AVRO Logo Rules Logo AVRO Racing Standards

Last modified: 01/14/2015 21:33:44
Version 2.5.1


Vehicular Standards | Crew Standards | Other Standards | Point Systems


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Vehicular Standards

Vehicles | Wheels | Armour | Engines & Power Plants
Weapons | Accessories | Personal Equipment


Vehicles


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Wheels


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Armour


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Engines & Power Plants


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Weapons


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Accessories


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Personal Equipment


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Crew Standards

Skill Points | Number of Crew | Damage Points | Encumbrance


Skill Points

Each player (not crew member) has 60 skill points. A maximum of 30 points may go into any one skill. Running is given free at Base 0 level.

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Number of Crew

Each player may have up to a total of only one crew: driver.

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Damage Points

Crew are usually 3 DP and 150 lbs. However, the alternate DP, space & weight rules for crew in ADQ 8-3 on page 17 are permitted.

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Encumbrance

The Alternate Encumbrance rules will be used. Running speed will be affected. Personal equipment weight will apply to vehicle's weight limit.

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Other Standards

  1. Vehicles with gas engines can only have a single gas tank. There must be enough gas for 150 miles.

  2. Vehicle submissions must be in 2 days before an event & must be checked by the President.

  3. No tires shots of any kind.

  4. There is a no firing/ramming period until at least one vehicle crosses a checkpoint.

  5. The starting speed of each vehicle is set at 0 mph (can change speeds in turn 1)

  6. Exterior descriptions of opponent's vehicles will be available at the before the start of the event.

  7. At least 3 stock vehicles will be available for use at each event.

  8. The President will always compete with a stock vehicle. Which stock vehicle will be revealed at the start of the event.

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Point Systems

Maneuver & Firepower Kills | Checkpoints & Targets | Exiting | Surrendering


Maneuver & Firepower Kills

Maneuver & firepower kills are not awarded in races. No point reduction or addition will occur is killed. If a player's vehicle is disabled, the player is encouraged to run on foot. Some of our races have been won on foot.


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Checkpoints & Targets

In a checkpoint race, points will be awarded for passing through, landing on, or entering checkpoints. In a target race, points will be awarded for hitting, passing through, landing on or entering the holographic targets. First person to do all required activities will be declared the winner. Other place finishers will be determined by points earned.


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Exiting

No points will be lost if a player exits the race.


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Surrendering

In AVRO, surrenders will prevent the player from continuing the race. No points are awarded in this transaction.

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Comments or suggestions? Contact Bruce at blam@arrowweb.com

Car Wars, AADA, Autoduel, Uncle Albert's, and the AADA logo are registered trademarks of Steve Jackson Games Incorporated. All names of other products published by Steve Jackson Games Incorporated are registered trademarks or trademarks of Steve Jackson Games Incorporated, or used under license.


Reprinted by the Seattle Washington Autoduel Team, January 20, 2015
Updated May 27, 2023
Original URL:
http://avro.simplenet.com/carwars/rules/race.html