AVRO Autoduellists of the Vancouver Regional Organization
Introduction Final
              Event Resources
Search Sitemap Contact

RESOURCES


Various tools and game aids to help intrepid Car Wars players and gamemasters become more efficient and effective at planning and executing their game play. Special commentary from our beloved president (who is also a raving lunatic) will elucidate (or further confuse) the functions of these various items.

Art of vehicle designing Arena designing Rule interpretations
Game tools Gamemastering events




Art of Vehicle Designing

Foreword | Personal Objectives | Arena Design | Rules of Thumb | Calculations | Sample Design



Art of Vehicle Designing - Foreword

Vehicle designing can be fairly difficult since your vehicle is what the game is all about. Your vehicle will have to shield you from harm, destroy your enemies, and let you flee when you are weak. Here is some special advice from a vehicle Zen design master:

Vehicle designing is like an artform. One must ponder the nature of the subject at hand; give careful consideration as to how it will be looked upon, how it will weave through complex layers of danger in the arena, and how good of an explosion it will ultimately make. Once one has stumbled upon these paths of enlightenment, one can begin the difficult path of marrying one's body to power, earth, fire, and armour, all the while paying homage to that which makes the world 'round. Finally before one coaxes this newborn into the harsh arena light, one should ensure harmony in one's numbers. For while dangerous are one's enemies, more dangerous indeed is the wrath of a peeved off gamemaster. These, grasshopper, are the Zen arts behind vehicle designing. Use them well . . .

Uhhh....yeah. Perhaps some more practical advice would be useful:






Art of Vehicle Designing - Personal Objectives

First, consider what is your purpose for battle:






Art of Vehicle Designing - Arena Design

Rather than use a general purpose vehicle in different arenas, consider using a vehicle designed specifically for the arena you are going to battle in. The design of the arena can serious affect the style of vehicle design you should use.






Art of Vehicle Designing - Rules of Thumb

Here are a few extra rules of thumb to take into consideration when designing a vehicle:






Art of Vehicle Designing - Calculations

Here are a few tips to keep in mind when doing your vehicle calculations:






Art of Vehicle Designing - Sample Design

Here is a simple sample vehicle design for those interested in learning how to layout your design calculations. An MS Excel 97 spreadsheet version of this is available through the Game Tools part of the Resource section.

Vehicle Name: Basic
Created By: Someone
Date Created: Mar. 9, 2000
Handling Class: 3
Off-Road HC: 0

Top Speed: 63.52 mph
Reversed Top Speed: 12.70 mph
Power Factors: 2375.00
Acceleration: 5.00, +5 w/Turbo
Armour: $20.00, 10.00 lbs.

Item Cost Weight Space Notes Damage
Luxury Car Body Style $800.00 1,800.00 19.0 5500 Max Wt
Extra-Heavy Chassis $800.00     20% Max Wt
Heavy Suspension $1,200.00     3 HC

4 Puncture-Resistant Tires $800.00 200.00     9 DP
Steelbelted Modifications $400.00 100.00   +25% DP 2.25 DP
4 Heavy Duty Shock Absorbers $1,600.00 20.00    
2 - 10 pts. Wheelhubs $200.00 80.00    
2 - 10 pts. Wheelguards $200.00 80.00    

150 cid Gas Engine $4,000.00 375.00 -3.0 1900 PF 9 DP
Turbocharger $1,475.00     475 PF
Fire Extinguisher $300.00 150.00 -1.0  
10 pts. Component Armour $200.00 80.00 -1.0  

4 gallon Duelling Tank $100.00 40.00 0.0   8 DP
4 gallons of Gasoline $160.00 24.00   45 MPG
10 pts. Component Armour $50.00 20.00 -1.0  

150 lbs. Driver   150.00 -2.0   3 DP
Body Armour $250.00 10.00     3 DP
Armoured Battle Vest $225.00 5.00     3 DP
2 Explosive Grenades $50.00 2.00   9 to hit
1 Smoke Grenades $20.00 1.00   9 to hit
1 Machine Pistol $322.00 5.00   7 to hit
1 Hatchet $25.00 2.00   8 to hit
10 pts. Component Armour $100.00 40.00 -1.0  

2 Rocket Launchers $2,700.00 500.00 -4.0 8 to hit 2 DP
2 Extra Magazines $800.00 130.00 -2.0   +1 DP
10 pts. Component Armour $300.00 120.00 -1.0  
Spikedropper $300.00 75.00 -1.0   4 DP

2 Links $100.00      
Hi-res Targeting Computer $4,000.00     +2 to hit

44 pts. Metal Armour $2,200.00 2,200.00    
Laser Reflective Modifications $220.00      
39 pts. Plastic Armour $780.00 390.00    
Sloped Armour Modifications $320.00   -1.9  

Totals: $24,997.00 6,599.00 0.1  
Ideal Amount: $25,000.00 6,600.00 0.0  
Amounts Left: $3.00 1.00 0.1  

Personal Equipment Wt: 25.00 lbs.
Running Speed Penalty: -2.50 mph
Gas Range: 180.00, 45.00 MPG
Damage to be Confettied: 132.00, Debris: 33.00

AVRO's vehicles designs will no longer be listed on the website (with exceptions for events) since:


Back to top

Home | Introduction | Final Event | Resources | Search | Sitemap | Contact

Comments or suggestions? Contact Bruce through the general contact form in the contact section.

Copyright ©2000 Bruce Lam. All rights reserved.

Reprinted by the Seattle Washington Autoduel Team, January 17, 2015.
Updated January 23, 2015.
Original URL: http://www.brucelam.com/carwars/resources/vehicle/index.html