We're not
talking about chocolates and Barry White music, we're talking
about scoring cash (dollars, greenbacks, dough,
bread, dead presidents . . . blood money). Following is the
score sheet we use to keep track of our winnings in arena
combat:
Obstacles
- $100 x the number marked on the obstacle.
For
instance, a pair of ramps might be marked with a "5" ($500). A
driver who completes a jump earns $1000. Half a jump is worth
$500 should the driver survive.
Incapacitate
An Opposing Vehicle - $2,000
This
means the vehicle must be unable to steer or maintain/increase
its speed. This is usually accomplished by destroying at least
two wheels or the vehicle's engine/power plant. This does not
mean that the vehicle's weapons have to be disabled or its
driver killed.
Kill
Opposing Driver - $2,000
Only
if the driver is still in a vehicle. Once out of the vehicle a
"driver" becomes a "pedestrian".
Kill
Opposing Gunner/Passenger - $1,000 each
Like
drivers, "gunners" and "passengers" become "pedestrians" upon
exiting the vehicle.
Shoot
Pedestrian - $1,000
Pedestrians
are much harder to target than vehicles, and a driver/gunner who
does so deserves credit. Even so, the crowd prefers a spectacle
- which is why you can make more by . . .
Running Over
A Pedestrian - $2,500
Sure,
running 'em down is more hazardous and more difficult than
blowing them to bits, but the crowd loves it.
Running Over
A Dead Pedestrian - +$100
Challenging?
Hardly. The first driver to run over an already-dead pedestrian
gets a whopping $100. The second vehicle to run over the same
poor slob gets $200. The sixteenth vehicle would earn
$1,600, etc. Drivers who earn money this way are referred to as
"buzzards".
Each Full
Inch (15 scale feet) Traveled On Foot - $250
Just
because your vehicle is trashed doesn't mean you can't keep
earning money, and we've seen more than one nimble-footed moron
sprint his way to big prize money.
Pedestrian
Incapacitates Opposing Vehicle - $5,000
While
the fans just love the old "David & Goliath"
routine, "David" had better be packing a double barrel
gyroslugger with laser targeting scope. If so, he can earn the
biggest single payoff available. If not, "Goliath" should see
"Running Over A Pedestrian" (above).
Pedestrian
Obtains Usable Vehicle - $500
Profitable
or not, jaywalking in the arena can get you killed. That's when
you might feel inclined to "borrow" someone else's car. Sure,
the driver side armor might be gone and it could probably use a
good cleaning, but beggars can't be choosers. To qualify, a
vehicle must be able to accelerate and steer.
Pedestrian
Occupies Turret - $500
Some
arena managers have hearts of gold. These humanitarians provide
armored turrets into which a pedestrian can scurry for cover.
Most of these turrets are equipped with weapons so that
pedestrians can attempt to increase their winnings.
Destroy
Occupied Turret - $1,000
That
fraidy cat pedestrian got to a turret before you could decorate
your hood with him. That mean he owes you $$$. All you have to
do is huff and puff and blow his house down for an easy grand.
Note: This payoff is for the occupied turret only. There is an
additional payoff for killing the pedestrian (see listings
above).
Each Full
Second at 70+ m.p.h. - $500
In
an arena you can run out of room fast. For those willing to take
the chance, high speed can equal high stakes.
Each Full
Second at 100+ m.p.h. - $750
Even
the biggest arena feels pretty small when you're doing 100
m.p.h. Sure, the money is good but hit one oil slick and you'll
be barrel-rolling for a month.
Web posted by
the Black Circle Gaming Society, March 1999 - February 2000.
Reprinted by the Seattle
Washington Autoduel Team, February 2008.
Updated January 11, 2009; April 05, 2015; December 17, 2019.
Original URL:
http://www.mindspring.com/~aardvarkz/car/score.html