
|
|
HVD
is proud to bring to you some of the templates and images
that go into the construction of each HVD issue. These are
freely available for you to use copy and modify for your own
purposes. However they are not available for anyone to make
money with (except maybe for me).
Movement Aids:
TURNING KEY, Right
side of turning key, 1" = 150 pixel.
TURNING KEY, Left
side of turning key, 1" = 150 pixel.
PROTRACTOR, Boat
movement protractor, 1" = 150 pixel.
ACCELERATION KEY, Hovercraft
acceleration key, 1" = 150 pixel.
Map Aids:
GRID, 32" x 21",
1" = 10 pixel, no 1/4" lines.
GRID, 32" x 21",
1" = 15 pixel, with 1/4" lines.
GRID, 32" x 21",
1" = 40 pixel, with 1/4" lines & distances.
GRID, 8" x 6", 1"
= 75 pixel, with 1/4" lines.
TEMPLATES, Map
objects (cars, debris, etc) for 1" = 40 pixel.
Design Aids:
SCHEMATICS, Bodies,
tyres, airdams, etc.
SCHEMATICS, Cycles
& trikes.
SCHEMATICS, Weapons,
crew, PPs, etc.
PROGRAMME, MS-Access
95, under development.
Counters:
DVB Chits, Cars,
peds & cycles.
I created most of these, but I'd like to thank
DVB, for the DVB Chits, if anyone has anything they'd like
to see up here, just send them on down.
Posted by James D. Barton, Ph.D., January 1998
Reprinted by the Seattle
Washington Autoduel Team, January 30, 2008
Updated January 19, 2015
Original URL:
http://www.geocities.com/TimesSquare/Alley/3133/play-aids.html
|