The War Zone is the brainchild of Peter
Winthorp, a businessman with a nose for profit. Cashing in
on the autoduelling craze, Winthorp bought an abandoned
parking garage and converted it into an duelling facility.
The place has become a popular hangout for the local yuppie
crowd. It's a place to see, and be seen with, the region's
social elite. The duelling is only secondary, which has
angered some contestants in the past.
Arena Notes:
The outer walls are 30 feet high and 60 DP. The two interior
obstacles are 10 feet high and 45 DP. The second level
platform can only be accessed from four ramps, whose angles
are too low for jumping. The lower level can be accessed
from the four downward corner ramps (these too cannot be
used for jumping either). The lower level is 15 feet below
ground. The second level is 15 feet above ground. All arena
gates take one second to open or close and have 10 DP.
Arena Map:
The lower level section, below, lies in
the center of the above map, under the upper level.
Arena Schedule:
Monday |
Team Events |
Tuesday |
Practice / Private Lessons |
Wednesday |
Challenge Night |
Thursday |
AADA Divisionals |
Friday |
Amateur Night |
Saturday |
Corporate Cup |
Sunday |
Special Events |
Arena Special Events:
Two-fers: This events has two duels running at once.
One duel is on the second level; the other is on the lower
level. When there is only one survivor on each level, they
will then fight on the first level. |