Standly Allen (AKA: Big Al) is a notorious card shark,
womanizer, and all-around scoundrel. But the public loves
him. His demeanor is fashionable, while his intellect and
savoir-faire resemble more a dashing cavalier than a common
criminal. A quick smile and a flashy bow have put many wary
people off-guard (and charmed many beautiful ladies).
After many years of living a shady lifestyle, Allen decided
it was time to retire and settle down. After some flashy
talking, and a lot of money, Allen commissioned the
necessary professionals to construct his own autoduelling
complex. "A long term investment," he would often tell the
press. When completed, the Big Al attracted a wide variety
of duellists from the corporate pro to the beginning
amateur. Allen's social skills came in handy as he attracted
wealthy sponsors and top-ranked competitors (coincidentally
all of them are, attractive, single, wealthy women. Could
Allen be up to his old tricks again?)
During the peak duelling season, Allen can be found roaming
the stands, schmoozing with society's upper echelons.
Arena Notes:
The outer walls are 50 feet high and 80 DP. All second level
platforms are 15 feet high and are indestructible. The
connecting ramps and jumps have 20 DP; two breaches will
destroy them. The jumps can be altered between events, but
they typically stay at a 30-degree angle. The Big Al doesn't
use traditional gates, but instead uses modified crash
barriers that close after the competitor has entered the
arena. The barriers have 10 DP and can be destroyed by
ramming, weapons fire or being burned.
Arena Map:
Arena Schedule:
Monday |
AADA Divisionals |
Tuesday |
Challenge Night |
Wednesday |
Amateur Night |
Thursday |
Amateur Night |
Friday |
VIP Night (Prestige 50+) |
Saturday |
Corporate Cup |
Sunday |
Reservations and repairs |
Arena Special Events:
Jump Racing: This race has the contestants using only
the platform sections of the track and the jumps. Any racer
who strays off the course is disqualified. The course
follows the outer platforms in a clockwise direction. No
vehicular weapons are allowed and only one occupant per
vehicle is permitted.
Wrong-Way Willie: Same as above except there are two
races occurring at the same time (one going clockwise, the
other going counter-clockwise)! |