The Rolling Hills Arena was designed and
developed by Mary Silvan, a respected architect who
specializes in combat facilities. After being showed the
proposal for the Rolling Hills, Silvan estimated
that the project could be completed in seven months and
under budget. Her critics doubted her, saying that such a
radical arena concept would take over a year to complete.
Any shorter, and quality would be sacrificed. Silvan proved
them all wrong, completing it on-time and $10,000 under
budget. Critics now call the Rolling Hills one of
the most innovative arenas of all time.
Arena Notes:
The outer walls are 60 feet high and 80 DP. The shaded outer
areas are sloped at a 30-degree angle and go from zero feet
(ground level) to 45 feet high at the outside edges. These
shaded areas can be driven on, but at a -D1 penalty to all
maneuvers (heavy-duty shock absorbers do not work here). The
arena tunnels are indestructible and encircle the entire
complex. The tunnels have sloped ceilings and can be
accessed from either corner or center gates. The long center
ramps are angled at 14 degrees, connected to a 15 feet high
center platform, and are indestructible.
Arena Map:
Arena Schedule:
Monday |
Closed |
Tuesday |
Cycle Night |
Wednesday |
Amateur Night |
Thursday |
Ped Wars |
Friday |
AADA Divisionals |
Saturday |
Challenge Night |
Sunday |
Closed |
Arena Special Events:
Tip-Toe Through the Minefield: This event is secretly
inserted into the standard schedule. It can happen in any
event.
Scattered throughout the area are ten standard mine counters
(anti-pedestrian during Ped Wars Night) hidden with great
care (for the referee's convenience, a miniature arena map
with the mines' locations should be used). The mines are
undetectable until detonated. As an option, a contestant can
use a firing action to search for a mine. The duellist must
be within 2 inches of a hidden mine and roll a 1-2 on 1d6.
If successful, the referee secretly relays the position of
one mine counter within the contestant's 2-inch detection
zone (a handwritten note with the arena coordinates is often
the most discreet method). |