Hot Asphalt Logo Rolling Hills Arena - PR 1.5
Tucson, AZ

P. 13


The Rolling Hills Arena was designed and developed by Mary Silvan, a respected architect who specializes in combat facilities. After being showed the proposal for the Rolling Hills, Silvan estimated that the project could be completed in seven months and under budget. Her critics doubted her, saying that such a radical arena concept would take over a year to complete. Any shorter, and quality would be sacrificed. Silvan proved them all wrong, completing it on-time and $10,000 under budget. Critics now call the Rolling Hills one of the most innovative arenas of all time.
Arena Notes:

The outer walls are 60 feet high and 80 DP. The shaded outer areas are sloped at a 30-degree angle and go from zero feet (ground level) to 45 feet high at the outside edges. These shaded areas can be driven on, but at a -D1 penalty to all maneuvers (heavy-duty shock absorbers do not work here). The arena tunnels are indestructible and encircle the entire complex. The tunnels have sloped ceilings and can be accessed from either corner or center gates. The long center ramps are angled at 14 degrees, connected to a 15 feet high center platform, and are indestructible.
Arena Map:
Rolling Hills Arena -
                19.3K

Arena Schedule:
Monday Closed
Tuesday Cycle Night
Wednesday Amateur Night
Thursday Ped Wars
Friday AADA Divisionals
Saturday Challenge Night
Sunday Closed

Arena Special Events:

Tip-Toe Through the Minefield: This event is secretly inserted into the standard schedule. It can happen in any event.

Scattered throughout the area are ten standard mine counters (anti-pedestrian during Ped Wars Night) hidden with great care (for the referee's convenience, a miniature arena map with the mines' locations should be used). The mines are undetectable until detonated. As an option, a contestant can use a firing action to search for a mine. The duellist must be within 2 inches of a hidden mine and roll a 1-2 on 1d6. If successful, the referee secretly relays the position of one mine counter within the contestant's 2-inch detection zone (a handwritten note with the arena coordinates is often the most discreet method).