This facility was named in honor of Zack Bensen, one of
Phoenix's greatest war heroes (Medal of Honor recipient,
Second Mexican-American War). The arena's inner and outer
walls are draped with dozens of murals displaying local
resistance fighters in heroic action. The arena has become a
popular hangout for ex-partisans and militia groups.
Arena Notes:
The outer walls and interior obstacles are 15 feet high and
50 DP. The outer banks are sloped (D2 bonus) and are 15 feet
high (which makes it possible for careless drivers to slide
off the arena!). The inner banks give a D1 bonus and are 10
feet high. The second level (shaded) is 15 feet high,
indestructible, and can be accessed by four side-ramps. The
arena gates are split into halves (7.5 feet by 10 feet) and
are 30 DP per half. They take two phases to open or close.
Arena Map:
Arena Schedule:
Monday |
Amateur Night |
Tuesday |
Race Night |
Wednesday |
Cycle Night |
Thursday |
Team Events |
Friday |
AADA Divisionals |
Saturday |
Challenge Night |
Sunday |
Corporate Cup |
Arena Special Events:
Fan Club Madness: During a typical arena duel (AADA
Divisionals, Challenge Night, Cycle Night or Amateur Night),
there is a slight possibility (1 on 1d6) that overzealous
fans will enter the arena and support their favorite
duellist. The fans will enter the fray 2d6 seconds after the
duel has started. Each duellist will have three fans, each
having $1,000 to arm and equip themselves, and nine skill
levels to divide amongst themselves (no skill can be higher
than 2). The group's entry point will be the gate their
duellist started at. All fans will fight to the death. |