Car Wars Internet Newsletter
Vol. 13, No. 3
March 28, 2010
--------------------------------
THE GUNNERY CHAIR
March came in like a lion with autoduelling news.
The Interstate '76 Arsenal and the MegaRace Trilogy are now available
for purchase on Good Old Games. Axles and Alloys 2 is being discussed
around the Internet. A few copies of the first print edition of
Atomic Highway are still available. Aberrant Games is producing several
new miniatures for Warlands.
SWAT member Austin Searles has been building 3-D Car Wars materials set
in 3X scale. The photographs I have received of an arena with Jada
Battle Machines driving on multiple levels are awesome. Austin is in
the process of creating a video or photographic diary of how the arena
was built and plans to upload the diary to the Web. If you are
interested in this project, contact me and I will forward your
information request to Austin.
I decided to open the 2010 WADA Car Wars League to several other
automotive combat game systems including Axles and Alloys 2. The other
systems need to have car construction, strategic movement and strategic
combat like Car Wars therefore roll-and-move games like ThunderRoad are
not eligible for the tournament.
Thanks to Hank Harwell for submitting an excellent article for
"Autoduelling Technology Today."
Drive Offensively!
MPO
--------------------------------------------
STEVE JACKSON GAMES NEWS
Errata - Car Wars Division 5 Vehicle Guide
February 09, 2010
http://www.sjgames.com/car-wars/errata
http://www.sjgames.com/car-wars/errata/d5vg.html
------------------
WADA NEWS
Subject: Playing Axles & Alloys 2
From: Glenn Jupp
Sent: Sat 2/20/10 4:54 PM
To: Owen Cooper, Michael P. Owen
I just wanted to let you two autoduelling Owens know of the
inauguration of an Axles & Alloys 2 league today. We're playing at
the Hamilton Road Gaming Group in London, Ontario.
It was a good beginning, I think. A total of five players and seven
games.
On the off chance either of you find yourselves in southwestern Ontario
on a Saturday, you're more than welcome to drop in for a game.
Still driving offensively,
Glenn Jupp
Hamilton Road Gaming Group
http://games.groups.yahoo.com/group/hrgg
Hamilton Road AutoDuelling League and Cookie Club (HRADLaCC)
http://autocombat.50webs.com/standings.html
Autocombat Odds and Ends
http://autocombat.50webs.com/index.html
-------------------
WEB WATCH
Convention Report: New York Toy Fair 2010 – Hasbro, Bucephalus, Asmodee
http://www.boardgamenews.com/index.php/boardgamenews/comments/convention_report_new_york_toy_fair_2010_hasbro_bucephalus_asmodee
By W. Eric Martin
Boardgamenews.com
February 25, 2010
The third expansion track for Formula D is now scheduled to be released
at Gen Con 2010 in August.
AutoDuelist
http://autoduelist.com
BattleGrip
http://www.battlegrip.com
Black Sunshine Post-Apocalyptic Adventure RPG
Sixteen Coal Black Horses
http://www.16cbh.net
http://www.16cbh.net/blacksunshine
Brussels Games World 2000
http://www.antre-jeux.be/bgw_old/2000.htm
Buggies, Bikes and Trikes
Flagship Games
http://www.flagshipgames.com
http://www.flagshipgames.com/html/downloads.html
James L. Cambias's Selected Bibliography
http://mysite.verizon.net/vzepcc8g/bibliography.html
Car Wars
Trac Projects
http://dev.sans-savoir.net/trac/carwars
Car Wars Links
Twilight's RPG Links
http://www.infinetivity.com/~wilcoxon/links/rpg1.html
http://www.infinetivity.com/~wilcoxon/links/rpg/spec/car_wars.html
http://www.citilink.com/~wilcoxon/links/rpg/spec/car_wars.html
Car Wars in 2033
ARPS Gaming
http://sites.google.com/site/arpsrpg
http://sites.google.com/site/arpscarwars
Car Wars and GURPS Autoduel Campaigns
Wolfe Den Games
http://www.wolfedengames.com
http://www.wolfedengames.com/carwars/index.htm
Car Wars Online MMORPG Petition
http://www.petitiononline.com/carwarO/petition.html
Car Wars Rules Collection
Russsel Mania Blog
http://www.russellmania.com/index.php?id=40
Car Wars Sessions
BoardGameGeek
http://www.boardgamegeek.com/boardgame/2795/car-wars
Car Wars - Indianapolis, United States Travel Blog
Travelpod.com
http://www.travelpod.com/travel-blog-entries/cdryden/2/1218717000/tpod.html
Civilian Transport Vehicles
The BattleTech Archive
http://members.tripod.com/~Sid_3050/frames.htm
http://members.tripod.com/~Sid_3050/cars.htm
http://members.tripod.com/~Sid_3050/carwars.htm
Facebook - Memento Mori Theatricks
http://www.facebook.com/pages/Memento-Mori-Theatricks/9198166578
Two New Rulesets from Flagship Games
The Miniatures Page
http://theminiaturespage.com/news/512294
Flagship Games Yahoo! Group
http://games.groups.yahoo.com/group/flagshipgames
Game Nite
Russell Mania
http://www.russellmania.com/index.php?id=7
Car Wars Collection
Russsel Mania
http://www.russellmania.com/index.php?id=40
Grim World Post-Apocalyptic Browser RPG
http://www.grimworld.net/gw
FS! Malifaux Painting Underway, Car Wars, Road Warrior and Reaper Update
YouTube
http://www.youtube.com/watch?v=uDnOLCXSUAQ
John Kim's Free RPGs on the Web
http://www.darkshire.net/jhkim/rpg/freerpgs
MadMaxModels.com
http://www.madmaxmodels.com
Mattblackgod's World Blog
http://www.freewebs.com/mattblackgod/home.htm
Uwe "Dogio" Mundt's Car Wars Page (German Language)
http://www.drosi.de/systeme/car_wars.htm
News: Car Wars Compendium on e23
Gioconomicon (Italian Language Gaming Site)
http://www.gioconomicon.net/modules.php?name=News&file=article&sid=5040
Paul Parsons's Freeway Warrior Page
http://homepages.tesco.net/~parsonsp/index.html
http://homepages.tesco.net/~parsonsp/html/freeway.html
Review: Lunatix Loop
The Game Cabinet
http://www.gamecabinet.com/reviews/LunatixLoop.html
Review: Dark Future
Kulkmann's Gamebox
http://www.boardgame.de/index.htm
http://www.boardgame.de/gw/spiele/darkfut.htm
Review: Racer Knights of Falconus
RPGnet
http://www.rpg.net/reviews/archive/11/11769.phtml
Review: RoadKill
The Game Cabinet
http://www.gamecabinet.com/sumo/Issue12/RoadKill.html
Origin's Autoduel
Dungeons and desktops: the history of computer role-playing games
By Matt Barton
Google Books
http://books.google.com/books?id=IMXu61GbTqMC&pg=PA119
http://books.google.com/books?id=IMXu61GbTqMC&pg=PA120
http://books.google.com/books?id=IMXu61GbTqMC&pg=PA121
Post-Apocalyptic RPG Blog
http://blog.parpg.net
Post Apocalyptic Biker Bar
CGHUB.com
http://cghub.com/images/view/6445
Post Apoc Wargames Forums
http://s1.zetaboards.com/Post_Apoc_Wargames/index
Project Aon: Joe Dever's Lone Wolf Gamebook Series
http://www.projectaon.org
http://www.projectaon.org/en/Main/Books
The Post Apocalyptic Forge
http://www.paforge.com
Post Apocalypse Now! A Blog Dedicated to Nuclear Renaissance
http://postapocalypticnow.blogspot.com
Project: Death Race
Robot Viking and Kickstarter
http://www.robotviking.com/2009/06/03/project-death-race-open-alpha-playtest-rules
http://www.kickstarter.com/projects/robotviking/project-death-race-full-beta-release
RPG Life
http://www.rpglife.com
RPG Library
http://www.rpglibrary.org
Saginaw Valley Autoduelling Club
http://channelcities.com
http://channelcities.com/carwars
SPARK Logo Store
Cafe Press
http://www.cafepress.com/cw_spark
Squidoo - Fantasy Role Playing Games
http://www.squidoo.com/Fantasy_Gamer
Speed Rally Car Race Game Review
Miniature Wargaming Dispatches
http://www.miniaturewargaming.com/index.php/dispatches/comments/speed_rally_car_race_game_review
Time Driver: Vehicle Racing and Urban Adventure Rules for Miniatures
Imagine Image Multimedia
http://www.imagineimage.org
http://www.imagineimage.org/articles/Terrain%20and%20Models/autoracingcombat.htm
http://www.imagineimage.org/articles/designingvehicles.htm
Twitter - Steve Jackson Games
http://twitter.com/SJgames
Wastelands
Post Apoc Wargames Forums
http://s1.zetaboards.com/Post_Apoc_Wargames/forum/996833
Wastelands v1.2
Post Apoc Wargames Forums
http://s1.zetaboards.com/Post_Apoc_Wargames/topic/1897596/1
Wastelands Post Apocalyptic Wargames Rules
http://www.miniaturewargaming.com/index.php/mwg/comments/wastelands_post_apocalyptic_wargames_rules
MiniatureWargaming Forums
September 25, 2009
Wasted Roads: The Blog of the Wasteland
http://wastedroads.blogspot.com
WasteWiki: The Wasteland Wiki
http://wasteland.wikis.ailis.de/wiki/Wasteland_Wiki
---------------------------------------------------------------------------------
WEB WATCH - KRASH COLLECTIBLE MINIATURES GAME
Stefan Ljungqvist's Public Profile
LinkedIn
http://se.linkedin.com/pub/stefan-ljungqvist/0/536/917
Company Profile: Cell Entertainment Group
The Miniatures Page
http://theminiaturespage.com/man/cellentertainment
KRASH
BoardGameGeek
http://www.boardgamegeek.com/game/9087
Cell Entertainment AB
BoardGameGeek
http://www.boardgamegeek.com/boardgamepublisher/937
Crazy NeomaD's KRASH Site
http://hem.passagen.se/maka666
Crazy NeomaD's KRASH Forum
http://hem.passagen.se/maka666
http://www.network54.com/Forum/60940
Robert Porschke's KRASH Expansion Rules
http://hem.spray.se/dby/krashrules
Cell Entertainment's 1999 Miniatures
http://theminiaturespage.com/boards/msg.mv?id=167651
The Miniatures Page Forums
Retailers Message Board
April 21, 2009
KRASH Vehicle Pictures
http://s1.zetaboards.com/Post_Apoc_Wargames/index
http://s1.zetaboards.com/Post_Apoc_Wargames/topic/1362341/1/
Post Apoc Wargames Forums
March 15, 2009
------------------------------------------------------
WEB WATCH - COMMERCIAL GAMES
Babylon's Burning
Wargame Vault
http://www.wargamevault.com/product_info.php?products_id=18338&it=1&filters=0_0_40014
Badass Gunslingers and Lethal Combat Cars
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=65852&filters=540_0_0_0
Modern d20 Core Kit
RPGDriveThru.com
http://rpg.drivethrustuff.com/product_info.php?products_id=57989&filters=900_0_0_10105
Warlands Rules Handbook
Wargame Vault
http://www.wargamevault.com/product_info.php?products_id=79374&src=FrontPage
Radioactive Ape Designs - Atomic Highway: Post-Apocalyptic Roleplaying
http://radioactiveapedesigns.com
Indie Press Revolution - First Printing of Atomic Highway
http://www.indiepressrevolution.com/xcart/product.php?productid=17164&cat=0&page=1
DriveThruRPG - Atomic Highway: Post-Apocalyptic Roleplaying
http://rpg.drivethrustuff.com/product_info.php?products_id=70124
The First Printing of Atomic Highway is can now be purchased via Indie
Press Revolution, for
immediate shipping if the date of 2-19-10 is anything to go by! There
are only 100 copies in this run, so snatch 'em while you can!
---------------------------------------------------------------------------
WEB WATCH - AUTOMOTIVE COMBAT MINIATURES
6mm Boats and Cars
Irregular Miniatures
http://www.irregularminiatures.co.uk/6mmRanges/6mmBoats&Cars.htm
Battlemaps: City Streets Sample
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=64722&filters=540_0_0_0
Battlemaps: City Streets Set 1
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=64723&filters=540_0_0_0
Battlemaps: City Streets Set 2
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=64724&filters=540_0_0_0
Bikers 28mm Paper Miniatures
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=61363&filters=540_0_0_0
Dark Future Miniatures
Collecting Citadel Miniatures Wiki
http://www.collecting-citadel-miniatures.com/wiki/index.php?title=Dark_Future
Atomic Highway Sentinels 28mm Paper Miniatures
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=78397
Atomic Highway Vehicle Distance Tracker
DriveThruRPG.com
http://rpg.drivethrustuff.com/product_info.php?products_id=78668
City Battlemaps Bundle
RPGDriveThru.com
http://rpg.drivethrustuff.com/product_info.php?products_id=77780
Deadlands: Hell on Earth Road Warriors Cardstock Cowboys
RPGDriveThru.com
http://rpg.drivethrustuff.com/product_info.php?products_id=1151&it=1&filters=540_0_0_0&manufacturers_id=27
Greywolf's Paper Models
http://greywolf.critter.net
http://greywolf.critter.net/games.htm
http://greywolf.critter.net/paper.htm
Savage Wheels Cars #1
Savage Wheels Cars #2
Savage Wheels Cars #3
Savage Wheels Weapons
Savage Wheels Cars #1 - 25mm Scale
Savage Wheels Cars #2 - 25mm Scale
Savage Wheels Cars #3 - 25mm Scale
Mad Max/Car Wars 25mm Vehicles
Second City Miniatures
http://www.secondcity.org.uk/page11.htm
Post-Apocalyptic Paper Miniatures Set
RPGDriveThru.com
http://rpg.drivethrustuff.com/product_info.php?products_id=59410&filters=540_0_0_0
Post-holocaust 6 mm miniatures cars, trucks and motorbikes with
assorted armament
BoardGameGeek - Battlecars
http://www.boardgamegeek.com/thread/462928/post-holocaust-6-mm-miniatures-cars-trucks-and-mot
Post-Apocalyptic Vehicle: The Spike
MOCpages
http://www.mocpages.com/moc.php/75919
Sprue Title: 15mm/Matchbox Scale "Car Warriors" Accessories
Wargames Factory
http://www.wargamesfactory.com/BookingRetrieve.aspx?ID=43558
Warlands: Full Throttle Vehicular Combat!
Aberrant Games
http://www.aberrantgames.com/warlands.html
Aberrant Games Store
http://store.aberrantgames.com
Warlands Maxwell V8 Interceptor - Pre-order Only
$13.00
Warlands Valiant WS - Pre-order Only
$13.00
Warlands Vehicle Accessory Pack - Pre-order Only
$9.00
Warlands Rattler Gun Truck
Online Web Store Sales Only (Not available to retailers)
$15.00
Pre-order Only (estimated release date - end February 2010). All
pre-orders will be shipped before general release date.
---------------------------------------
WEB WATCH - BLOG POSTS
13 Post-Apocalyptic Entertainments
http://www.steveschroeder.info/2010/01/13-post-apocalyptic-entertainments.html
Sturgeon's Law Blog
January 3, 2010
Archive for the Road Warrior Category
http://trialbyfiregames.com/blog
http://trialbyfiregames.com/blog/?cat=3
Trial By Fire Games Blog
January 19, 2010
Autoduel Comes To Life
http://dreamingthings.blogspot.com/2006/11/autoduel-comes-to-life.html
Dreaming of things that never were Blog
November 21, 2006
Axle Tribes Auto Combat Rules
http://www.miniaturewargaming.com/index.php/mwg/comments/axle_tribes_auto_combat_rules
http://drunkdwarves.com/pages/axletribes.html (Dead Link)
Miniature Wargaming
May 28, 2005
Car Wars: Matchbox/Hot Wheels Cars for Axles and Alloys
http://jonswargamesminis.blogspot.com/2010/01/car-wars.html
Jon's Wargames Minis Blog
January 31, 2010
The Forgotten: "I'm Lance Boyle. Welcome to MegaRace!"
http://www.destructoid.com/blogs/TripleZer0/the-forgotten-i-m-lance-boyle-welcome-to-megarace--149848.phtml
TripleZer0's Blog
September 24, 2009
Fuel: Around The World In Eight Hours
http://www.rockpapershotgun.com/2009/06/22/fuel-around-the-world-in-eight-hours/
Rock, Paper, Shotgun Blog
June 22, 2009
Post Apocalyptic Combat Zone Additional Rules
http://combatzonechronicles.net
http://combatzonechronicles.net/cozoxc/postap.htm
Combat Zone Chronicles
October 2009
Road Rage V8
http://www.littleleadheroes.com/archives/2004_08.html
Little Lead Heroes Blog
August 1, 2004
Wreckage Game Review and House Rules
http://games-blog.pairodicegames.com/game-articles/wreckage-game-review-and-house-rules
Pair O' Dice Games Blog
September 3, 2007
------------------------------------------
WEB WATCH - FORUM POSTS
Apokalypsos - A Post-Apocalyptic Vehicular MMO/FPS
http://www.ultimatemetal.com/forum/all-about-tech/510094-apokalypsos-post-apocalyptic-vehicular-mmo-fps.html
Ultimate Metal Forum
July 10, 2009
Attention Car Wars Fans, Online 3D Game!
http://theminiaturespage.com/boards/msg.mv?id=121859
The Miniatures Page Forums
Science Fiction Discussion Message Board
October 7, 2007
Auto Combat Games
http://grassrootsmotorsports.com/forum
http://grassrootsmotorsports.com/forum/off-topic-discussion/auto-combat-games/18161/page1
Grassroots Motorsports Forums
January 21, 2010
Axles and Alloys II Game Report
http://theminiaturespage.com/boards/msg.mv?id=192106
The Miniatures Page Forums
Science Fiction Discussion Message Board
February 23, 2010
Axles and Alloys II Testdrive
http://jimswargamesworkbench.blogspot.com/2010/02/axles-and-alloys-ii-testdrive.html
Jim's Wargame Workbench
February 23, 2010
Battle Machines (Hot Wheels-like Cars)
http://www.hisstank.com/forum/toys/58478-battle-machines-hotwheels-like-cars.html
HISSTank.com Forums
October 28, 2009
Car Wars-Hot Wheels-Stripping/Painting
http://forum.rpg.net/showthread.php?t=109543
RPGnet Forums
March 15, 2004
Car Wars Roleplaying Game Ported Online
http://forum.calgarypuck.com/archive/index.php/t-61791.html
Calgarypuck Forums
August 16, 2008
Darkwind: Turn based Car Wars + Physics!
http://www.quartertothree.com/game-talk/showthread.php?p=2040327
Quarter To Three Forums
July 16, 2009
Death Race Build Off
http://cs.scaleautomag.com/scacs/forums/t/72206.aspx?PageIndex=1
Scale Auto Magazine Forums
August 7, 2008
Don't Buy Automatic Card Shufflers
http://forum.arcadecontrols.com/index.php?topic=18220.0
Build Your Own Arcade Controls Forum
April 14, 2004
Games and Gaming: Car Wars
http://www.story-games.com/forums/comments.php?DiscussionID=9194
Story Games Forums
April 24, 2009
Hot Wheels "Mad Max/Road Warrior" type Playset
http://www.megomuseum.com/community/showthread.php?t=6304
The Mego Museum Forums
December 3, 2007
Mad Max 'Style' Cars?
http://grassrootsmotorsports.com/forum/grm/mad-max-style-cars/15877/page1/
Grassroots Motorsports Forum
November 7, 2009
Post-Apocalyptic Eye Candy
http://www.miniaturewargaming.com/index.php/forums
http://miniaturewargaming.com/index.php/forums/viewthread/1815
Miniature Wargaming Forums
February 26, 2010
Road-Kill Rally - Beta available, Free
http://forums.about.com/ab-boardgames/messages?lgnF=y&msg=4449.1
About.com Board/Card Games Forum
November 30, 2003
Rules for Rollerball!
http://www.boardgamegeek.com/thread/123366
BoardGameGeek Forums
August 25, 2006
Seeking Car Wars Players for Online or PBEM
http://forum.rpg.net/archive/index.php/t-211350.html
RPGnet Forums
August 14, 2005
Speed Racer RPG
http://www.therpgsite.com/showthread.php?t=10317
theRPGsite Forums
May 11, 2008
Sprue Title: 15mm/Matchbox Scale "Car Warriors" Accessories
http://wargamesfactory.lefora.com/2009/02/11/15mmmatchbox-scale-car-warriors-accessories/?utm_source=s&utm_medium=s&utm_campaign=s
Wargames Factory Forums
February 11, 2009
They Don't Make Them Like They Used To
http://forum.shrapnelgames.com/blog.php?b=242
Shrapnel Games Forums
February 10, 2008
--------------------------------------------
WEB WATCH - INTERSTATE '76
Interstate '76 Arsenal
Good Old Games
http://www.gog.com/en/catalogue
http://www.gog.com/en/gamecard/interstate_76_arsenal
http://www.gog.com/en/gamecard/interstate_%E2%80%9976_arsenal
The Local Ditch Gaming Emporium
http://www.localditch.com
The Local Ditch Gaming Emporium - Interstate '76
http://www.localditch.com/interstate-76/index.html
The Local Ditch Gaming Emporium - Interstate '76 - Cars
http://www.localditch.com/interstate-76/cars/index.html
The Local Ditch Gaming Emporium - Interstate '76 - Weapons
http://www.localditch.com/interstate-76/weapons.html
The Local Ditch Gaming Emporium - Interstate '76 - Music
http://www.localditch.com/interstate-76/music.html
Sui's Speed Shop
http://kingmercury.tripod.com/z.interspeed.net/speedshop/index.html
Three Eye Blind U.K. Media - Side Projects - Bullmark Demo CD
http://3ebmedia.co.uk
http://3ebmedia.co.uk/audio/sideprojects
The History of Outlaw
1970 Dodge Charger Registry
http://1970chargerregistry.com/pictures/Interstate76.html
Interstate '76 Poems
Jeff Wofford's Blog
http://www.jeffwofford.com/i76_poems.html
Interstate '76 Wikia
http://interstate76.wikia.com/wiki/Interstate_%2776
Interstate '76 Arsenal Forum
Good Old Games
http://www.gog.com/en/forum/interstate_76_arsenal/__/1267248067
Interstate '76 Coming to GOG.com
http://forum.notebookreview.com/showthread.php?p=5907840
NotebookReview.com Forum
February 18, 2010
Custom Vehicle in Interstate '76 TRIP
http://www.gog.com/en/forum/interstate_76_arsenal
http://www.gog.com/en/forum/interstate_76_arsenal/custom_vehicle_in_trip
Good Old Games Forums
February 25, 2010
New Wikia for Interstate '76
http://www.gog.com/en/forum/interstate_76_arsenal/new_wikia_for_interstate_amp_039_76
http://interstate76.wikia.com/wiki/Interstate_'76
Good Old Games Forums
February 23, 2010
Here's One - Remember Interstate '76?
http://www.hardforum.com/showthread.php?t=821963
[H]ard|Forum
October 18, 2004
Interstate '76 Review
The Computer Show
http://www.thecomputershow.com/computershow/reviews/interstate76.htm
Interstate '76 Music
http://fongsongs.blogspot.com/2006/04/interstate-76.html
Fong Songs Blog
April 18, 2006
Interstate '76 Revisited
http://fongsongs.blogspot.com/2006/12/interstate-76-revisited.html
Fong Songs Blog
December 17, 2006
Interstate '76 Revisited . . . again
http://fongsongs.blogspot.com/2006/12/interstate-76-revisited-again.html
Fong Songs Blog
December 28, 2006
Interstate '76 Official Soundtrack. Oh Yeah!
http://fongsongs.blogspot.com/2007/03/interstate-76-official-soundtrack-oh.html
Fong Songs Blog
March 30, 2007
Interstate '76 Original Soundtrack
Galbadia Hotel
http://gh.ffshrine.org/soundtracks/6986
Interstate '76 Original Game Soundtrack
Discogs
http://www.discogs.com/Bullmark-Interstate-76-Original-Game-Soundtrack/release/992774
Arion Salazar
Wikipedia
http://en.wikipedia.org/wiki/Arion_Salazar
Bullmark
Everything2.com
http://everything2.com/title/Bullmark
Interstate '76
Wikipedia
http://en.wikipedia.org/wiki/Interstate_%2776
Interstate '76
Soundtrack Central
http://www.soundtrackcentral.com/cds/interstate76.htm
Interstate '76 (1997, Video Game)
Internet Movie Database
http://www.imdb.com/title/tt0271566
Official Lisa Picotte Web Site
http://www.lisapicotte.com/index.htm
Official Tom Kane Web Site
http://www.tomkane.com
First Official John de Lancie Page
MySpace
http://www.myspace.com/_john_de_lancie
Groove Champion
Giant Bomb
http://www.giantbomb.com/groove-champion/94-1430
Taurus
Giant Bomb
http://www.giantbomb.com/taurus/94-1441
Greg Eagles
Giant Bomb
http://www.giantbomb.com/greg-eagles/72-39846
Greg Eagles
Voice Chasers
http://voicechasers.com/database/showactor.php?actorid=3154
Andrew Heckler
LinkedIn
http://www.linkedin.com/pub/andrew-heckler/9/79/630
Aspethorania - Files for Interstate '76 and Interstate '82
http://reocities.com/SoHo/Nook/8800/index.html
http://reocities.com/SoHo/Nook/8800/cars.html
i82.co.uk
http://www.i82.co.uk
World of Interstate '76
http://gramstercia.tripod.com
Interstate '76 Lego Cars
MOCpages.com
http://www.mocpages.com/moc.php/61685
Interstate '76 Trailer
YouTube
http://www.youtube.com/watch?v=mYEk1Uywqj8&NR
Interstate '76 Old Advertisement
YouTube
http://www.youtube.com/watch?v=c7UcVxbZOnI
Brian Dean Jennings: Game Resume
http://resume.unspeakableproductions.com/titles
Interstate '76 Original Game Soundtrack
PC Game Soundtrack Database
http://www.bysmitty.com/Soundtracks/Interstate76/Interstate76.htm
Interstate '76 Arsenal
Good Old Games Forums
http://www.gog.com/en/forum/interstate_76_arsenal/__/1267248067
Interstate '76 Wallpapers
WallpaperPimper.com
http://www.wallpaperpimper.com/Interstate-76-wallpaper-93669
Custom Vehicle in Interstate '76 TRIP
http://www.gog.com/en/forum/interstate_76_arsenal/custom_vehicle_in_trip
Good Old Games Forums
February 25, 2010
Interstate '76
http://www.hobbytalk.com/bbs1/showthread.php?t=94120
Hobby Talk Forums
October 28, 2004
Gametap: Interstate '76!
http://www.gamerswithjobs.com/node/29493
Gamers with Jobs Forums
January 9, 2007
Zazzle: Custom T-Shirts
http://www.zazzle.com.au
Zazzle - Interstate '76 Like the Road T-shirt
http://www.zazzle.com.au/interstate_76_like_the_road_tshirt-235967605377843871
Interstate '76 - iPod Parody T-shirt
http://www.zazzle.com.au/interstate76_ipod_parody_tshirt-235011094197933270
Interstate '76 - Automotive Combat Simulation T-shirts
http://www.zazzle.com.au/interstate76_automotive_combat_simulation_tshirt-235237844335810130
SWAT HQ - Burning Rubber Interstate '76 RPG
http://www.seanet.com/~owenmp/burning
SWAT HQ - Automotive Combat Desktop Themes and Wallpapers - Interstate
'76
http://www.seanet.com/~owenmp/desktop
------------------------------------
WEB WATCH - GRAPHICS
3D Post Apocalyptic Mad Monster Truck
TurboSquid 3D Marketplace
http://www.turbosquid.com/3d-models/3d-post-apocalyptic-mad/491757
Mad Max Buggy
Content Paradise
http://www.contentparadise.com/productDetails.aspx?id=8114
Post-Apocalyptic Dune Buggy
CGSociety
http://features.cgsociety.org/story_custom.php?story_id=15&page=1
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AUTOMOTIVE COMBAT MEDIA - GRAPHIC NOVELS
Nick Fury's Ferrari 330/P4 Berlinetta
The Appendix to the Handbook of the Marvel Universe
http://www.marvunapp.com/Appendix/index.htm
http://www.marvunapp.com/Appendix3/furyferrari.htm
------------------------------------------------------------
AUTOMOTIVE COMBAT MEDIA - MOVIES
Report: Warner Bros. Developing Spy Hunter Movie
http://www.wired.com/gamelife/2010/03/spy-hunter-movie
Moviegoers may be hearing the Peter Gunn theme soon if Warner Bros. has
its way.
By Gus Mastrapa
Wired.com
Posted March 24, 2010
According to Variety, the studio is developing a movie based on the
classic arcade game Spy Hunter. Producers Dan Lin and Roy Lee are
steering the project for Warners, with Chad St. John writing the script.
Spy Hunter debuted in arcades in 1983. The top-down driving game,
produced by Bally Midway, let players drive a badass exotic car armed
with nifty spy gadgets like oil-slick sprayers and hood-mounted machine
guns. Before going bankrupt in 2009, Midway managed to squeeze out a
couple of Spy Hunter updates including 2006’s Spy Hunter: Nowhere to
Run.
It’s not the first attempt at turning the game into a movie: Universal
Pictures attempted to get a Spy Hunter flick starring Dwayne “The Rock”
Johnson off the ground in 2003. Warner Bros. nabbed the rights to Spy
Hunter along with many other Midway assets after the floundering game
company went belly up last year.
For those keeping score at home, the Spy Hunter movie joins a growing
list of retro games in development by Hollywood. Missile Command, Space
Invaders and Mortal Kombat movies are all in the works.
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AUTOMOTIVE COMBAT MEDIA - COMPUTER GAMES
ESRB: Death Track: Resurrection to get new life on PS3
http://www.joystiq.com/2010/02/15/esrb-death-track-resurrection-to-get-new-life-on-ps3
JC Fletcher
joystiq.com
February 15, 2010
Gaijin Entertainment Corporation plans to publish 1C's PC combat racing
game Death Track: Resurrection, on PS3. At least, the publisher secured
an ESRB rating for a PS3 version, which it probably wouldn't do if it
didn't plan to release the game. Death Track: Resurrection, released
last year, is about a violent racing competition set far in the future,
in which cars have weapons and stuff. As a rookie driver, the player
must make their way up the tournament ranks by driving well and not
exploding.
Resurrection is the sequel to a PC game, Deathtrack, created by Red
Baron/Tribes developer Dynamix and originally released in 1989. That
actually goes a long way toward explaining how you can have "Death
Track" and "Resurrection" in the same title. It's the death track that
was resurrected.
1C Publishing - Death Track: Resurrection - Overview
http://www.1cpublishing.eu/game/death-track-resurrection/overview
Apokalypsos: A Post Apocalyptic MMORPG
http://www.apokalypsos.com/index.html
CarWars
Wicked-Witch Software
http://www.wicked-witch.com.au/index.php?page=57
Clutch
Giant Bomb
http://www.giantbomb.com/clutch/61-25512
Christian Erickson
MobyGames
http://www.mobygames.com/developer/sheet/view/developerId,2595
Fuel Official U.S. Homepage
Codemasters
http://www.codemasters.com/games/?gameid=2846
MegaRace (1993 Video Game)
Internet Movie Database
http://www.imdb.com/title/tt0422737
MegaRace and MegaRace 2
Good Old Games
http://www.gog.com/en/gamecard/megarace_1_2
MegaRace 3
Good Old Games
http://www.gog.com/en/gamecard/megarace_3
RACEPRG MegaRace Fan Site
http://www.freewebs.com/raceprg
Road Warrior Renegade
Kevin Dub Game Design Portfolio
http://kevindub.com
http://kevindub.com/rwr.html
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AUTOMOTIVE COMBAT MEDIA - CONSOLE GAMES
Overview: Battlewheels
allgame.com
http://www.allgame.com/game.php?id=376
Car Battler Joe Articles
GameSpy
http://gba.gamespy.com/gameboy-advance/car-battler-joe
Mashed: Drive to Survive
Wikipedia
http://en.wikipedia.org/wiki/Mashed
Mashed: Drive to Survive
SuperSonic Software
http://www.supersonic-software.com/mashed.htm
Midway Games
Wikipedia
http://en.wikipedia.org/wiki/Midway_Games
RoadKill
Wikipedia
http://en.wikipedia.org/wiki/RoadKill
Rock N' Roll Racing
Wikipedia
http://en.wikipedia.org/wiki/Rock_N%27_Roll_Racing
The 20 Greatest Car Video Games
http://jalopnik.com/5350255/the-20-greatest-car-video-games/gallery
Jalopnik Blog
September 1, 2009
---------------------------------------------------------
AUTODUELLING TECHNOLOGY TODAY
Cellulosic Biofuel Finally Ready For the
Road
http://hardware.slashdot.org/story/10/02/16/2040207/Cellulosic-Biofuel-Finally-Ready-For-the-Road
Slashdot.org
February 16, 2010
wdebruij writes "After years of research, promises, and plenty of
discussion here, biofuel from inedible greens such as switchgrass — and
even from corn cobs — may finally be getting economically viable. Two
enzyme producers, Novozyme and Genencor, have both announced that they
can now produce fuel at prices competitive with current corn and
petrol-based methods. This is particularly good news in the wake of
another report that food-based biofuels could cause hunger."
http://science.slashdot.org/story/05/01/07/1846247/Straw-Converted-to-Gasohol-in-Canada
http://hardware.slashdot.org/story/07/07/15/2111229/Americas-First-Cellulosic-Ethanol-Plant
http://hardware.slashdot.org/story/08/04/22/2120218/1Gallon-Green-Gasoline-In-Sight
http://science.slashdot.org/story/09/03/19/0327213/Start-Up-Genetically-Modifies-a-Better-Biofuel-Bug
http://www.nytimes.com/cwire/2010/02/16/16climatewire-economics-improve-for-first-commercial-cellu-93478.html
http://www.alertnet.org/thenews/fromthefield/216723/7305dfe4584f4771f2de457f0f092f5f.htm
Economics Improve for First Commercial Cellulosic Ethanol Plants
http://www.nytimes.com/cwire/2010/02/16/16climatewire-economics-improve-for-first-commercial-cellu-93478.html
Jessica Leber of Climate Wire
New York Times
February 16, 2010
Many cellulosic fuel producers are working with enzymes to break down
tough, inedible plant parts, such as corncobs or switch grass, into
simpler sugars that can be fermented to ethanol. Now enzyme companies
say they are near to breaking down another tough obstacle: the cost of
enzymes that will make the next generation of low-carbon fuels.
The progress may help put cellulosic ethanol on course to compete
commercially when the first large plants open next year.
Novozymes, the world's largest industrial enzyme producer, today
launched a new line it says will yield ethanol from plant wastes at an
enzyme price of about 50 cents a gallon. The latest product of a decade
of research, this marks an 80 percent price drop from two years ago,
according to Global Marketing Director Poul Ruben Andersen.
The advances, Andersen said, will help bring cellulosic ethanol
production prices to under $2 a gallon by 2011, a cost on par with both
corn-based ethanol and gasoline at current U.S. market prices.
Yesterday, Novozyme's competitor, California-based Genencor, a division
of enzyme giant Danisco, announced its own new enzyme product, which
falls within a similar price range of about 50 cents to make a gallon
of fuel, according to Philippe Lavielle, executive vice president of
business development.
"What we can see now is that it's feasible to do this today. Of course,
that being said, you have to bear in mind that you have to build the
large-scale factories to do this," Andersen said.
That capacity, though nearer than ever, has long been a future
prospect. Next year, the nation's first commercial-sized plants are
expected to open their doors. Among the climate benefits experts see
are that the use of corn stover and other waste products rather than
corn will cut the need for fertilizer, plowing and other greenhouse
gas-producing steps currently used to make ethanol.
A big-ticket necessity suddenly gets cheaper
In the United States, Novozymes is working with Poet LLC, the nation's
top corn ethanol producer, which plans in 2011 to open a
25-million-gallon cellulosic plant fed with corn husks and corncobs.
Over the past year, Poet has nearly halved its total production costs
to $2.35 a gallon, and expects to fall below $2 by the ribbon-cutting.
"A big part of getting to our cost structure was having an enzyme
company drive their costs down, as well," said Mark Stowers, Poet's
vice president of research and development.
Historically, enzymes have been the most expensive component of making
cellulosic fuels. A few years back, enzymes ate up more than half of
the production price. This was at a time when it cost $5 to $10 to make
1 gallon of fuel -- nowhere near cheap enough to compete with even
grain ethanol.
Now, the dropping enzyme costs mean they will only account for 25
percent of the production price by next year, Andersen said.
The improvements come as the enzyme makers have optimized and
fine-tuned the exact cocktail needed at each stage of the process.
Genencor said it has managed a threefold improvement in the efficiency
of its enzyme, which means less needed per gallon of fuel.
To bring costs down, the companies have worked closely with emerging
cellulosic producers such as Poet, or in Genencor's case, with a joint
venture of its parent company, DuPont Danisco Cellulosic Ethanol LLC.
Another 50% price drop may come with greater production
Genencor's Lavielle cautioned that the 50-cent-per-gallon estimate for
the cost of cellulosic ethanol is closely tied to the particulars and
efficiencies of the production process. He said that, over the next
several years, the company hopes to halve the enzyme costs again, to 20
or 30 cents a gallon of fuel.
Doing that, said Lavielle, will require larger production scales. Both
Novozymes and Genencor have plans to ramp up their enzyme production in
the next several years as cellulosic producers grow their demand. "I
can assure you that the enzymes will not cost the same from one plant
to another for quite a long time, until all these processes have shaken
out," Lavielle said.
Poet is in part betting on further enzyme cost reductions to help meet
its goal of cutting productions costs to $1.50 a gallon over the next
five to seven years, Stowers said.
Costs will need to come down for cellulosic ethanol to compete with
conventional biofuels and with petroleum without tax credits. Right
now, at $1.01 a gallon, cellulosic ethanol enjoys twice the tax credit
that goes to the corn-based variety.
As cellulosic ethanol comes closer to the market, technological
barriers may be giving way to other obstacles that could slow its
growth.
Today, until there are big changes either to the nation's fueling
infrastructure or in regulations on the amount of ethanol that can go
in today's car engines, there are limits on the expanded use of the
fuel, regardless of the feedstock.
Cellulosic producers have, meanwhile, struggled to find capital to
build the first commercial plants, which can cost upward of $100
million. And as more plants open, they face the crucial question of how
to contract, collect and transport their unconventional raw materials
-- which can be anything from waste wood chips to municipal trash.
"The technology is almost there. It needs to be assembled and
demonstrated at the large scale. The bottlenecks are somewhere else,"
Lavielle said.
For more news on energy and the environment, visit www.climatewire.net.
Hungarian Electric Car Splits Into Two Smaller Cars
http://tech.slashdot.org/story/10/02/24/1614245/Hungarian-Electric-Car-Splits-Into-Two-Smaller-Cars
Slashdot.org
February 24, 2010
anxon writes to mention that Antro, a Hungarian car manufacturer, is
developing a new electric car that can split into two smaller cars.
Antro plans to have it on the market by 2012. "The
environmentally-conscious company started research back in 2002 and,
with backing from various local sponsors, has invested 1.5 million
euros in market research and development of a working prototype. The
Antro Solo concept is a three-passenger car, with a hybrid drive and
solar cells on its roof that the company says could generate enough
electricity for up to 20km a day at city speeds. Futuristic looking in
itself, the grander plan for the car is much more audacious: Antro
intends to allow users to be able to connect two Antro Solos to form a
six-passenger Antro Duo. Or perhaps more interesting still, owners of a
Duo could split the car into two smaller Solos should Mum have
different weekend plans to Dad. Or if they divorce."
http://www.wired.co.uk/news/archive/2010-02/24/hungarian-electric-car-splits-into-two-smaller-cars.aspx
Military Helicopters May Get Gunshot Location System
http://www.wired.com/dangerroom/2010/03/military-helicopters-may-get-gunshot-location-system
By Nathan Hodge
Wired.com
March 24, 2010
Military helicopters have sophisticated electronic countermeasures to
detect and defend against surface-to-air missiles, by jamming or
fooling the seekers that guide the missiles to target. Now the
Pentagon’s far-out research arm wants to take things a step further, by
protecting against unguided — but equally dangerous — small arms fire.
In testimony yesterday, Regina Dugan, the new head of the Defense
Advanced Research Projects Agency, described a new acoustic sensor the
agency was developing to alert aircrews to ground fire.
The system — called HALTT, for Helicopter Alert and Threat Termination
— is a hostile-fire indicator that would give the pilot a warning of
attack, and pinpoint its origin. It would work by detecting the
distinct acoustic signature (or “crack”) of a bullet as it passes
through the air. It would then indicate the shooter’s position. HALTT,
Dugan said, “would make it very dangerous to shoot at U.S. forces —
because the first shot may very well be the adversary’s last.”
Dugan also gave an interesting statistic: Incoming small arms fire, she
said, accounted for 85 percent of hostile engagements against helos. A
prototype of the system has been installed on an Army UH-60 Blackhawk
helicopter, and Dugan said the military was planning to deploy several
systems to Afghanistan for real-world evaluation.
Gunshot location systems like Boomerang are already in service on some
military vehicles. Integrating this system on an aircraft represents a
logical — and rapid — next step. Dugan said: “From funding allocation
to live fire test completion, this effort took an unprecedented 5
months and will be fielded in less than a year from identification of
the need.”
Piezo Crystals Harness Sound To Generate Hydrogen
http://hardware.slashdot.org/story/10/03/19/0047219/Piezo-Crystals-Harness-Sound-To-Generate-Hydrogen
Slashdot.org
March 18, 2010
"Scientists at the University of Wisconsin-Madison have discovered that
a mix of zinc oxide crystals, water, and noise pollution can
efficiently produce hydrogen without the need for a dirty catalyst like
oil. To generate the clean hydrogen, researchers produced a new type of
zinc oxide crystals that absorb vibrations when placed in water. The
vibrations cause the crystals to develop areas with strong positive and
negative charges — a reaction that rips the surrounding water molecules
and releases hydrogen and oxygen. The mechanism, dubbed the
piezoelectrochemical effect, converts 18% of energy from vibrations
into hydrogen gas (compared to 10% from conventional piezoelectric
materials), and since any vibration can produce the effect, the system
could one day be used to generate power from anything that produces
noise — cars whizzing by on the highway, crashing waves in the ocean,
or planes landing at an airport."
http://www.inhabitat.com/2010/03/17/new-piezo-crystals-harness-sound-waves-to-generate-hydrogen-fuel
Danger very much alive in NASCAR after weak slap at Carl Edwards
http://sportsillustrated.cnn.com/2010/writers/lars_anderson/03/09/edwards.keselowski.crash/index.html?xid=cnnbin
Lars Anderson
Sports Illustrated and CNN.com
March 9, 2010
Story Highlights
NASCAR wanted to inject danger adrenaline into the sport; Carl Edwards
delivered
The Edwards-Keselowski crash has generated more attention than Danica
Patrick
Edwards' three-race probation ensures more dangerous on-track
retribution
Photo: Lone wolf: Carl Edwards keeps to himself to not let sentiment
get in the way of his willingness to dish retribution.
In the end, NASCAR got exactly what it wanted: The re-injection of
danger -- and the specter of death -- into its sport.
Let's review. This past offseason, NASCAR announced it would no longer
vigorously police the on-track behavior of drivers. If one had a beef
with another, well, NASCAR said it would essentially turn a blind eye
to whatever a driver did to achieve retribution. As Robin Pemberton,
the vice president of competition, said this winter, "We will put it
back in the hands of drivers, and we will say, 'Boys, have at it.'"
This brings us to Sunday's race at Atlanta Motor Speedway. Early in the
event, Carl Edwards, a four-time winner in Atlanta, was bumped from
behind by Brad Keselowski, which sent Edwards into the wall, wiping out
any chance Edwards had of taking the checkers.
Keselowski and Edwards have a history. Keselowski sent Edwards airborne
at Talladega last fall as the two charged toward the checkered flag.
Edwards' No. 99 Ford soared into the catch fence and parts flew off his
car like shrapnel, right into the front-stretch grandstands. A young
woman's jaw was broken.
On Sunday, Edwards sat in the garage for the better part of an hour
while his car was being repaired. In other words, he had plenty of time
to think about what he wanted to do when he returned to the track. Once
he fired his engine, he had one objective in mind: Wreck Keselowski.
Mind you, Edwards was 156 laps down at this point and Keselowski was
running in the top 10. But once Edwards reached Keselowski on the
track, he spent over a lap trying to get to his rear bumper to spin
him. Once he finally did, a worst-case scenario unfolded: After Edwards
nudged Keselowski's No. 12 Dodge, the car went airborne. It was a
harrowing wreck, as Keselowski smashed into the catch-fence, the kind
of wreck that can seriously injure or kill drivers and fans. No one was
hurt, but someone easily could have been.
So what does NASCAR do to Edwards? Does the governing body suspend him
for a race, for two, for 10? Fine him $50,000 or $100,000? Put him on
probation for the rest of the season? Certainly in years past NASCAR
would have dropped the hammer on Edwards, but not this year.
On Tuesday, NASCAR announced he would be put on probation for three
races. That's it. Probation for three races. In the garage, this isn't
even considered a slap on the wrist. It's more like a love tap with a
wink, wink.
Is NASCAR doing the right thing? Only time will tell. But this is
certain: NASCAR has received more publicity this week because of the
Edwards-Keselowski affair than the sport did when Danica Patrick was
making her stock car debut at Daytona. That is the entire point of the
"Boys, have it" directive.
NASCAR's TV ratings and attendance figures have been sagging for the
better part of four years now, and the governing body realized it
needed to do something to inject the sport with a shot of adrenaline.
For better or worse, mission accomplished.
Many national NASCAR writers and commentators have already, via Twitter
and other means, labeled NASCAR's decision on Tuesday as one of the
worst the governing body has ever made. I wouldn't go that far, but if
I were king of NASCAR for a day, I would have put Edwards on probation
for at least two months, which would have sent a warning to the other
drivers. As it stands, no stern warning was sent, which will
green-light more payback justice on the track.
The biggest winner to emerge from Tuesday's announcement obviously was
Edwards. I've spent a lot of time with him during the last two years,
and I can report that as long as he's in NASCAR, he will never -- NEVER
-- back down to another driver.
Want to know why? Well, unlike almost every other driver in the sport,
Edwards doesn't live in Charlotte, N.C., and instead makes his home in
Columbia, Mo. He doesn't hang out socially with any other drivers.
Generally, he avoids living in the so-called "NASCAR bubble" as if it's
infected with the plague. And the reason is he doesn't want to be
friends with other drivers because he doesn't want anything to cloud
his judgment on the track. No one in the sport really knows Carl
Edwards, which is exactly the way he wants it.
"I fought very hard to make it here to the Cup series, and if people
don't show me respect, I will stand up against that," Edwards told me
last year. "I believe you should treat people the way you want to be
treated. If I don't get that in return on the track, then we'll have a
problem."
Keselowski learned the hard way on Sunday. But based on what NASCAR
said on Tuesday, the Edwards-Keselowski story probably isn't over yet.
Yes, the element of danger is very much alive and well in NASCAR. The
governing body has made sure of that.
'Flame-throwing' scooter's owner arrested
http://www.upi.com/Odd_News/2010/03/28/Flame-throwing-scooters-owner-arrested/UPI-41281269804910/
United Press International
March 28, 2010
London -- A British man who created an anti-tailgating flame-throwing
device for his scooter has been arrested, police say.
Lincolnshire, England, plumber Colin Furze's modified scooter, which
threw out flames with a flick of a switch, was shown in a press feature
last week. When police spotted Furze riding his scooter on a public
highway, they arrested him, The Sunday Telegraph reported.
Furze was detained on possessing an object converted into a firearm
before being released on unconditional police bail without charge until
May 6, pending police investigation.
Possession of a firearm can carry a maximum prison sentence of five to
seven years.
Furze declined comment, the Telegraph said.
Editor's Note: Thanks to Hank Harwell for submitting this article.
-----------------------------------
BLASTS FROM THE PAST
The rubber meets the road and the pedal hits the metal as Activision's
funky four-wheel battle-fest, "Interstate '76," drives onto retail
shelves nationwide.
http://www.thefreelibrary.com/The+rubber+meets+the+road+and+the+pedal+hits+the+metal+as+...-a019255529
Business Wire and The Free Library
March 31, 1997
Los Angeles, CA -- Full tank of gas, half-pack of cigarettes, 400
horsepower and 10,000 rounds of ammo . . .
Smokin'-hot funk and muscle car combat are blowing consumers away now
that Activision Inc. (NASDAQ :ATVI) has shipped its highly anticipated
action simulation game "Interstate '76."
Featuring a unique, 1970s-style storyline, state-of-the-art 3-D
technology and an original funk soundtrack, the game launches players
on 40 high-octane, single and multi-player missions. Available now at
retail outlets throughout the United States and Canada, "Interstate
'76" carries a suggested
retail price of $49.95.
Set in a gasoline-starved American Southwest, "Interstate '76"
challenges players to defend the largest American oil reserve from a
gang of auto terrorists. Players drive across roads, deserts and towns
in '70s-style, fat-tired, high-horsepower muscle cars equipped with
machine guns, rockets, cannons, grenade launchers and flame-throwers.
Chasing down their opponents through real-time 3-D environments,
players wage war over dynamic terrain complete with oil slicks, water,
mud, gravel and potholes. Featuring engaging characters and a
compelling plot, "Interstate '76" seamlessly integrates gameplay
sequences with cut-scene movies that are rendered in the same graphic
style, creating a compelling cinematic experience.
"`Interstate's '76' launches a new breed of combat simulation games,"
stated Bobby Kotick Robert "Bobby" Kotick, chairman and CEO of American
computer game company Activision, Inc., is credited for transforming
Activision from a near bankrupt game company into one of the most
successful publishing houses to date. , chairman and chief executive
officer, Activision. "The title's fast gameplay, realistic car
performance, original funk soundtrack and superb graphics deliver an
adrenaline-boosting combat-driving experience."
In "Interstate '76," players choose between two modes of cobat: the
T.R.I.P., a single-player multimission, narrative-driven adventure, and
Melee, a free-for-all battle set within several combat scenarios.
Within Melee, players can experience the fast-action thrill of
multiplayer battle, either head-to-head via modem or with up to seven
friends over the Internet.
As players battle across roads and open desert terrain, the game's
unique 3-D engine simulates realistic driving conditions, including
impact collisions, rapid acceleration and braking, jumping, independent
suspension, skidding, fishtailing and rolling.
The game's advanced artificial intelligence adjusts driving performance
according to not only car model and road conditions but also the status
of the engine, wheels and suspension, and the level of damage.
"Interstate's '76" challenges PC-players to try to save the United
States from a gang of hard-driving terrorists headed by auto-mercenary
Antonio Malochio. Bankrolled by the Organization of Petroleum Exporting
Countries (OPEC),
Malochio intends to deliver the finishing blow to the already-crumbling
U.S. economy by destroying the largest American oil reserve in Texas.
Accompanied by wingman Tauras, players - as auto-vigilante Groove
Champion - seek to avenge the death of Groove's sister Jade Champion,
who was murdered by Malochio after she uncovered his evil conspiracy.
By mastering the firepower mounted on Groove's '72 Picard Piranha
players must defeat Malochio and his army of auto-mercenaries to save
the United States.
Activision is a publicly held developer and publisher of interactive
entertainment software for Microsoft Windows and MS-DOS-compatible,
Macintosh and other computers, as well as Nintendo, Sega and Sony
PlayStation game systems.
With headquarters in Los Angeles with offices in London, Tokyo and
Sydney, the company sells and markets products under the Activision and
Infocom trade names. Activision's World Wide Web site is located at
http://www.activision.com .
The statements contained in this release that are not historical facts
are "forward-looking statements." The company cautions readers of this
news release that a number of important factors could cause
Activision's actual future results to differ materially from those
expressed in any such forward-looking statements.
These important factors, and other factors that could affect
Activision, are described in the company's annual report on Form 10-K
for the fiscal year ended March 31, 1996. Readers of this news release
are referred to such filings. NOTE: Activision is a registered
trademark of Activision Inc. copyright 1997 Activision Inc. All rights
reserved. All other company and/or product names are trademarks and/or
registered trademarks of their respective companies.
CONTACT: Activision Inc., Los Angeles
Kerstine Johnson, 310/473-9200 ext. 2508
kjohnson@activision.com
Origin Systems
Softline Vol. 3, No. 1
Apple Vault
http://www.applevault.com/magazines/softline/v3n1/origin.pdf
Autoduel
Compute! Issue 77, October 1986
Atari Magazines
http://www.atarimagazines.com/compute/issue77/Autoduel.php