Web Posted April 01, 2002
Updated April 01, 2002
Greetings autoduelists. I hope all of you are taking the extra difficulty maneuvering on ice and snow in stride. This issue is off-schedule again but it does have some interesting news, including information about the AADA and the new Car Wars line.
I am proud to annouce this issue contains the final report of the 2051 AADA World Dueling Championship. I would like to thank the report's main author, Eric Freeman, for taking the time to compile information about the event into one document, and for giving CWIN the opportunity to publish the report. Thanks also to the other duelists who contributed to the report.
Be sure to visit Dueling Debate soon. Several new gadgets are being discussed there, and are being playtested. The idea of creating PBEM Car Wars games for playtesting new items is also being discussed. Many other important subjects for the game are being debated, so make your opinions known.
Happy Holidays,
Michael P. Owen
Forum: Dueling Debate <http://www.delphi.com/carwars>
Subject: General / Shut Down
From: Stormin Norman (DRJAKE2)
Date: Dec 03, 2001 8:21 pm
I recently tried to renew NOVA's AADA charter, only to have my check returned with letter informing me that the AADA is shut down until the release of Compendium third edition. Very strange behavior for SJG, indeed. Does anyone know anything about this shutdown? I didn't find anything on the SJG Web site.
Take care,
Norman McMullen
NOVA President
From: POSSUMKNAVEL
Date: Dec 04, 2001 2:15 pm
Would it be possible to post a copy of the letter to let the other chapters know?
John Blaylock
2051 AADA World Dueling Champion
SHAAG
From: Stormin Norman (DRJAKE2)
Date: Dec 09, 2001 8:22 pm
Hi John;
I'd be happy to post the letter. See below.
Take care,
Norman McMullen
NOVA President
Norman,
Due to the impending re-release of Car Wars, Nova has been
temporarily shut down. We
do intend to re-start the program once the release has
been completed, however that will
likely be several months.
We encourage you to continue running your chapter, and
to enjoy the game, but for the
moment be will not be directly involved. I apologize for
the inconvenience.
Check our website from time to time, for news about NOVA's restart
And above all else, thank you for your interest in Steve Jackson Games!
Cyndy Westrich
Steve Jackson Games
Customer Services
From: JIMMYLOGAN
Date: Dec 09, 2001 8:41 pm
Is that a typo, or is SJG talking about NOVA and not the AADA?
Jimmy "Snake" Anderson
MADHAT President/Referee
From: Stormin Norman (DRJAKE2)
Date: Dec 09, 2001 9:40 pm
Hi Jim;
I don't know, that's how I got it. Considering there are typos in the letter too. Or maybe she didn't know or was just passing the message on. Take as you will.
Take care,
Norman McMullen
NOVA President
STEVE JACKSON GAMES
http://www.sjgames.com
March Releases
The Daily Illuminator
November 28, 2001
http://www.sjgames.com/ill
Our March release announcement is up, and speaks for itself. Go, then,
and marvel at what is in store . . .
http://www.sjgames.com/newproducts/newrel.html?m=2&y=2
Car Wars Division 15 Set 1 -- Hotshot vs. Piranha
This is the first of three Division 15 starter sets. Each one gives you rules, full-color 2-sided counters, a turning key, and two evenly matched car designs. Get one and play; get all three for a high-powered free-for-all!
The Hotshot is a luxury car that spits fire in all directions, from twin machine-guns to the front, twin flamethrowers to the rear, and another FT on each side. The classic Piranha mounts three front machine-guns, plus a rocket launcher and a gunner to handle it.
16 pages with full-color counters. Stock #40-1201, ISBN 1-55634-583-6.
$5.95.
Car Wars Division 15 Set 2 -- Lightstrike vs. Banshee
This is the second of three Division 15 starter sets. Each one gives
you rules, full-color 2-sided counters, a turning key, and two
evenly matched car designs. Get one and play; get all three for a high-powered
free-for-all!
The Lightstrike is a low-slung speedster (120 mph top speed) with linked light lasers. The screaming Banshee is just as fast and shatters its foes with a sonic cannon!
16 pages with full-color counters. Stock #40-1202, ISBN 1-55634-584-4.
$5.95.
Car Wars Division 15 Set 3 -- Vindicator vs. Dragon
This is the third of three Division 15 starter sets. Each one gives you rules, full-color 2-sided counters, a turning key, and two evenly matched car designs. Get one and play; get all three for a high-powered free-for-all!
The Vindicator features a turreted recoilless rifle with an extra magazine, a machine-gun to the front, a minedropper, and a gunner . . . and 200 points of armor! The deadly Dragon breathes fire with a front-mounted heavy flamethrower, and its gunner can lash out to all sides with light lasers and heavy rockets.
16 pages with full-color counters. Stock #40-1203, ISBN 1-55634-585-2.
$5.95.
CAR WARS FONTS
Forum: Dueling Debate <http://www.delphi.com/carwars>
Subject: Tool Kits and Play-Aids / CW Font
From: HAGMAIERR
Date: Dec 07, 2001 9:55 am
Gang,
I was wondering if anyone had a nice "Car Wars" font that they could turn me onto. I know this has been discussed before, so I surfed around some sites looking and checked the archives, but didn't find anything. If anyone from the CADC is listening, the font in their logo is pretty decent.
Rob Hagmaier
SCAB
From: Michael P. Owen (OWENMP)
Date: Dec 07, 2001 11:05 am
Dear Rob,
The "StopD" TrueType font I received with my WordPerfect package is
the same typeface used with the Car Wars logo. Fonts are software, therefore
I cannot simply upload it here or e-mail it unless the creator gives permission.
From: HAGMAIERR
Date: Dec 07, 2001 11:15 am
Great! I happen to have WP so I will check it out.
Absolutely. I wouldn't want you to. I do know that there are many free fonts out there and I was hoping one of those would fit the bill. But when you go to those sites they often have thousands of fonts to wade through. I just thought I would take a shortcut!
Thanks!
Rob Hagmaier
SCAB
From: PARODYMAN
Date: Dec 08, 2001 12:15 am
For what its worth, the old CAR WARS logo font is the same as the Steve Jackson Games logo: Microstyle (Extended Bold Italic for CAR WARS, Extended Bold and Extended for SJ Games). (I don't have a copy of this font, so I don't know who made it.)
The newer CAR WARS green and yellow logo is based on Stop from Linotype.
Section headings in the CWC are Russell Square (Medium and Oblique) from Berthold.
The Catalog from Hell uses Flange (Bold and Bold Italic) for its headings. Flange is also from Berthold.
. . . and if you're looking for a desktop publishing program to help make your Car Wars aids, check out MultiAd Creator and Creator LE at <http://www.creatorsoftware.com>. I'm part of the programming team, and SPARK's files have been helpful in rooting out bugs. (My next project: compiling our own Compendium with additions, rules updates, and a useful index.
Mike Miller
SPARK
DEATH ON WHEELS
Subject: Item for Car Wars Newsletter?
Date: Fri, 16 Nov 2001 10:58:45 +0000 (GMT Standard Time)
From: John Cudmore <John.Cudmore@uwe.ac.uk>
To: Michael P. Owen <owenmp@serv.net>
Dear Michael,
I bought a book second hand that doesn't appear on amazon.com but does on amazon.co.uk.
Death on Wheels
Peter Haining (ed.)
ISBN 0 285 63507 7
1999, Souvenir Press Ltd
"A collection of short stories . . . from some of the top writers of our time." It has the classics like Duel, Along the Scenic Route, Auto-de-fe, Crash (edited) and some unusual ones. 19 stories in all.
John Cudmore
University of the West of England
DUELTRACK RACING ASSOCIATION CARBON-ALUMINUM RALLY
http://www.dracar.org
Subject: WADA Event
Date: Sat, 17 Nov 2001 10:10:34 -0800 (PST)
From: Dean Gibson <dracos12@yahoo.com>
To: Michael P. Owen <owenmp@serv.net>
Hey Mike! DRACAR is back, kinda. We ran a duel October 27th and I have posted the results and all WADA information at the following link:
http://www.dracar.org/01newrz1.htm
If ya have any questions let me know! Thanks!
Dean "Dracos" Gibson
DRACAR Webmaster
DRACAR Reborn
October 28, 2001
DRACAR's Digital Season fell victim to rampant online cheating and was cancelled. After months of inactivity, DRACAR has returned to its roots and was reborn in the gaming world. DRACAR's founder, Dean Gibson, decided to bring league play back to the traditional board games that germinated the idea for DRACAR itself in the 2000 Inaugural Season. The new league format is bi-weekly and consists of three events in a single session: Car Wars (Strategic Vehicle Combat), NASCAR Champions (Dice Racing), and Car Wars: The Card Game.
The first meeting of this new format was held October 28th with the following participants: Dean Gibson, Kimmy Effrig, Cara Robertson, Andy Robertson, and Jordan Effrig. After the three events Dean Gibson and Andy Roberston stood tied for the lead in points.
October 28
DRACAR Div 5 Race
City Walk Arena
Racemaster: Dean "Dracos" Gibson
Special Rules: CA Frame Shrimps and Killer Karts
1. Kimmy Effrig
2. Andy Robertson
3. Dean Gibson
4. Cara Robertson
5. Jordon Effrig
MID-SOUTH AUTODUELISTS AND HANDGUNNERS ATTACK TEAM
http://www.ccstech.org/gaming
From: Jimmy Anderson <jimmy@ccetc.org>
To: 'Michael P. Owen'" <owenmp@serv.net>
Subject: MADHAT Club Championship Report
Date: Sun, 2 Dec 2001 23:29:51 -0600
Michael,
Here's a report for CWIN.
Saturday, December 1st saw a combination Championship/Presidential Duel
for MADHAT's 2002 season. We held a Division 25 three-lap race at the Ozark
Off-Road Arena (Expansion Pack #7). There were only four entrants, but
the action was fast and furious anyway.
Players, Starting Positions, Vehicles
Jon Hendrix (Returning two-time Champion, Start/Finish Line 6) -- Mid-size, TL in turret, 2 RLs (1F, 1B).
Jimmy Anderson (Current President, Start/Finish Line 5) -- Compact, VMG right.
Chris Johnson (Current Vice-President, Start Finish Line 4) -- Reversed hvy. trike, VMG in turret.
Rowdy Curtis (Charter Member, Start/Finish Line 2) -- Van, VMG in turret,
HRs on all sides.
Everyone had OR suspension and tires in anticipation of some off-road
travel. The goal was to complete three laps. First-place finisher would
be Club Champion for the 2002 season. Second place finisher would be
Club President. Third place finisher would be Club Vice-President.
Fourth place would be . . . Umm . . . a charter member.
Special rules for the event: No dropped weapons of any type. Hand weapons and pedestrian combat was allowed. You could win on foot as well as in your vehicle.
The action started right away as Jimmy made a lucky hit on Jon. Rowdy
had some problems with his van and some curves, but managed to keep
everything on the road. Chris' trike was giving him no problems at
all as he made it safely through the whoops and splashed through the water.
Surgical strikes with his VMG took out one of John's wheels, causing
him to spinout into a tree at 45 mph. While "parked," Chris managed to
remove another wheel, stranding John.
Meanwhile, Jimmy is racing up a ramp and Rowdy and Chris both shoot
at his back right tire, removing the wheel. With the help of an active
suspension, he completes the jump, but mistimed it (actually Jimmy
as player-referee made an error on ROC, but didn't catch it until later)
and barely hits the minefield, damaging his remaining tires. Faced
with a lower HC, he slows for the upcoming curves and passes into the front
arc of Jon, who promptly removes another wheel. They sit there and
shoot at each other till finally Jimmy breaches Jon's front armor, hits
his PP, and sets his car on fire. Jon and Jimmy both get out and decide
not to kill each other just yet.
Chris, almost jumping too far, is now threading his way toward Jimmy and Jon, who start throwing grenades. Chris manages to avoid tire damage and makes the curves without any problem. Meanwhile, Rowdy has decided the only way to stop Chris is to go after him, so he leaves the course and begins a chase. He avoids the ramp and drives through the water, only to detour around a TV Bunker, taking a shot at it as he goes.
Jon's car explodes and Chris is trying to determine the best way to
traverse the debris and obstacles on the track, avoid more grenades, and
deal with Rowdy when Rowdy loses control and skids right in front of
him. Chris begins to open fire and narrowly avoids tire damage from
Rowdy's HR's. Finally breaching Rowdy's armor, Rowdy decides to don
his Air Jimmys (another story in itself) and get out of the van. A stray
toss of a grenade from Jon takes out any chance Rowdy had of reentering
his vehicle. A lucky shot from Chris' VMG and Jon is left behind a tree.
Throwing his last grenade, Jimmy makes a mad dash for the trike, knowing his only chance of winning would be to jump on the vehicle and somehow disable it. Still 3" away, Chris manages to hit him with his VMG.
Final results: Chris is the new Club Champion as he survived and could
have easily made his three circuits. Jimmy came in second as he had
completed more of a lap than either Jon or Rowdy, so Jimmy remains
Club President. Rowdy completed 19.77% of a lap and Jon completed 18.93%
of a lap, so Rowdy becomes the new Vice-President as Jon is dethroned.
This was an extremely fun arena/track and we plan to have another game in two weeks, but not a race. We'll have a 150K BLUD event with unlimited pedestrians/gunners/drivers and no more than two vehicles of any type. This should prove to be interesting.
Jim Anderson
MADHAT President
P.S. For another driver's perspective, please see <http://www.ccstech.org/gaming/winner.htm>.
NEW OMAHA VEHICULAR ASSOCIATION
http://www.novia.net/~desslok/nova.htm
Arena Watch: Sunset Speedway
Nightmessenger Archive: Vol. 14, No. 2
Vehicle Designs: Mid-sizes and Pickups
From: Donald Jacques <drjake@novia.net>
To: Michael Owen <owenmp@hotmail.com>
Subject: November 10th NOVA Duel Results
Date: Sun, 11 Nov 2001 22:10:31 -0600
Hi, Michael;
Here's the results of the recent duel:
November 10
NOVA Div 15 Duel
Westroads Arena
Duelmaster: Norman McMullen
Players: 7
1. Andy Koeler (killed Shipley, killed Jacques, firepower kill on Garrity,
accepted Lafreniere's surrender)
2. John Lafrendiere (killed Smyth)
3. Mike Garrity (killed McMullen)
4. Don Jacques
5. Adrian Shipley
6. Norma McMullen
7. John Smyth
Take care,
Norman McMullen
NOVA President
SOUTHERN CALIFORNIA AUTODUELING BROTHERHOOD
http://blar.org/mailman/listinfo/scab_blar.org
Subject: [SCAB] Car Wars Tournament at SoCal Games Day #5 (Final Report)
Date: Thu, 22 Nov 2001 22:13:41 -0800
From: Jeremy Willis <throach@blar.org>
To: SCAB Mailing List <Scab@blar.org>
SCAB held a big two round tournament at SoCal Games Day #5 in Burbank, CA on November 10th, 2051. A couple pictures of the players and action can be viewed at <http://members.tripod.com/MarkEJohnson00/scgd5.htm>.
The first round was a regular Div. 30 duel at Riverhead Tangram in its
13-gate set-up.
Players and Vehicles
Josh Rust -- Medium trike, VMG (with HD ammo and cyberlink).
Jim Craig -- Streamlined/sloped sedan, RL in turret, 2 linked HMGs front, ID back.
Jarett Weintraub -- Sloped light trike, pulse laser, lots of dischargers.
Kimmy Effrig -- Sloped luxury, BC (with HESH ammo) front, ramplate.
Dean Gibson -- Luxury, 2 linked VFRPs (each with AP rockets) left, ID back, MD back, link (ID and MD).
Paul Dreyer -- Luxury, 2 linked HDFTs front, JD (empty) back, lots of dischargers.
Mike Hording -- Luxury, 2 linked ATGs (each with APFSDS ammo) front.
Bob Steinke -- Four-wheel van, OG (with flaming oil ammo) in turret, 10 VSGs (with weapon timer) left, FOJ back.
Tom LaLonde -- Compact, HVMG (with HD ammo) front.
Jeremy Willis (TCM Battle Box 2) -- Luxury, driver and gunner, 3 RLs (1F, 1R, 1B), BC (with HESH ammo) left, 2 HRTCs.
Cara Robertson -- Luxury, 2 linked lasers left.
Andy Robertson -- Luxury, 2 linked lasers front.
Aaron Cappocchi -- Sedan, gasoline ICE, OG (with ice ammo and weapon
concealment) front
Action
1/1 Steinke fires OG in front of Effrig linked to a weapon timer
that starts firing his 10 left mounted VSGs (2 per phase) on automatic.
Willis's driver fires left side BC at Andy missing. Cara misses Cappocchi
with both lasers.
1/2 Lalonde's HVMG (HD ammo) hits Gibson for 13 points plus a
heavy fishtail. Steinke's VSG shells hit Effrig's car on the now igniting
oil counter for moderate damage plus a big hazard. Craig hits Gibson with
one HMG for 7 points.
1/3 Dreyer hits Cara with one HDFT for 9 points and a big fire
modifier. Weintraub's laser misses Willis. Both Hording's ATGs miss Craig.
Effrig hits Steinke with BC (HESH ammo) for 16 points.
1/4 Willis's gunner hits Weintraub with right RL for 6 points.
1/5 Cappocchi’s gunner shoots ice in front of Rust. Gibson puts
ID and MD on automatic. Cappocchi's driver fires a nitrous tank and rolls
an 11 for a transmission failure! Rust misses Steinke's front-left tire.
End of Turn 1 Cara catches fire, but doesn't explode.
2/1 Willis's gunner misses Weintraub with right RL. Rust hits
Steinke’s front-left tire for moderate damage. Steinke shoots OG in front
of Rust. Craig’s turreted RL misses Gibson and his linked HMGs (HD ammo)
both miss Lalonde. Gibson fires 12 rockets from twin VFRPs killing Craig!
2/2 Weintraub blows off Willis's front-right wheel causing a
major skid taking him out of the action for a couple turns! Hording hits
Gibson once for 15 points causing him to roll (eventually Gibson stops
on wheels!). Effrig misses Steinke.
2/3 Cara extinguishes her fire. Cappocchi shoots ice between
himself and Steinke.
2/4 Steinke tries a D3 bend and spins out.
2/5 Dreyer misses Cara. Lalonde breaches Gibson's underbody ventilating
his gas tank. Steinke's tire goes flat from spinning out and he starts
to tip. Cappocchi seeing this, chooses to turn onto his own ice and starts
to tip himself, but before either vehicle goes over they impact for heavy
damage destoying the vans 10 VSGs and power plant, earning a mobility kill
for Cappocchi! The impact causes a fire to break out it Cappocchi's vehicle
however, and results in a completed kill for Steinke after a few turns!
3/2 Effrig ventilates Steinke's engine.
3/3 Effrig rams Steinke for the completed kill with some damage
going all the way throught the van's roll cage into Cappocchi's ramplate!
3/5 Rust misses Weintraub's front-right tire. Weintraub misses
Andy. Cara misses Cappocchi twice.
End of Turn 3 Effrig catches fire from some flaming oil, but
doesn't explode.
4/1 Lalonde hits Gibson for only 9 points! Weintraub blows off
Andy's front-right tire causing him to roll for a mobility kill! Cara hits
Cappocchi for 19 points.
4/2 Dreyer fires a single HDFT and blows off Cara's back-right
tire!
4/4 Dreyer rear ends Cara for 1 point plus 10 points from a bumper
triggered HDFT.
4/5 Willis's gunner misses Cara with front RL.
5/1 Weintraub does 15 points to Hording’s back-left tire but his
wheel guard saves it. Dean hits Lalonde with a 12-rocket volley removing
5 points of metal. Lalonde breaches Gibson, destroying a VFRP. Cara losses
speed. Dreyer accelerates and impacts Cara again for just enough damage
to squish the driver for a full kill!
5/2 Rust blows off Hording's back-left wheel causing him to roll
for a mobility kill! Willis's gunner hits Dreyer with front RL on ice for
7 points and a big hazard.
5/5 Willis's driver misses Hording with BC.
6/1 Willis's gunner misses Dreyer with front RL.
6/2 Sideways Andy hits Dreyer for 11 and 12 points. Willis's
driver hits Andy through roof killing his gunner.
6/3 Weintraub drops lots of dischargers in front of tailing Rust,
who hits Weintraub's back-left tire for 9 points. Lalonde breaches Weintraub's
rear killing his driver for a full kill!
6/4 Rust rolls on fire due to Jarett's dischargers, kill for
dead Weintraub!
6/5 Dreyer hits Effrig twice for death and a full kill starting
the clock ticking!
7/1 Willis's driver hits Dreyer with right RL for 7 points to
his rear. Andy misses Jeremy twice.
7/3 To the apparent dismay of the other competitors, Willis turns
his car sharply away from Dreyer, confident his rear RL will tackle him
while he also approches other targets!
7/4 Willis’s gunner hits Dreyer with rear RL through smoke for
9 points destroying his empty JD and causing a heavy fishtail.
8/1 Lalonde hits Gibson's right for 16 points. Andy hits Willis's
right for 10 points.
8/2 Willis's gunner hits Dreyer's left with rear RL through smoke
for 4 points.
8/3 Willis's driver hits Andy through breached roof for 12 points
to dead gunner!
9/1 Willis's gunner hits Dreyer's left again for 7 points. Willis's driver hits Andy's dead gunner again for 2 points!
10/2 Lalonde blows off Gibson's back-right tire.
10/5 Willis's gunner hits Gibson with BC for 10 points to his
engine.
11/2 Lalonde hits Gibson for the kill, stopping the clock one phase before finish! Willis hits Andy for 5 points.
12/1 Willis rams Andy for 1 point and the completed kill.
12/2 Willis's gunner hits Lalonde with BC for 13 points with
2 points blowing through. Dreyer blows off Willis's front left tire for
a mobility kill and the win!
Results
1. Paul Dreyer: 50 points, full kill on Cara, full kill on Kimmy, mobility
kill on Jeremy.
2. Tom Lalonde: 40 points, full kill on Jarett, full kill on Dean.
3. Jarett Weintraub: 10 points, full kill on Josh, mobility kill on
Andy, killed.
4. Jeremy Willis: 0 points, completed kill on Andy, mobility killed.
4. Dean Gibson: 0 points, full kill on Jim, killed.
6. Kimmy Effrig: -10 points, completed kill on Bob, killed.
6. Josh Rust: -10 points, mobility kill on Mike, killed.
6. Mike Hording: -10 points, mobility killed.
6. Aaron Cappocchi: -10 points, mobility kill on Bob, mobility kill
on self, killed.
6. Robert Steinke: -10 points, completed kill on Aaron, killed.
11. Andy Robertson: -20 points, killed.
11. Cara Robertson: -20 points, killed.
11. Jim Craig: -20 points, killed.
Round Two of the tournament was a regular Div. 20 duel in the still-under-construction "PetCo Cat Box". Next year, when the earth movers fill in the arena and construction is complete, the Cat Box will feature brutal off-road dueling in a small arena format.
Players and Vehicles
Paul Dreyer -- Sloped sedan, 2 linked VMGs (each with HD ammo) front, FOD back.
Robert Steinke -- Streamlined/sloped reversed x-hvy. trike, 2 FCGSs, ram plate.
Aaron Cappocchi -- Light trike, TL in turret, 2 RLs (each with LGL; 1R, 1L).
Rob Hagmaier: Sloped reversed light trike, pulse laser left.
Tom LaLonde -- Compact, HVMG front.
Jeremy Willis (ABC After School Special) -- Four-wheel van with roll
cage, ATG (with APFSDS ammo) front, 2 SDs (1R, 1B), RL left, 7 CA compartments.
Action
1/1 Willis's driver misses Lalonde with his RL.
1/3 Willis turns van toward Lalonde.
1/4 Hagmaier misses one of Steinke's tires with his pulse laser.
1/5 Cappocchi misses Dreyer. Willis's gunner misses Lalonde by
one with his ATG (APFSDS ammo). Dreyer misses Willis with both VMGs (HD
ammo). Lalonde misses Willis's front left tire with his HVMG.
2/1 Willis's gunner misses LaLonde by one again! LaLonde blows
off Willis's front-left tire causing the van to roll.
2/2 Willis's driver puts rear SD on automatic.
2/4 Cappocchi misses Dreyer with his laser guided RLs.
2/5 Hagmaier misses Steinke's tire again.
3/4 Hagmaier melts off Dreyer's front-left tire causing him to vault! Cappocchi blows off Steinke's front-left hub and damages tire.
4/1 Dreyer lands upside-down and survives (mobility kill for Hagmaier)!
Cappocchi misses Steinke.
4/2 Cappocchi sideswipes Steinke for minor damage.
4/3 Cappocchi cuts in front of Steinke and his trike gets T-bone
confetti sandwiched against the wall, Steinke vaults at 80 mph from the
collision over Cappocchi’s remains to survive impacting the wall with his
roof and getting stuck balanced on his grill (they score full kills on
each other)! Lalonde T-bones upside-down Dreyer for 17 points plus 12 points
from bumper triggered HVMG.
4/4 Hagmaier does 16 points to breach Willis's rear and scratches
his SD's component armor.
4/5 Dreyer does 11 points to Lalonde’s back-left tire.
Turn 5 Willis's van stops on its side (mobility kill for Lalonde)! Upside-down Dreyer misses LaLonde with both guns. Steinke shoots his FCGS at Lalonde who barely avoids it. Hagmaier's pulse laser does only 7 points to the van's component armor.
Turn 6 Hagmaier's laser does 17 points and melts through the van's SD and more component armor to injure the gunner. LaLonde hits Dreyer for 14 points killing the driver (completed kill for Lalonde)!
Turn 7 Hagmaier's laser carves through the gunner and more component armor to damage the van's power plant and cause a fire that's soon put out by the driver.
Turn 8 Hagmaier's laser misses the van's driver, splits the power plant in two, and damages even more component armor!
Turn 9 Hagmaier's laser misses Willis's driver again, but destroys the front component armor and ATG to finish off the van (completed kill for Hagmaier)!
The next seven rounds consisted of Hagmaier staying far enough away
from LaLonde that the little trike doesn't hit once it manages to damage
LaLonde's front armor with some laser fire. When LaLonde's ammo ran out
he had to concede the game to Hagmaier, who's pulse laser had plenty of
power available to finish him off.
Results
1. Rob Hagmaier: 20 points, mobility kill on Paul, completed kill on
Jeremy.
2. Tom Lalonde: 20 points, mobility kill on Jeremy, completed kill
on Paul.
3. Aaron Cappocchi: 0 points, full kill on Bob, killed.
3. Bob Steinke: 0 points, full kill on Aaron, killed.
5. Jeremy Willis: -20 points, killed.
5. Paul Dreyer: -20 points, killed.
Congratulations to Paul, Rob, and Tom for their excellent performances at this event. I would also like to thank Mark Johnson for letting SCAB host this event at SoCal Games Day #5.
Jeremy Willis
TCM League Manager
From: Bob Steinke <bobsteinke@earthlink.net>
To: Michael P. Owen <owenmp@hotmail.com>
Subject: Car Wars Event Report
Date: Tue, 20 Nov 2001 19:47:11 -0500
Event: drag race/duel
Date: Nov 18
Location: Pasadena, CA
Racemaster: Bob Steinke, bobsteinke@earthlink.net
Host Gaming Group: SCAB
Division: 20, 25, and 30
Arena Name: New Irwindale Speedway Drag Strip
Total Number of Players: 4
Level: 1
Special Rules: Dragsters only. The arena consisted of straight
road section
3" wide with a finish line 88" (1/4 mile) away. 22" beyond
the finish line
there is a solid wall. To win you must cross the finish
line first and come
to a stop with your driver alive. Weapons allowed.
You could speed to the
finish line, or blow away your opponent. Racers race in
pairs. There are
multiple heats with winners racing winners, losers racing losers
in a ladder
arrangement. Each racer gets a new vehicle for each heat
which is why there
were so many kills. Each heat had a different budget: 20,
25, or 30.
Results:
Finish Player Name
Gaming Group Kills
1st Tom LaLonde
SCAB
1 full kill
2nd Jeremy Willis
SCAB
1 full kill
3rd Aaron Cappocchi SCAB
2 full kills
4th Bob Steinke
SCAB
1 full kill
From: Scavenger <scavenger@parkut.com>
To: Michael P. Owen <owenmp@hotmail.com>
Subject: U-Con Events
Date: Tue, 20 Nov 2001 04:17:32 -0500
Event (Please specify if duel or race.):
U-Con Division 20 duel
Date (Month and Day):
November 18th
Location (City, State/Province, Convention):
Ann Arbor, MI, U-Con 2001
Duelmaster/Racemaster (Name and E-Mail Address):
Chris Duemling, scav@scav.net
Host Gaming Group (Name, E-Mail Address, Web Address):
Scavnet, scav@scav.net, scav.net
Division/Budget:
20
Arena Name:
Scotch tape modular arena
Total Number of Players:
10
Tournament Round/Level (This value is considered 1 for gaming
group and demonstration autoduels.):
1
Special Rules (teams, off-road, ice, only one type of vehicle
frame used, etc.):
None
Results (Please list all places, first through last. If a player
is not a member of a gaming group, list the player as
an independent duelist from his or
her state/province. If possible, please differentiate between
Firepower, Mobility, Completed, and Total Kills.):
Finish: 1st
Player Name: Rick Coen
Gaming Group: MI Independant
Vehicle Kills: Daniel Wier, Matt Wyeth, Dave Wyeth, Chris Duemling
Finish: 2nd
Player Name: Dave Wyeth
Gaming Group: MI Independant
Vehicle Kills: Annonymous 1, Mike Ittel
Finish: 3rd
Player Name: Matt Wyeth
Gaming Group: MI Independant
Vehicle Kills: Rebeca Reamy
Finish: 4th
Player Name: Chris Duemling
Gaming Group: Scavnet
Vehicle Kills: Annoymous 2 (Mobility)
Finish: 5th (4 way tie)
Player Name: Annonymous 1
Gaming Group: MI Independant
Vehicle Kills:
Finish: 5th (4 way tie)
Player Name: Annonymous 2
Gaming Group: MI Independant
Vehicle Kills:
Finish: 5th (4 way tie)
Player Name: Rebeca Reamy
Gaming Group: MI Independant
Vehicle Kills:
Finish: 5th (4 way tie)
Player Name: Blair Reamy
Gaming Group: MI Independant
Vehicle Kills: Blair Reamy
Finish: 5th (4 way tie)
Player Name: Daniel Wier
Gaming Group: MI Independant
Vehicle Kills:
Finish: 10th (Illegal design)
Player Name: Mike Ittel
Gaming Group: MI Independant
Vehicle Kills: Annonymous 2 (Completed)
Event (Please specify if duel or race.):
U-Con Amateur Night Duel
Date (Month and Day):
November 16th
Location (City, State/Province, Convention):
Ann Arbor, MI, U-Con 2001
Duelmaster/Racemaster (Name and E-Mail Address):
Chris Duemling, scav@scav.net
Host Gaming Group (Name, E-Mail Address, Web Address):
Scavnet, scav@scav.net, scav.net
Division/Budget:
10
Arena Name:
Scotch tape modular arena
Total Number of Players:
4
Tournament Round/Level (This value is considered 1 for gaming
group and demonstration autoduels.):
1
Special Rules (teams, off-road, ice, only one type of vehicle
frame used, etc.):
Everone using a Yellow Jacket
Results (Please list all places, first through last. If a player
is not a member of a gaming group, list the player as
an independent duelist from his or
her state/province. If possible, please differentiate between
Firepower, Mobility, Completed, and Total Kills.):
Finish: 1st
Player Name: Dave Wyeth
Gaming Group: MI Independant
Vehicle Kills: Daniel Wier, Matt Wyeth
Finish: 2nd
Player Name: Matt Wyeth
Gaming Group: MI Independant
Vehicle Kills: Chris Duemling
Finish: 3rd
Player Name: Daniel Wier
Gaming Group: MI Independant
Vehicle Kills:
Finish: 4th
Player Name: Chris Duemling
Gaming Group: Scavnet
Vehicle Kills:
TRI-STATE AUTO RALLY
Subject: Re: Car Wars Internet Newsletter Vol. 4, No. 11
Date: Wed, 21 Nov 2001 08:26:59 -0500 (EST)
From: Eric Freeman <efreeman@home.martnet.com>
To: Michael P. Owen <owenmp@serv.net>
Michael,
I don't believe my final WDC report made CWIN yet. Could you sneak that
in the next one along with the last two Philly duel reports? Our club
here has adopted the name TSAR (Tri-State Auto Rally) and we'll be
having another duel in a week and a half.
Eric Freeman
TSAR President
AADA Head Referee
From: Eric Freeman <efreeman@home.martnet.com>
To: TSAR Mailing List
Subject: Philly Oct 28 Div 30 Duel report
Date: Thu, 1 Nov 2001 18:13:43 -0500 (EST)
Hello all,
What follows is a duel report of our most recent duel in Philly
On Sunday Oct 28th, a Division 30 duel was held at David McGee's house
in
Sharon Hill.
This duel was sponsored by the Internet Dueling League (IDL)....the
best
in real-time internet dueling...(well the only real-time internet
dueling,
but we're still the best!)...check them out at http://funwebpage.com/IDL/
Get YOUR chance to duel against 4 (count 'em FOUR) of the duelists
in the
following report...Joe "Irish Hammer" Barlow, Micheal "Smokin'
Cajun" McNeill, Dave "Steel Cobra" McGee, and Curt "Two-Time
reigning IDL champ" Lindmark.
Also sponsered by....
Dueling Debate...THE forum for Car Wars discussion...check it
out at
http://www.delphi.com/carwars/start
Now onto the action...
With 8 duelists, we had a packed Aspen Octagon.
Clockwise around the table
ES Gate - Michael McNeill, who drove for a gazillion hours to
get
here. His first ever face to face duel - "Gator Baiter
Mk3b", mid,
electric w/HTMs, solid tires, no paint WS, body armor, turreted
Gauss Gun
w/extra mag, hubs all around, Guards back, HRSWC, Ramplate, Composite
Armor all around.
EN Gate - Joe Reynolds - Luxury, 3 RRs linked Right, 2 w/HESH
and 1
w/HEAT, PS back, SD w/normal spikes back, link PS-SD, link dropped
weapons
with RRs, SaD front, FP Plastic armor, Hub FR, Guard BL, electric
w/HTMs,
solid tires, CA around PS, SD, Driver, and PP, empty space.
NE Gate - David McGee - pregen Apollo - Luxury, gas w/Turbo,
BC front
w/extra mag and HESH ammo, SBSolid tires front, SBPR back, 10
pt CA over
each of the PP, Gas Tank, Gunner, and Driver, 2 Crew, HRSWC,
Spoiler/airdam, MD w/radio mines, IFE, FOD L, FCD R, IcD L&R,
HD Shocks,
BTs to IcDs and BC, 10 pt hubs front, 10 pt guards back, 3 pt
hubs back,
fake guards front.
NW Gate - Michael Keegan - midsize w/CA frame, electric, spoiler/airdam,
2
flechette guns turret, hubs everywhere, guards back, 2 AP HRs
front behind
blow thru concealment, SD w/explosive spikes back, heavy composite
armor
WN Gate - Joe Barlow - sloped compact, gas w/Turbo and Super,
fake guards
and hubs, HD Racing slick tires, spoiler/airdam, 100 pt FP Plastic
ramplate, composite armor elsewhere.
WS Gate - Jeff Dodge - luxury, ATG front w/blow through concealment
and
HESH ammo, ramplate, spoiler/airdam, electric w/HTMs, hubs front,
guards
back, standard tires, CA ATG and Driver, empty space.
SW Gate - Curt Lindmark - midsize, gas, turreted HMG, left-mounted
HMG
behind blow thru concealment smartlinked to turreted HMG, targeting
computer, spoiler/airdam, ramplate, hubs front, guards back,
fake weapon
back, CA Driver, Gas tank, engine, FCD R, L & B, Stickyfoam
dischargers L
& R, IFE, Plastic armor
SE Gate - Eric Freeman - luxury, 2 crew, ramplate, gas w/turbo
and super,
2 RRs linked right w/HEAT and dual weapon mag, HRSWC, IFE, Hubs
front and
BR, CA Driver, Gunner, & Engine, Guards back, spoiler/airdam,
fake
discharger back, SaD front, Composite front, plastic elsewhere.
Action: Right out of the gate, Curt and Eric fired upon
each other with
both missing. Eric then turned West while Curt turned East.
Barlow turned South while Jeff turned North. Barlow had
the opportunity
to take the head-on ram, but passed on it.
Keegan also went straight South. He fired his FGs at Jeff
doing minimal
damage. Jeff's return fire missed. Keegan put his
spikes on auto, and
after passing Jeff, Jeff turned East behind Keegan. This
set off the
spikes which took off 3 or Jeff's standard (yes, standard) tires.
The
subsequent hazard caused Jeff to roll and he eventually ended
the roll on
his side. (+20 Keegan, -20 Jeff)
McNeill turned hard South towards Eric, and they passed south
of
the SW barrier. Eric took a shot at McNeill's wheel and
missed, while
McNeill's return fire also missed.
In the NW corner, Reynolds had turned Northeast while David had
turned
Southwest. They passed each other just South of the NW
barrier. Reynolds
nailed Dave's right side for big damage, but the damage dropped
an
obstacle right in his path. Dave responded by setting off
his R IcD and
rear mines. The ice covered the obstacle and was unavoidable.
Reynolds
took the D2 from ice OK and at the start of the next phase deceled
to 25
before hitting the obstacle on ice. With Reynolds still
on the ice, Dave
radio triggered the mines. Despite the heavy hazards, Reynolds
stays in
control.
At around this point, Barlow starts tailing Curt, bumping him
in the rear
while in the center of the arena for minimal damage. Curt
drops a rear
FCD and right FCD&SkD. The stickyfoam slows down Barlow
and gives some
tire damage, but Barlow is going fast enough to clear the FCs
before they
go off...
From the west part of the arena, Eric takes a shot at Barlow and
misses. Dave takes a parting shot at Eric with the GG and
misses.
SE bound David and N bound Eric close on each other. David's
BC
shot at Eric's front misses, while Eric's return fire later that
turn
takes off a good chunk of David's front.
Around this time Keegan started turning West. He took a
shot at Barlow's
back wheels and missed.
McNeill did a steep turn back North from the Southwest part of
the arena
and rolled his car!
Curt goes into a fishtail and skid from some hazard. Barlow
then again
taps Curt in the back, but this time the conforming movement
pins Curt
against the middle North barrier, causing Curt to take a 70 mph
T-bone to
his right side and putting Barlow at a dead stop. Curt
also comes to a
stop and survives.
Around this time Reynolds passes by and puts his paint (with spikes
hidden
underneath) on auto...he gets a good clean shot at Curt and hits
with 2
RRs...however Curt withstands the salvo.
McNeil ends up landing on his wheels!
To the South, McNeill and Dave mix it up with exchange fire...Dave's
BC HESH ammo scores a thit and does significant damage to McNeill's
composite front but does not breach.
Barlow turns East and accelerates to try and catch Reynolds who
passed
him and Curt from the North.
Keegan moving East takes a shot at McNeill, which his tire protection
deflects.
Curt accelerates and turns West to avoid the paint (and unknown
spikes),
this leaves a shot for Eric, who obliterates the gas tank, making
Curt a
mobility kill in 5 turns or so. The next turn, Eric hits
the Driver
compartment with one shot, and comes within one pt of a full
kill. He
hits the PP with the other shot and the engine critical hit puts
Curt at a
mobility kill in two turns. The damage also sets Curt on
fire. After one
turn of being on fire, Curt's IFE puts it out. Curt's return
fire on Eric
misses.
In an attempt to complete the kill on Jeff, Dave takes some shots
on the
underbody. He can't finish him off and passes with PB range
of Jeff's
ATG...Jeff has a decent shot on Dave, but misses it.
With Barlow bearing down, Reynolds takes out two big chunk from
his
ramplate while dropping paint and spikes. Barlow gets back
up to 40 mph
and T-bones Reynolds. Reynolds survives the blow and continues
on. This
slows down Barlow, but he has to roll to see if he hits the spikes,
and
lucky for Barlow he does not hit the spikes...
Eric takes a shot at Barlow from the North and misses. Curt
accelerates
while his is still able...but eventually is a mobility kill (+20
Eric, -20
Curt)
Barlow is still heading East with Eric just North of him.
Eric crosses
South in front of Barlow with Barlow attempting to score the
T-bone at 60
mph. At PB range, Eric takes off a wheel. This send
Barlow into a
spinout, which pops his remaining 3 tires. The range is
far enough away
that Barlow collides into Eric's right side, but with the impact
happening
on Barlow's right side and not the ramplate. Eric absorbs
the blow and
keeps on truckin'.
Keegan takes some shots through Jeff's breached top, but hits
either
the PP or empty space doing no damage..
David and Reynolds close on each other just east of the middle
part of the
arena. At PB range, they both shear off a wheel from the
other..causing
both to go into rolls..eventually Dave ends on his R side, while
Reynolds
ends on his top. (+0 Dave, +0 Reynolds)
After leaving Reynolds, Eric takes a shot Barlow's back left rim
and
shears it off for a full kill (+60 Eric, -40 Barlow)
Reynolds ends up ending his roll in Jeff's arc! Jeff fires
at Reynolds
every turn, but Reynolds undamaged front is facing him, and Jeff
misses
most of the time.
Keegan closes from the South on the slowing Curt. Curt heading
East
suddenly turns back South. Keegan unleashes two AP concealed
HRs on Curt,
but Curt has closed the gap enough such that Keegan cannot avoid
the
head-on collision and slows down as much as he can. With
the ramplate on
CA frame the result is not pretty. (+20 Curt, -20 Keegan)
However the
fire from the PP damage does Curt in...(0 Curt, 0 Keegan)
Eric lines up a ram on Reynolds to attempt to get to (two kills)
+80
pts. He accels to 85 and nails Reynolds in the back....and
Reynolds
lives! Denying Eric anything! (It turns out that
Reynolds had his body
armor soak up some of the damage from the collision..an understandable
mistake..and one of those fiddly Car Wars rules..)
McNeill bears down on Eric from the North. Eric down to
40 after the
collision accels to 60 and McNeill and he exchange fire.
McNeill isn't
going fast enough to tag Eric for a ram. As he heads South
to the East of
Eric, he nails Eric's back armor with his GG. Eric attempts
a slight bend
(D2 modified to a D1) North. This forces a control roll.
Needing a 3 or
better, Eric blows the roll and goes into a skid. The skid
forces Eric
into head-on ram with the SW barrier.
As McNeill passes to the South of Eric, he nails the stationary
Eric's
left side.
The ram by Eric put Reynolds' left side to Jeff. After a
couple hits
Jeff breaches the armor, but cannot finish him. Meanwhile
the stationary
Eric accels backwards while taking pot shots at Jeff. On
the third turn
of fire, Eric finally finishes off Jeff, to set the time clock
ticking. (+80 Eric, -40 Jeff)
McNeill attempts to circle back quicker to get a bead on Eric.
Eric pivots backwards and starts lobbing shots in the now breached
side of
Reynolds (thanks Jeff!). The first two salvos hit but manage
to hit
either empty space or the power plant. With only one RR
shot and McNeill
soon to arrive, Eric takes his last shot at Reynolds.....and
he HITS the
driver, finishing him off and securing the W for Eric (+100 Eric,
-20
Reynolds.)
Results:
1st +106 pts Eric Freeman (full kill Barlow, mobility kill
Curt,
completed kill Reynolds, completed kill Jeff, survival, 2 checkpoint
pts)
2nd +6.5 pts Michael McNeill (survival, 2.5 checkpt pts)
3rd +6 pts David McGee (survival, mobility killed, mobility
kill
Reynolds, 2 checkpt pts)
4th +3 pts Michael Keegan (killed, completed kill Curt,
mobility kill
Jeff, 3 checkpt pts)
5th +2.5 pts Curt Lindmark (killed, full kill Keegan, 2.5 checkpt pts)
6th -18 pts Joe Reynolds (killed, mobility kill David, 2 checkpt pts)
7th -34 pts Joe Barlow (killed, 2 checkpt pts, survival)
8th -39 pts Jeff Dodge (killed, 1 checkpt pt)
CAR WARS MSN COMMUNITY
http://communities.msn.com/CarWars
Discussion Forum
FROTHERS UNITE
http://www.frothersunite.com
Subject: [SCAB] Alternative Car Wars Rules
Date: Fri, 16 Nov 2001 09:58:50 -0000
From: Frother Baz <frotherbaz@frothersunite.com>
To: SCAB Mailing List <Scab@blar.org>
Hi folks,
Just to let you know, I am a newbie to your list -- I liked your Web site a lot and have been looking through your archives -- they were a good laugh (We will post a link to it soon).
I am the Webmaster at a new Web site dedicated to frothing (ranting) over all things frothable. We have a resident writer and mad gamer called UnclEvl (Mr B.) who loves tinkering with rules systems and making alternative suggestions. He has recently posted some suggestions for Car Wars. I think a bunch of mad frothers like yourself might be interested in these.
Why not check his pages out? They are in his frothzone on our Web site.
Frothers Unite
http://www.frothersunite.com
We support frames and no-frames formats (though sometimes I am not sure how we did it to be honest!).
I hope you don't mind me posting this link to you I did it because I thought you might be genuienly interested. We are a non-commercial site of frothers for frothers and do it for the hell of it.
I hope you like his suggestions if you do or don't or have something you want to froth over with him don't hesitate to have a good old rant at him on the froth boards at the site or over the e-mail -- we all like a good rant over here!
Cheers!
Frother Baz
KANNIK'S GAMES
http://www.madcoyote.com/kannik/rpg.html
Alternate Car Wars Weapon Statistics