Last modified: 01/14/2015 21:41:14
Version 2.5.1
An airdam would lose any of its benefits. Therefore, if a vehicle also had a spoiler, the vehicle would lose the -D1 to maneuvers while it was off-road. While off-road, the vehicle would have to check for underbody damage (even if OR Suspension or trike). However, this damage is marked off the airdam only -- not the front or underbody armour. When it takes a total of 30 points of damage, the airdam is ripped off.
Not anymore. This is a change that came with Uncle Albert's Catalog From Hell. Non-oversized vehicles may not mount ATGs to the side anymore; only front & back. Turret mounting is not allowed either. Firing the ATG is a cumulative D1 hazard for non-oversized vehicles.
(Previously, non-oversized vehicles may mount ATGs to the side; however, the vehicle will suffer a D1 hazard for each ATG fired in a phase if the weapon is side-mounted. Trikes mounting an ATG to the front or rear will suffer a D1 hazard for each ATG fired, and a D2 hazard for each side-mounted ATG fired, even if the side-mounted weapon is firing into the front arc of the trike. ATGs may be mounted on oversized vehicles without restrictions.)
No. CA Frames only increase the collision damage taken by armour and internal components. Therefore, tires do not take double damage due to the CA Frame. Ditto for skirts on a hovercraft.
No.
No. Explosive spikes do not do vehicular damage. Explosive spikes are able to shred a tire, but not destroy a wheel.
Yes, but not without risks. A vehicle firing flamethrowers while traveling at 30 mph or faster will take full damage and burn modifiers from its own weapon if the weapon is fired in its direction of travel.
Example: a car with a front-mounted flamethrower traveling at 30 mph or more forward will take damage from its own weapon if it fires the weapon into the front arc of the vehicle. If the car were traveling backwards at 30 mph or more, then firing the weapon to the rear arc would damage the rear armor. No to-hit roll is required for this damage.
(This is yet another rule I had to drag out of the Car Wars Errata section. SJ Games really mangled the answer in the ADQ&A.)
Laser-guided rockets can return fire only if they have been specially tuned to the laser they are following. Therefore, laser-guided rockets cannot normally return fire by following an opponent's laser.
No. They can only be used against air-borne targets. No effect on ground targets.
The ramming vehicle does normal damage, based on the relative speeds and weights of the two vehicles. This damage is applied directly to the fans or rotors with the excess being lost. The ramming vehicle takes 5 times that amount, up to 5 times the DP of the rotors or fans. Let's face it: a ramming vehicle should probably be able to destroy fans or rotors, but only at significant cost to itself.
Yes. A standard link cannot intelligently aim weapons on different sides. Only a smart link can. "... [Smart Link] allows weapons in one location to be aimed and fired with identical weapons in a different location (UACFH, p. 48)." This rule supersedes the old rules.
It should also be noted that this case also applies to Single Weapon Computers and Regular Computers. In order to get a combat bonus for both weapons on the smart linked trike, a regular computer, not a SWC, must be used. Otherwise, only one of the weapons would get the bonus when it was not smart linked. "SWCs cannot be used if the weapon it is to be attached to is Smart Linked to any other weapons (UACFH, p. 49)."
Hell, no! If the spinal-mount is the sole weapon on one side, it is allowed to surpass the 1/3 space rule. If there are additional weapons on that side, then it must follow the 1/3 space rule.
Yes. When a cycle has a spoiler & a cycle windshell, it gets the -D1 to maneuvers like the airdam & spoiler combination.
Yes. (This was a mistake that kept on being printed despite the change many years ago.)
Vehicular-type damage is necessary to destroy it. Therefore, a flechette gun will not destroy the wheel.
Car Wars, AADA, Autoduel, Uncle Albert's, and the AADA logo are
registered trademarks of Steve Jackson Games Incorporated. All
names of other products published by Steve Jackson Games
Incorporated are registered trademarks or trademarks of Steve
Jackson Games Incorporated, or used under license.
Reprinted by the Seattle
Washington Autoduel Team, January 21, 2015
Updated January 21, 2015
Original URL: http://avro.simplenet.com/carwars/q&a/sjgames.html