Date |
Time |
Division |
Friday, April 27 |
1900 |
Division 25 |
Saturday, April 28 |
0900 |
Division 15 |
Saturday, April 28 |
1300 |
Division 30 |
Saturday, April 28 |
1900 |
Division 10 |
Event |
Points |
Notes |
Enter combat | +1 |
|
Destroy a vehicle's mobility | +1 |
|
Destroy a vehicle's firepower | +1 |
|
Shoot at an airborne vehicle | +1 |
a |
Shoot while your vehicle is airborne | +1 |
a |
Score a kill through a pristine side of armor | +1 |
b |
Hitting a shoot 'em | +1 |
c |
Fighting as a pedestrian | +1 |
d |
Exceptional dueling | +1 to +3 |
e |
Own vehicle firepower-killed or mobility-killed | -1 |
|
Own vehicle killed and driver injured | -2 |
|
Own vehicle killed and any crew member killed | -3 |
Variable-Rocket Fire Pod -- To-hit 9, 2d6 damage per rocket, 5 DP (each point of damage destroys 3 active rockets), CPS 70, WPS 15. Loaded cost $3,050, loaded weight 425 lbs. Loaded magazine costs $1,100 and weighs 240 lbs. The VFRP can fire one, two or three rockets in one firing action. Roll separately to hit with each rocket, declaring the number fired before rolling for any.4. Overdrive may be used on gas vehicles.