"Blue Noise Samples". RenderMan Art & Science Fair. September, 2020.
"Math in the Movies: Ray Tracing and Random Numbers". Western Washington Community College Student Mathematics Conference -- keynote talk. Edmonds Community College, Washington, February 2020.
"Interactive and Off-line Path Tracing in RenderMan". Eurographics Symposium on Rendering -- keynote address. Karlsruhe, Germany, July 2018.
"Thoughts on Sample Sequences for Progressive Path Tracing". Disgraph presentation. Los Angeles, June 2017.
"Advanced Path Tracing in RenderMan". Eurographics Conference -- industrial presentation. Lyon, France, April 2017.
"Sneak Peek: Upcoming Features". RenderMan User's Group Meeting. London, UK, March 2015.
"Ray Tracing in Pixar Movies". Western Washington Community College Student Mathematics Conference -- keynote talk. Bellevue Community College, Washington, February 2014.
"Multiresolution Radiosity Caching for Global Illumination in Movies". ETH Computer Graphics group and Disney Research. Zurich, Switzerland, May 2013.
"Photon Improvements and Subsurface Scattering". European RenderMan User's Group Meeting. London, UK, January 2013.
"Ray Tracing and Global Illumination in Pixar Movies". Computer Science Distinguished Talk. College of William and Mary, Virginia, October 2012.
"New Photon Mapping Features". RenderMan User's Group Meeting, SIGGRAPH 2012. Los Angeles, California, August 2012.
"Math in Pixar Movies". Math Advisory Night. Edmonds Community College, Washington, February 2011.
"Ray Tracing in Pixar Movies". Western Washington Community College Student Mathematics Conference -- keynote talk. Edmonds Community College, Washington, February 2010.
"Point-Based Color Bleeding". Annecy Animation Film Festival. Annecy, France, June 2009.
"Point-Based Color Bleeding". European RenderMan User's Group Meeting. London, UK, November 2007.
"Area Light Sources". RenderMan User's Group Meeting, SIGGRAPH 2007. San Diego, California, August 2007.
"Ray Tracing of Highly Complex Scenes". Stanford University graphics group. Stanford, California, June 2007.
"Ray Tracing of Highly Complex Scenes". UCSD graphics group. San Diego, California, June 2007.
"Ray Tracing for the Movie 'Cars'". Ayia Napa summer seminar "Recent Results in Rendering and Modeling in Computer Graphics". Ayia Napa, Cyprus, June 2006.
"Using RenderMan for Ray Tracing and Global Illumination in Complex Scenes". Microsoft Graphics Summit 2005. Salish Lodge, Issaquah, Washington, December 2005.
"Using RenderMan for Ray Tracing and Global Illumination in Complex Scenes". Vision Days 2005, Department of Informatics and Mathematical Modelling, Technical University of Denmark. Lyngby, Denmark, June 2005.
"Pixar and RenderMan". Media Technology Days 2005, Department of Science and Technology, Linköping University. Norrköping, Sweden, April 2005. (Keynote talk.)
"Baking 3D Data: Point Clouds and Brick Maps". RenderMan User's Group Meeting, SIGGRAPH 2004. Los Angeles, California, August 2004.
"Multiresolution Geometry Caching for Ray Tracing and Global Illumination in Complex Scenes". Dagstuhl seminar "Hierarchical Methods in Computer Graphics". Schloss Dagstuhl, Wadern, Germany, June-July 2003.
"Caustics and Global Illumination". RenderMan User's Group Meeting, SIGGRAPH 2002. San Antonio, Texas, July 2002.
"Photon Maps at Square USA". SIGGRAPH 2001 Course #38. Los Angeles, California, August 2001.
"Photon Map Tricks". SIGGRAPH 2001 Course #38. Los Angeles, California, August 2001.
"Adjoints and Importance in Rendering". Dagstuhl seminar "Stochastic Methods in Rendering". Schloss Dagstuhl, Wadern, Germany, June 2001.
"Faster Photon Map Global Illumination". Dagstuhl seminar "Image Synthesis and Interactive 3D Graphics". Schloss Dagstuhl, Wadern, Germany, June 2000.
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