OPEN STUDIOS & HOSPITALITY ESSAYS |  |
Following is a fantastic story I wrote, and after the story, summaries of essays and short-stories
I wrote on arts and good times. Community relations develop with storytelling, humor,
food and hospitality, I believe. In my essays I go on verbal explorations of reinvented arts' studios
and try opening windows on artists' sanctuaries. Artists are found offering hospitality in the reinvented
media artists' workplaces. You may skip past my opening fantasy--about a vision
of things to come on the SS United States--and view summaries of articles by
year by clicking here:
ritchie@seanet.com
Fantasy on the Theme of Restoring the Value of the SS United States
Dream. Eyes closed, so to speak, but read with your eyes open the story I have written here.
To begin, put yourself behind the camera that took this picture. You will take three pictures with this imaginary camera (the real one which belongs to me, the storyteller). You will take several more with your own camera. Enter your dream another person. He pressed the shutter release. He was a Russian photographer, probably now living in Perm. But imagine, for now, that it was you who took this picture.
With a click!, you capture an event that took place in Seattle in July, 1998.
Now, read the caption (a fictional caption) and with the imagination of a fantasy photographer. Now answer the questions: Who, what, when, where, how and why? Pretend that the man in glasses in the photo had handed you the camera to take snapshots while he told his story to the students seated around the table.
Above: Aboard the SS United States, Russian students listen as a storyteller (left of center, in glasses) recounts the background and his tale of the great craft's restoration. They are sitting in one of the lounge studio classrooms between formal sessions held aboard the big ship.
The snapshot could only have come about as a result of 30 years' improvements in photographic technology. I am the storyteller telling how I was experiencing these technologies thirty years before they became real. The camera that took the picture is a 1969 Pentax
Spotmatic--the same one I take with me on my decades-long journeys in time and space. The contents of this photograph could--in those early days of media arts--only have been "made up." (Even the lounge did not exist--even as
merely an idea!)
It was in the early 1970's that I wrote an essay called The Story of George's Art. Then, in 1972, this stage of the systemic creativity movement--so important to the spirit of the SS United States as an International Monument to Human Creativity--was just starting.
SUMMARIES OF ESSAYS IN O'STUDIOS 'ZINE
NEW! The
Payoff:
Getting Living Prints to Emeralda Works
Playing Emeralda has a magical quality because the inventor uses his
computer to augment his intuition. By a chance encounter, using the search term
Itinerate Professor, an obtuse reference to stochastic resonance turned up,
leading him to rich metaphors. 1681
Words. 8016
Characters. 3
Pages. ios31228
The Payoff Getting Living Prints to Emeralda. ©2003 Bill H Ritchie, Jr.
Thinking About My Gallery:
Towards a business plan
He’s committing himself to opening an art gallery to
showcase and sell his collection of art. This is not his first attempt and so he
writes about the venture in a business planning way. He’ll focus on selling
but continue production and developing games. 390
Words. 1821
Characters. 1
Page. ios31218
Thinking About My Gallery. ©2003 Bill H Ritchie, Jr.
Madrona Skunkworks:
Dog Island’s imagination station
He spends much of his time teaching in a virtual
classroom, a like the real classroom/studios he worked in twenty years ago. As
he puzzles over the problem of creating an online disc-based experience for fine
print lovers he thinks of a distant community.1230
Words. 5739
Characters. 2
Page. ios31217
Madrona Skunkworks. ©2003 Bill H Ritchie, Jr.
Visualizing My Studio:
Starting all over again
When he resigned from teaching college 18 ½ years ago
his former student said, “Now you’ll have to start all over like we did.”
But his vision was never the same as his students’—he was always ahead of
the curve. Now he comes full circle, and starts over. 778
Words. 3653
Characters. 2
Pages. ios31203
Visualizing My Studio. ©2003 Bill H Ritchie, Jr.
Dreams:
What partnerships are made of
He’s meeting with some of his former students,
searching for a group to take the place of the virtual community he created in
his game-like fantasy world. He’s the “wizard” of Emeralda, and he’s
asking for a kind of formula to help artists save the world. 998
Words. 4598
Characters. 2
Pages. ios31113
Dreams What Partnerships are Made Of. ©2003 Bill H Ritchie, Jr.
My Teaching Philosophy:
Persistent State World Education
Reading the words of a persistent state world game
developer is, to me, like reading my own worlds about how and why I teach. I
could call it a philosophy of teaching. It’s a philosophy that finds few homes
in today’s US American education scene, however. 1194
Words. 5661
Characters. 2
Pages. ios31004
My Teaching Philosophy. ©2003 Bill H Ritchie, Jr.
Fine
Art Drawing in the Age of Digital Reproduction:
A proposed book that needs and gets attention
He had a vision of a new school for art students
suitable for their future—a future he could only say was a vision. Now the
time seems to have arrived when such a school is close to reality and needs a
textbook, so he starts with one of the basic classes. 331
Words. 1652
Characters. 1
Pages. ios30914
Fine Art Drawing in the Age of Digital Reproduction. ©2003 Bill H
Ritchie, Jr.
How to Create A Living Prints Online Hybrid Distance Learning For Profit
School:
Staying Alive in the Dying World of Fine Art Hand Printmaking
Taking his cue from an unlikely source (video games),
the author connects the ideals expressed by today’s visionary game developers
with his own vision of a perfect teaching and learning online art studio
that’s focused on printmaking and multimedia arts. 1070
Words. 5147
Characters. 2
Pages. ios30904
How To Create Living Prints Online. ©2003 Bill H Ritchie, Jr.
I Get Letters:
The emotional value of feedback
E-mail and snail mail are the heart of the Emeralda
Stamps ‘N Stories concept as the author reads a letter from a student to his
professor in a distant state. His own e-mail carries value for him, and he wants
to make this into a game that eases feedback. 1412
Words. 6599
Characters. 3
Pages. ios30716
I Get Letters. ©2003 Bill H Ritchie, Jr.
Story of the Absent Professor:
Background for an on-line art education digital-game based learning experiment
I have told the story of the absent professor several
times until I’m beginning to believe it’s the story behind my game,
Emeralda: Stamps ‘N Stories. It’s about a teacher who never comes to class
and how the students are better off because he planned it. 1621
Words. 7373
Characters. 4
Pages. ios30706
Story of the Absent Professor. ©2003 Bill H Ritchie, Jr.
Putting the S in TRPS:
Service is where teaching, research and practice can take the virtual professor
The 21st Century artist is a game inventor
and developer, working in the art form of the times, which is digital games.
Although new, it’s worthwhile to reflect on the past of art education in
academe because the cornerstones of education haven’t changed. 1220
Words. 6276
Characters. 3
Pages. ios30626
Putting the S in TRPS. ©2003 Bill H Ritchie, Jr.
Saving for College:
Two gateways
Billions of dollars are being put away for peoples’
plans for college. Colleges are changing, however, and one wonders if people are
really certain higher education is something they think they’re saving for.
“Going to college” is becoming something else. 1514
Words. 7355
Characters. 3
Pages. ios30606
Saving for College. ©2003 Bill H Ritchie, Jr.
We Build the Game As We Play It:
How Stamps ‘N Stories Got Its Start
Thinking ahead to a time when the game Stamps ‘N
Stories would be a big hit, the inventor/mentor considers the essential
questions that he’ll have to answer in order to achieve success. For example,
who is the game for? Who is the market? Can anyone play? 1474
Words. 6615
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Pages. ios30527
We Build the Game As We Play It. ©2003 Bill H Ritchie, Jr.
Imagine A Video
Game:
A Proposal for the Tacoma Art Mus
eum
Possessing a private collection of early video
art and experimental video-based work by regional artists, this author considers
how he might liven up the collection with a digital game-based learning product.
Could an art museum sell games in their store? 1440
Words. 6669
Characters. 2
Pages. ios30507
Imagine A Video Game. ©2003 Bill H Ritchie, Jr.
Kite Story:
Evolving a vision for animation
Sometimes a flash of an idea occurs and you want
to write it down so you won’t forget it. It might be the subject for an essay
or a picture. With today’s new animation software, it might be the concept for
a movie—or, at least a flash. This describes one. 299
Words. 1425
Characters. 1
Page. ios30117
Kite Story. ©2003 Bill H Ritchie, Jr.
Social Justice and
Woodcuts:
Challenging questions and a singing Barrista
Asked to support a new course in
cross-disciplines, the artist/scholar organizes his thoughts to resonate with
his social mission. The student's pre-digital structural contract challenges his
plan to be more effective by using his new technology paradigm. 706
Words. 3452
Characters. 2
Pages. ios21123
Social Justice and Woodcuts. ©2003 Bill H Ritchie, Jr.
Sighting O'Studios:
Sense, nonsense and site unseen
The Emeralda Defender is flexible, but getting
from one site to the next is demanding, almost ridiculously so because it is
like nonsense. On the other hand, it's like Yoga in the morning-it wakes up my
brain cells the way posing awakens up my enthusiasm. 495
Words. 2330
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Page. ios21103
Sighting OStudios-Sense nonsense and site unseen. ©2003 Bill H Ritchie,
Jr.
Publish
Electronically or Perish:
Future teachers beware
A veteran of internecine battles in the US
American professor power wars of the ‘80s describes how one has to experience
death in the old system in order to survive and thrive in the future education
field. He gives advice to young teachers on mobilizing. 715
Words. 3515
Characters. 2
Pages. ios21024
Publish Electronically or Perish-Future teachers beware. ©2002 Bill H
Ritchie, Jr.
Visualize This:
A WASHPIRG of Media Artists
His 1970s plan was a statewide multimedia center
located in central Washington, but then an administrative coalition blockaded
it. Thirty years later he’s back, with a plan to empower the rightful owners
of the dream—future Washington state media artists. 7676
Characters. 1638
Words. 3
Pages. ios21014
Visualize This-A WASHPIRG of Media Artists. ©2002 Bill H Ritchie, Jr.
Missing Professor’s Closet Re-Opened:
Another Paradigm for Art Ed On-line
Lines from another professor’s book inspired this
artist/professor—aspiring to be a virtual public intellectual—to reopen his
metaphor of the “mystery of the missing professor’s closet.” He suggests
his is the turnkey approach to an art education on-line. 1165
Words. 2
Pages. ios21004
Missing Professors Closet Revisited. ©2002 Bill H Ritchie, Jr.
Big Easy Education:
Taking the Easy Way Out
A new paradigm for the future teacher is to take a
harder path. To be effective is to skip the easy, site/event specific education
models of the past. Distance education is tough but a lot easier if
teacher/learners would be tough on themselves and do IT.
6092 Characters. 1291
Words. 2
Pages. ios20924
Big Easy Education. ©2002 Bill H Ritchie, Jr.
Mapping Routine Activity on the Web:
Art Students Seeking Experts Look on the Net
Expert systems—one of the 20th Century engineering
milestones—may now figure in art students’ early careers in the 21st
Century because information and communications allows them wider and deeper
access to other learners, teachers, research and practices. 1224
Words. 3
Pages. ios20914
Mapping Artists Routine Activity on the Web. ©2002 Bill H Ritchie, Jr.
Connecting Four Dots:
Art Festivals, Games, E-books and Artistamps
The 24/7 arts festival, Emeralda, a book titled the Artist’s Last Love
Letter and artistamps—are they connected like a dot drawing? They must
be—and they all can play on DVD, this author’s choice for his virtual,
virtuous studio for this decade 2002-2010. 380
Words. 1
Page. ios20904
Connecting Four Dots. ©2002 Bill H Ritchie, Jr.
How Mobile Devices Effect Education:
Mapping and Microeconomics
Adding value to products of the digital age, such as portables, adds value
to the teachers’ assets because they do their best work when they move. Even
on a short walk, they get better at teaching, research and practice, the keys
for Itinerate Professors. 402
Words. 1
Pages. ios20825
How Mobile Devices Effect Education. ©2001 Bill H Ritchie, Jr.
Investing in Labor, Not Silver Bullets
Not One Silver Bullet for Me
Having acted locally for six months, the Itinerate
Professor—enjoying the fruit of his labor on 2 years of his retrospective
project—reaffirms the wisdom of investing in his abilities to labor in a
changing marketplace for education, his best alternative. 719
Words. 2
Pages. ios20815.
©2001 Bill H Ritchie, Jr
Artists’ Games:
Yesterday’s, Today’s and Tomorrow’s Computer
Games as Fun and Community Building
He left school at 43 to learn art’s game, an
artist and scholar’s game he could take seriously for the remainder of his
life. Occasionally he tells people how to play but it may not be communicable,
like a player of solitaire before playing cards existed. 659
Words. 2
Pages. ios20805
Artists Games Yesterday Today Tomorrow. ©2002 Bill H Ritchie, Jr.
Stamp Uptown
Seeing the Neighborhood Through Stamps and Stories
The Seattle Space Needle stands for the old ways, Emeralda the new. In the
author’s vision, stamps and cards are in space like satellites spinning in the
orbits of their makers. People use templates to get art-starts; he’s got the
Nitro to make it happen. 611
Words. 1
Page. ios20726
Stamp Uptown. ©2001 Bill H Ritchie, Jr.
New Game Club in Town
Artistamps and E-Artistamps
What is the product of your business, they asked me.
Stamps, that is the easiest answer, and it may be the best. It may be the
tipping point for Emeralda says the inventor as he prepares to meet the local
Chamber of Commerce in the neighborhood of Uptown. 942
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Pages. ios20716
New Game Club in Town. ©2002 Bill H Ritchie, Jr.
The Giant’s Shoes:
Caution-Visioneer At Work
On the edge of creating his life’s dreams—his
Perfect Studios—the multimedia artist is interrupted in his morning musings by
an unexpected, ghostly guest. Over coffee he describes to his phantom guest how
he plans to walk in the Giants’ Shoes, his hero’s. 1809
Words. 4
Pages. ios20706
The Giants Shoes. ©2002 Bill H Ritchie, Jr.
Do Real Artists Write Business Plans?
Betting your life on what counts
He wants to move on to the next phase of his 3-year
retrospective, which is to reopen the artist’s gallery to the public; thus the
artist-turning-business man calls for community support of his vast idea. He
calls it Emeralda: Games for the Gifts of Life. 1175
Words. 2
Pages. ios20626
Do Real Artists Write Business Plans. ©2001 Bill H Ritchie, Jr.
A Tale of Two Towns:
Prisoners Dilemma and the Web
An ITinerant professor strolls, wanders the Queen Anne
Hill area of Seattle and finds, amid the parks and sidewalks of the artist’s
haven, a contest between business and the arts. He suggests playing the game out
in John Nash style, in a Nash Equilibrium. 1289
Words. 2
Pages. ios20527
A Tale of Two Towns. ©2002 Bill H Ritchie, Jr.
Amenable
Artist Interview:
A sentient look at the artist, his art, computers and the Internet
He is asked if he would be amenable to being
Interviewed, so this artist writes about his background and why he thinks
nature’s trees are like man’s logic trees, an important basis for computer
science and the arts. The story is not over, his essay warns. 928
Words. 2
Pages. ios20517
Amenable Artist Interview. ©2002 Bill H Ritchie, Jr.
Ethnography and Printmaking
:
Worlds
apart, worlds alike on the Web and CD/ROM
The inventor of an interactive game intended for
hybridized disc and Web distribution learned of a like-minded professor in
ethnography who conceived a game for her students called Ethnoquest. His
quest—like that of a field scholar—is likened to research.
678
Words. 2
Pages. ios20507
Ethnography and Printmaking Worlds. ©2002 Bill H Ritchie, Jr.
Another Printmaking Panel is Born
:
Readying
for the CAA Conference--again
Almost ten years ago the author made a presentation at
the College Art Association meeting on the theme of Electronic Studios and the
Artist as World Citizen. Another new opportunity is opening, but will he
qualify? He studies the question like a student
.
1788
Words. 4
Pages. ios20427
Another Printmaking Panel is Born. ©2002 Bill H Ritchie, Jr.
IT Works for Me
:
Asset
Management and Legacy Transfer from an Art Professor’s Viewpoint
The author takes the words Information Technology in
the brief form, IT, and plays with phrases like IT works for me and IT works to
put his arts and technology into perspective. Pictures, writing, databases and
multimedia make his mediums for creativity.
436
Words. 1
Page. ios20417
Learning Backward to Live Forward. ©2002 Bill H Ritchie, Jr.
No Wieners, Please
:
Winners
in the Art Game
The author thrills over his newest digital print and
recalls a cartoon of 20 years ago and connects it with the significant bridging
of old, traditional printmaking with new digital printmaking. He says it’s a
key part of his art education on-line vision.
1247
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Pages. ios20328
No Wieners Please. ©2002 Bill H Ritchie, Jr.
At
Last, Art-Ed Online in A Store Near You
:
Merging of shopping
AND learning on-line
As
he starts printing images using a 17th-century Japanese printing process, the
author is struck by the idea of merging three happenings that the modern
technologies of printing have brought into being: On-line education, Giclee
printing, and art supply.
889
Words. 2
Pages. ios20318
At Last Art-Ed Online in A Store Near You. ©2002 Bill H Ritchie, Jr.
Resetting My Compass On Life
:
Emeralda
play is navigator’s work
Subject: One result of Emeralda play is freedom and
mobility for artists, crafts people and designers. The inventor/author reflects
on his own former teaching career, and how—when his usefulness surpassed the
needs of the school—he re-invented the campus’ compass.
808
Words. 2
Pages. ios20308
Resetting My Compass On Life. ©2002 Bill H Ritchie, Jr.
If I Had IT to Do Over
:
I’d
get a certificate to teach art on-line
He’s already certified, in his mind, to deliver arts
education on-line, but he has no papers to prove it. The author has plans,
however, and he works his plan every day. Reading news of curtailments in music
education makes him set to work on credibility.
1014
Words. 2
Pages. ios20216
If I Had IT to Do Over. ©2002 Bill H Ritchie, Jr.
Practicing What I Preach:
Or, How I Lost A Job and Won A Life
Entering his studio and starting yet another day of
multimedia work, where a woodcut in progress sits beside a powerful computer
loaded with DVD software, the author pauses to ask himself what he’s
practicing for. Like a concert musician, he waits a call. 2446
Characters. 533
Words. 2
Pages. ios20206
Practicing What I Preach. ©2002 Bill H Ritchie, Jr.
No Teacher Left Behind:
Closing the Art and Technology Gap
Passage of a bill in Congress may support arts
education, and this writer sees opportunities in perilous times. He takes the
first step, which is to match the bill with another real need, and names it:
Teacher training for the age of digital reproduction. 1214
Words. 3
Pages. ios20127
No Teacher Left Behind. ©2002 Bill H Ritchie, Jr.
Writing Between
the Paragraphs – Part 4:
An imaginary dialog between two professors.
An artist offers his perspective while reading the
vision of Mark Taylor, professor of humanities. Taylor is one of the few who are
viewing the place of arts in trends toward using more information and
telecommunications technologies for higher education. 1222
Words. 3
Pages. ios20117
Between the Paragraphs - Part 4. ©2001 Bill H Ritchie, Jr.
More articles are being added in 2002 are awaiting uploads to
this site. For full text and new listings please email ritchie@seanet.com..
Arts R Us
Art processes at a store near you
The wall between library users or art material suppliers’ patrons and the
artist’s studio is removable by building an on-line database of art processes.
Art educators need not teach everyone to be an artist, but they need to open
windows on artists’ ways. 1544
Words. 3
Pages. ios11123
Arts R Us-Art processes at a store near you. ©2002 Bill H Ritchie, Jr.
D
is for Disseminate:
Reviewing
the ICED Principle of Art Ed On-line
“Gassing
up for the road”—it’s an old notion behind disseminating ideologies today.
But instead of cheap, petroleum-derived gas, this senior professor has taken a
different road. He uses digital versatile discs to put his ideas out to
worldwide audiences. 2506
Words. 3
Pages. ios11113
D is for Disseminate. ©2001 Bill H Ritchie, Jr.
Thrill of Intercollegiate Arts:
New dimensions in art education
Art education is about to burst out of the print era into the digital era of
information and telecommunications. This will give a new dimension in which
people who know a lot about the arts can work together on fresh new ideas for
the benefit of everyone. 1611
Words. 3
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Thrill of Intercollegiate Arts. ©2001 Bill H Ritchie, Jr.
New Fundamental Art Education On-line Curriculum:
How non-branded art serves a better vision
Driver education outsold art education, says an art professor as he develops
a fundamentally new form upon which to build an art education on-line
curriculum. He thinks that 19th Century paradigms that dominated last
century’s art teaching no longer work. 1880
Words. 4
Pages. ios11024
New Fundamental Art Education On-line Curriculum. ©2001 Bill H Ritchie,
Jr.
Stickers in Your Passport:
Ten stamps and the way they fit history
A stamp artist who makes stamps for use in his
Passports (for playing his game Emeralda) reflects on how his digital stamps are
navigation instruments. He explains the terms of fine art and free fine art, and
how a high school failed regional art history.
1480
Words. 3
Pages. ios11014
Stickers in Your Passport. ©2001 Bill H Ritchie, Jr.
Visiting Granny’s DVD Workshop
:
Fancies
of an inveterate printmaker
A way this writer creates essays is to copy down voices
in his head (his grandmother’s ghost?), imagining dialogs and scenes he wishes
he really heard, alive. In this essay, he reports as a tour group visits his
dream school, a printmaker/DVDmaker heaven.
1079
Words. 2
Pages. ios11004
Visiting Grannys DVD Workshop. ©2001 Bill H Ritchie, Jr.
An Artist’s Legacy of DVDs:
Investigating A Missing Professor’s Closet
A novel by a university professor about a missing
university professor comes to mind as the author—and creator of a series of
DVDs—counts how many DVDs he made. The fictional professor resembles the
role-player the author invented, and lived, for himself. 972
Words. 2
Pages. ios10924
An Artists Legacy on DVDs. ©2001 Bill H Ritchie, Jr.
Basics of Art Education On-line Revealed:
Art Professor explains his invention
The Itinerant art professor, inventor of on-line art
education lists and explains four basics: The history of the university; the
history of art schools and studios; the history of the rise of intelligent
agents; the economics of triple entry bookkeeping. 1128
Words. 2
Pages. ios10914
Basics of Art Education On-line Revealed. ©2001 Bill H Ritchie, Jr.
Alert Artist’s Teach Their Survivors:
Teaching Wives to be Widows
First in a series that advise artists with ways to
ensure the value of their legacy beyond their passing, saying that giving
survivors the knowledge and skills for preserving the artist’s lifeworks using
new technologies is better than insurance policies. 5821
Characters. 1261
Words. 2
Pages. ios10805
Alert Artists Teach their Survivors. ©2001 Bill H Ritchie, Jr.
The Ghost of Toulouse Lautrec in My New Machine:
What shows change, what does not
A Virtual Assistant gives a guided tour to a long-dead
but not forgotten painter, and visits the closet-studio of the Itinerant
Professor of art. This professor writes concurrently, in free style, while his
file is uploaded to the Internet theater nearby. 1325
Words. 3
Pages. ios107267
The Ghost of Lautrec in My New Machine. ©2001 Bill H Ritchie, Jr.
Tales and Details of a DVD Author:
Counting and Accounting for the Future of Higher Education
A phantom voice asked thia author, “What’s
important about those two letters, S & P?” and he was reminded that if a
person is making one’s own DVD, one must create a path that one can follow and
a pathway one can trust. Others may follow, or they may not. Characters. 1733
Words. 3
Pages. ios10716
Tales and Details of A DVD Author. ©2001 Bill H Ritchie, Jr.
Amazing Amazon:
What A Woman!
The author is a retired art professor, but you would
not know it because he seems not to have actually retired. In fact, when you
read this, you see he actually is a cast off from a sunken ship—art education.
He proposes an art supplier with a difference. 3152
Words. 5
Pages. ios10626
Amazing Amazon What A Woman. ©2001 Bill H Ritchie, Jr.
Why Play Emeralda?
So you and your imagination can fly away
You and your creativity, inventiveness, discovering
nature and imagination can get carried away when you play Emeralda, like getting
carried away on an updraft in a glider, or away in an airplane. You can be the
pilot, co-pilot and navigator for lifetime. 2188
Characters. 464
Words. 1
Page. ios10606
Why Play Emeralda. ©2001 Bill H Ritchie, Jr.
Teaching Machines:
Doing IT with Dusty
Art professor takes a new perspective on an old idea,
getting out of his classroom to do some real teaching. Using new technologies to
describe old methodologies, he starts with cave prints and ends up making DVD.
He plots ElderVid, a series for MaturiTV. 1978
Words. 4
Pages. ios10517
Teaching Machine Doing IT with Dusty. ©2001 Bill H Ritchie, Jr.
Benefit the Artist in Residence:
What’s in IT for You (WIIFY)
What’s in IT for an artist in residence who agrees to
take part in the electronic age? As part of his K-6th grade strategic
alliance design for EarthSafe 2022—his way of answering the UCS—the creator
of this educational plan offers a list of the benefits. 495
Words. 2
Pages. ios10427
Benefit the Artist in Residence. ©2001 Bill H Ritchie, Jr.
Winning, and Losing My Next Job
Short Happy Career and Future Search
Beginning with the End in Mind ‘92, the author
began a new search at the end of his last real job in 1985. To tell about the
end of that job would go a long way toward explaining the end of his Next Job,
he says, at some indeterminable time in the future. 2039
Words. 4
Pages. ios10417
Winning and Losing My Next Job. ©2001 Bill H Ritchie, Jr.
How Do You Play Emeralda, Grandpa?
On The Prescience of A Three-year Old
The moment he reaches for a clean piece of paper to
start the next chapter in his Emeralda Journal, the author imagines the voice of
his granddaughter asking him how to play the game for the gifts of life. The
answer touches on tetrahedrons paper folding. 881
Words. 2
Pages. ios10328
How Do You Play Emeralda Grandpa. ©2001 Bill H Ritchie, Jr.
Passing Ferries:
A Screen
Play
Viva’s VRAOB (Virtual Reality and Oxygen) Bar,
first day of the year 2022. Evan, a tired-looking man about twenty--by his
clothing and manner apparently a student--is taking a break from studies. Thus
begins a screenplay by role-player, Emeralda inventor. 488
Words. 2
Pages. ios10318
Artist's Proposal for Passing Ferries. ©2001 Bill H Ritchie, Jr.
Artist’s Proposal for Alliance Marketing with Life
Scientists:
A Bigger Better Deal
After years of quiet research and development, the
artist brings his plans to the tables of potential allies who want reformation
of art and life sciences education using both sides of their collective
experience. The author copy-writes a marketer’s view. 1763
Words. 4
Pages. ios10308
Artist's Proposal for Alliance Marketing. ©2001 Bill H Ritchie, Jr.
True Artists Don’t Back Out, They Back Up:
My 4-D Catalog In-Retro
“Things that matter most to you should never be at the
mercy of things that matter least,” so the author remembers as he reflects on
his former students in business and professions. These people are the
complements to his half of his retrospective in art. 2178
Words. 4
Pages. ios10226
True Artists Dont Back Out They Back Up. ©2001 Bill H Ritchie, Jr.
It was Bad in Toxi:
In Between Got Worse
Artist turns cook to escape life in the city but finds
himself a prisoner on a yacht. Instead of finding a new life he finds a kind of
living death suspended between the worlds of virtue and reality, tradition and
technology and production and livelihood. 1567
Words. 3
Pages. ios10216
It was Bad in Toxi. ©2001 Bill H Ritchie, Jr.
Image? You want
Image?
I’ll Give you Image!
The ITinerate Professor, with profound
commitment to an image, a dream of a private art university online, responds to
a comment by a renown technology artist who said, “Nerds have no image,”
when he referred to the dilemma posed to artists by technology. 825
Words. 2
Pages. ios10206
Image You Want Image. ©2001 Bill H Ritchie, Jr.
There Are VARs in the Stars:
Why the art in other peoples garbage out depends on garbage in
The author, an artist of the school of printmaking,
observed his throwaway-become-artwork by a painter who later, became an art
critic, turning garbage print into cash. By way of publishing he has a gift of
horse’s mouth as a value added reseller, or VAR. 549
Words. 2
Pages. ios10127
There Are VARs in the Stars. ©2001 Bill H Ritchie, Jr.
When Professors Run Away:
Old Professors Don’t Get Gassed, They Get Gassed Up!
Art Professor Ritchie “escaped” from the university
ivory towers more than fifteen years ago, going from the fat into the fire. Now,
after his long ordeal, a new opportunity is about to open up, thanks to the
Internet. Ahead in creativity, he’s doing DVD. 1247
Words. 3
Pages. ios10117
When Professors Run Away. ©2001 Bill H Ritchie, Jr.
Problems Aliens Face
Language Barriers
He pretends to be pleased that his passport passed the
test that morning. When first he opened and submitted his to the Inspector at
O’Studios, it failed. He’s playing roles, so she suggested he take a
position at a convenience system and seek his errors. 1020
Words. 2
Pages. ios10014
Problems Aliens Face. ©2001 Bill H Ritchie, Jr.
An Artist’s Legacy of DVDs:
Investigating A Missing Professor’s Closet
A novel by a university professor about a missing
university professor comes to mind as the author—and creator of a series of
DVDs—counts how many DVDs he made. The fictional professor resembles the
role-player the author invented, and lived, for himself. 972
Words. 2
Pages. An
Artists Legacy on DVDs. ©2001 Bill H Ritchie, Jr
For a download of the full text of these articles or
for custom writing services email ritchie@seanet.com.)
Learning to Make Waves
A day in the life of an Emeralda Apprentice User
He would be the Pied Piper for the cruise-based course
on art asset management and e-commerce on the Internet. Nine months before the
cruise is to take place, the teacher is at work, honing his skills so he can
stay at least one day ahead of the students. 1923
Words. 4
Pages. ios01231
Learning to Make Waves. ©200
0 Bill H Ritchie, Jr.
Art Professor for Higher:
Printmaking On A DVD – Part I
Potential text for a letter to introduce college
faculty to a service or product the author is planning for release in May, 2001
under the Living Prints label. It is a combination calendar and entertainment
resource springing out of so-called edutainment. 840
Words. 2
Pages. ios01207
Art Professor for Higher. ©2000 Bill H Ritchie, Jr.
Dusty and Trixie on Holiday in Y2K:
A short story for a Greeting Card
Bill
and Lynda Ritchie have a secret. Each Christmas, they pretend to go back in time
one hundred years, and come up with an imaginary setting for their characters,
Dusty and Trixie. This season they are living in Seattle, house-sitting, in the
year 1900.
904
Words. 2
Pages. ios01121
Dusty and Trixie 2000. ©2000 Bill H Ritchie, Jr.
Dusty and Trixie:
1899
Dusty recalls when he first began to notice Trixie’s
memory loss. He knows it is the Evil Prince—and that insidious plot to destroy
Earth’s life sustainability—are the cause. Dusty has a photograph from the
Winter of ’99 at the Toxi City Saloon and Hotel. 736
Words. 2
Pages. ios01121
Dusty and Trixie 1899. ©2000 Bill H Ritchie, Jr.
Revisiting Stamp World:
Stamps and Stories and C. T. Chew
The author is a stamp artist, and discovered the stamp
was also a subject dwelled on in a book about (and by) Charles Johnson—whose
portrait is on a stamp. The words of its editor, Rudolph Byrd, were so
appropriate that Bill appropriated and adopted them. 1569
Words. 3
Pages. ios01103
Revisiting the Stamp World of Chew. ©2000 Bill H Ritchie, Jr.
What are you here for?
Four jailbirds tell their stories
In the personae of four imagined prisoners, the author
portrays the four people he is thinking that play the leaders in the next phases
of Emeralda Works’ testing: As a drunken jazz musician, a cook, an
artist and a teacher sharing their sad tale of woes. 2639 Words. 5 Pages. ios00801
What Are You Here For Four Jailbirds. ©2000 Bill H. Ritchie, Jr.
What Am I Good At?
Questions for My Art Patrons and Answers I Expect to Get
Raising capital for a new venture, the artist/author
must face a test to see if he has what it takes to be a leader in the
development of a business that sells specialized artists’ tools. Before he can
commit himself, he tests his ability to stay on task. 1231 Words. 2 Pages. IOS00707.
©2000 Bill H. Ritchie, Jr.
How myartpatron.com got its start:
Birth of a dotcom arts business
Developing a new branch of Emeralda Works requires
exposing the basic idea. The creation of a so-called dotcom business is
high-sounding and mysterious. This essay will explain there is no mystery but an
ongoing tradition between artists and arts patrons. 1110
Words. 3
Pages. IOS00629.
©2000 Bill H Ritchie, Jr.
Women Who Fell to Earth:
An Artist’s Story
Writing to the music of Mark Leonard’s “Sheer Horizon”, the Emeralda
Inventor tries his hand at story telling to establish the background tale for
his role playing game. Good games have stories to tell, and his is about four
aliens from the Flower Planet. 2573 Words. 6 Pages. IOS00607.
©2000 Bill H. Ritchie, Jr
Mr. Gates Meets Dr. Osler:
A Quick Look At What Might Have Happened a Hundred Years Ago
The author must have been daydreaming when he wrote it,
but it is based on a sketchy outline about what might actually have happened
between Andrew Carnegie and Dr. William Osler a hundred years ago. It’s tongue
in cheek humor by one who’s on the pension. 794
Words. 2
Pages. IOS00601.
©2000 Bill H Ritchie, Jr.
Happy Birthday, Mr. Gates:
Nerds in the Archives
No sooner had the smoke from the birthday candles
cleared when a boy appeared and without apology said, “Mr. Gates, I wish
you’d come and see something.” The birthday man looked around and smiled
wanly, “Work calls . . ..” Thus begins a story installment. 1152
Words. 2
Pages. IOS00504
Happy Birthday Mr Gates. ©2000 Bill H Ritchie, Jr.
Calendars—Virtuous or virtual?
The Ghost and his Bride
Based on the popular motion picture, Ghost, and
an obscure letter from a dead dentist to his wife, the author compares himself
to the living dead in this story about the artist continuing to live in an
after-life before life’s end. He uses new creativity. 604
Words. 1
Pages. IOS00430
Calendars Virtuous or Virtual. ©2000 Bill H Ritchie, Jr.
Register now for
the Gates Prize:
You may already be a winner!
The lifetime of Elmer Gates is testimony to the importance of people
being creative, inventive, discovering and imaginative. The Gates Prize, awarded
in his name to people who use contemporaneous technologies concurrently solving
world problems is coming. (fiction) 243
Words. 1
Paragraph. IOS00427
Register Now for the Gates Prize. ©2000 Bill H Ritchie, Jr.
Geek Joke:
Itinerate Professors are a laughing lot
He’s trying out on-line auctions, thinking of
ways to liquidate his life’s work as an academic, maybe move on to other
fields. He’s caught by surprise when he gets a response about a houseful of
theses and realizes it’s only a typo. But it made him think. 806
Words. 2
Pages. IOS00426
Geek Joke. ©2000 Bill H Ritchie, Jr.
MyProfessor.org:
What is it?
The professor died. Long live MyProfessor.org! In his
mission to teach and learn, research and develop by practice and production,
this ITinerate Professor launches a new course—the realization of the concept
that failed under the third university system. 466
Words. 1
Page. IOS00420
Myprofessor.org What is it. ©2000 Bill H Ritchie, Jr.
Up in Smoke:
In Memory of Paul
A tiny flame licked the trailing edge of a wing. Who
held the match also held a beer. I remember how she held that matchstick. It was
poised delicately between her long index finger and thumb, and a diamond on the
widowed finger, glinted in the firelight. 538
Words. 1
Pages. IOS00414
Up in Smoke In Memory of Paul. ©2000 Bill H Ritchie, Jr.
Playing Proximates:
Rules of the Game
Rule Number One is Do Not Procrastinate. Rule Number
Two is Read Rule Number One. The Emeralda inventor seizes a day, as it is said,
and the night, and casts his bid on the name of the game that will bring about
another man’s fame. A happy ending welcome. (Incomplete
essay) 251
Words. 1
Page. IOS00411
Playing Proximates-Rules of the Game. ©2000 Bill H Ritchie, Jr.
Everyone
laughed when I sat down to write:
Rear views are always funny
Want
to know what the Emeralda Ball of 2022 would yield? A little rubbing and
polishing, and here it is! In a room on the SSUS, the classmates are
reminiscing—their 10th reunion. They recall when ProxiMates
was new, a time when no one heard of Gary Tripp! 485
Words. 3
Pages. IOS00403
Everyone Laughed When I Sat Down to Write. ©2000 Bill H Ritchie, Jr.
Interview:
Bill H. Ritchie, Jr, founder of myartpatron.com
An imaginary interview with himself (a favorite method
of self-talking) helps his understanding of the branch of Emeralda Works that
focuses on new ways to communicate with the art patrons. He considers it to be
central and important in his artistic work. 1158
Words. 2
Pages. IOS00401
Interview with Founder of Myartpatron.com. ©2000 Bill H Ritchie, Jr.
Explaining Emeralda:
The Master Speaks to Beginners
At
the threshold of a new experience as role-playing a day in the life of the
Emeralda Master, he tells the ongoing, inner dialog as a way of explaining
Emeralda to ghosts in the new machine. In pauses between virtue and reality, he
adds more definitions. 1608
Words. 3
Pages. IOS00331
Explaining Emeralda-The Master Speaks.
©2000 Bill H Ritchie, Jr.
Ticket to Ride:
Two Generations Going Nowhere
The ITinerate professor makes outreach efforts to
contact the people with whom he went to school. Few show interest in what he is
interested in—higher education on line, using the Internet to continue art
education and the careers they once dreamed about. 507
Words. 1
Page. IOS00323
Ticket to Ride-Two Generations Going Nowhere. ©2000 Bill H Ritchie, Jr.
Back to the Cascades:
Springtime, 2000
Launch your own school and begin with the class of
2002. Prove you can teach online. Make partners. Let Emeralda Works be the
software tester and a Web company. The secret to success is you know how to
train sovereign individuals global quality standards. 636
Words. 2
Pages. IOS00321
Back to the Cascades-Springtime 2000. ©2000 Bill H Ritchie, Jr.
Problems and Solutions:
The Elmer Gates Prize for Online Art Ed
The problems that stand in the pathway the middle-aged
and older people as they plan to fulfill their artistic, crafts person and
designer visions are solved partly by solutions on the Internet. Specifying
solutions is the job of the Emeralda inventor, and qualifies him for the Gates
Prize. 1254
Words. 2
Pages. IOS00319
Problems and Solutions-Elmer Gates Prize. ©2000 Bill H Ritchie, Jr.
So you want to be a sculptor in 2022:
A letter to Old George
An ITinerate professor’s letter to a prospective
student as a dialog that he sees could happen over the Internet in a few years.
It is a glimpse of an arts-based strategy intended as the Emeralda Inventor’s
proposal for an online K-K education curriculum. (Concept
for an essay) 439
Words. 2
Pages. IOS00314
So You Want to Be A Sculptor in 2022. ©2000 Bill H Ritchie, Jr.
The Fastest Faux
Painter: Taking care of business
An exercise in fast thinking for the fast artist, and,
self-talking, he addresses himself to business planning. It’s one he can share
with another artist who says she wants to go back to the arts after a long
absence from it. It’s a brainstorming session. 647
Words. 2
Pages. ios00309
Fast Faux Painter. ©2000 Bill H Ritchie, Jr.
Seven Hundred Words of Wisdom:
The Prisoner Interrogated
A fantasy narrative or make-believe interrogation of
the Inventor in his Emeralda Cell by a mysterious examiner who wants to know his
plan for saving the Earth. The author is an artist with a vision that he follows
in his practice of a game only he knows. 855 Words. 3871 Characters. 2 Pages. ios00308
Seven Hundred Years of Wisdom. ©2000 Bill H. Ritchie, Jr.
My Dinner with Jose:
An Artist’s Journal Entry
Short fictional journal entry from the life of an
artist who is in an online course in business communications. She provides a
vignette to demonstrate her ability to play Emeralda, the game that all the
student/providers are required to use in the course. 647
Words. 2
Pages. ios00301
My Dinner with Jose-Tutorial Essay. ©2000 Bill H Ritchie, Jr.
The Last Artist Left:
Please Turn Off the Lights
Role-playing as a
student/provider in Art of Selling Art2 Online, a sales woman makes her journal
entry on a trip to a northwest US city, Yakima, which she discovers has an
amazing billboard. This suggests to her that Yakima might have a bad arts
climate. 450 Words. 2127 Characters. 1 Pages. ios00229
Will the Last Artist Please Turn off the Lights. ©2000 Bill H. Ritchie,
Jr.
Teaspoons and Tubfuls:
Data data doo doo
Experiments in Art and Technology were BIG in the 70s.
A veteran from those salad days reflects on his story as his path intersected
those of art students of that era. He describes one who maintained his course,
but not by experiments with new technology. 2109
Words. 2
Pages. ios00222
Teaspoons and Tubfulls. ©2000 Bill H Ritchie, Jr.
For full text uploads and information about custom services, email ritchie@seanet.com.
Emeralda, So Easy to Look at:
(So hard to define)
A 20th Century poem is revisited on the last day of 2nd
Millennium. The imagery in the poem gives the Emeralda Inventor a model and he
attempts once again to describe his fantasyland, Emeralda Region, the jewel in
the crown of his Perfect Studios Trilogy. 1269
Words. 4
Pages.
OS991231.
Copyright 1999 Bill H. Ritchie, Jr. (Full
text)
Departures from
O’Studios:
Looking for the Pacific Digital Fine Arts Festival
Summer time in the Puget Sound--and in many
states and countries around the world—it’s time for arts festivals, crafts
fairs and design displays. Most people in today's cultural centers enjoy them.
But, the rest of the year, people can’t attend—until now. 1076
Words. 2
Pages. os990705
Departure from OStudios-Looking for PDFAF. ©1999 Bill H Ritchie, Jr.
Books and Poetry:
Protecting the Gifts of Life
Four gifts of life--love, control, esteem and life itself--are protected from fear of losses by book, poetry and art. Dr. Viscott's speaking and books explain the bases for the rules of Emeralda, the Game for the Gifts of Life in this account of the game. 1594 Words. 3 Pages. Os990704 ©1999 Bill H. Ritchie, Jr.
The fundamental conundrum of HSIC:
Least to own
To specify the action he wants his co-operative associates to take in his behalf, the inventor of Emeralda compares the background of his game to an artwork by the Dutch artist Mauritz Escher. "Drawing Hands" is a paradoxical work, rich with associations. 1023 Words. 2 Pages. Os990703 ©1999 Bill H. Ritchie, Jr.
A Night at First Thursday:
My opening at Sam's
He was an artist as he started careerism and, when he is bored, looking back at Perfect Information, the Inventor of Emeralda has a rich history in his design and craft of printmaking. An art opening is a perfect example of the entertainment at O'Studios. 611 Words. 2 Pages. Os990702 ©1999 Bill H. Ritchie, Jr.
Look Back and Wonder:
Where did we go wrong?
Owning an invention is like owning a huge lake--hard to control, hard to get your arms around. Like the elephant in the fable of the blind men, identifying it is part of the difficulty. The Inventor of Emeralda compares it to flying with a lost navigator. 638 Words. 1 Page. Os990701 ©1999 Bill H. Ritchie, Jr.
Flight to O'Studios:
A side trip survey
An imaginary flight over the Great Lake of Emeralda region serves to orient Emeralda's inventor to his next days of Resident Stay. Flying back over the island he just left he compares it to looking back over his personal history of prints and printmaking.
764 Words. 2 Pages. Os990630 ©1999 Bill H. Ritchie, Jr.
User's Groups:
WIFM?
User's Groups are like bridges over the chasm that separates IT industry's producers from consumers during their first generation. In it's next generation, communication technology will likely re-live this bridge building, and re-frame the question, WIFM? 585 Words. 1 Page. Os990506 ©1999 Bill H. Ritchie, Jr.
The Multifaceted Auxiliary:
New opportunities for knowledge workers
The Relationship and Experience Information Principle, or REIP, is the core of a new professional category called the
MFA. The author is inspired by a guest editorial written by a dentist. As he role-plays as dental assistant, he opens gates to new ideas. 727 Words. 1 Page. Os990503 ©1999 Bill H. Ritchie, Jr. Full text.
When Professor Bloom Plays Emeralda:
Great Closings and Great Openings
Creating a new curriculum for on-line educational experience and relationships for knowledge workers requires research and what is called perfect information. In game theory, this means looking to the past for what is said happened and can not be changed. 1271 Words. 2 Pages. Os990501 ©1999 Bill H. Ritchie, Jr.
What's Your Problem?
Antidote for a sick country
This dialog is for a skit to illustrate how Emeralda might begin by preparing a funding plan to restore the SS United States by year 2022. EarthSafe 2022 is the author/inventor's game plan for his DVD-based on-line cooperative game for the gifts of lives. 467 Words. 1 Page. Os990306 ©1999 Bill H. Ritchie, Jr.
(Note: this article available pending further research)
Roots of DISCO-OP:
A Story of and for Friends
The author paints in the background of DISCO-OP--also known as Dentalisco--and then develops a picture that shows how a cooperative approach came to be the core value upon which DISCO-OP is based. He tells how co-operation is the keyword to his successes. 2275 Words. 3 Pages. OS990305 ©1999 Bill H. Ritchie, Jr.
Will this be on the final?
Day one in the beginning course in Practice Management
The nightmare of finding yourself in class at finals testing time, and realizing it's your first day, may come true for the professor, too. From his 30-year old vision of a classroom of the future, the author describes a scene as if he sees it in a movie. 2050 Words. 3 Pages. OS990304 ©1999 Bill H. Ritchie, Jr.
Multi Asking and multi answering:
Conversing and scanning with the MFA
A
fictional vignette by the creator of Emeralda and its islands, this one drawn
from his role-playing in real life as a dental assistant’s assistant or
Multi-faceted Auxiliary. It’s set on the fantasy island of O’Studios at
lunch, and fun and games reign.
841
Words. 3920
Characters. 3
Pages. OS990303
Multi Asking and Multi Answering-Conversing and.... ©1999 Bill H
Ritchie, Jr.
Critical
Listening:
Marketing creativity
The
author was reading a memory expert’s advice on improving memory, and listening
to the audio tapes that coached him through the expert’s lessons. To make the
learning more interesting to himself, he writes a narrative and applies it to
his own history.
979
Words. 4626
Characters. 2
Pages. OS990107
Critical Listening-Marketing creativity. ©1999 Bill H Ritchie,
Jr.
Epiphany
Economics:
Your mortgage or your life
As if he’s in the audience listening and
watching a guest speaker (which is actually himself in role-play), the author
relates how Epiphany is connected in his thinking to the mortgaging of
your future and the connections to a general theory of economics.
1063
Words. 5227
Characters. 2
Pages. OS990106
Epiphany Economics-Your mortgage or your life. ©2002 Bill H Ritchie, Jr.
If Not for DVD It Does Not Exist:
A flash of insight by an early adopter
A
cryptic note foretelling the end of the trail for desktop computers and CD/ROMs
that were of concern in the past of this artist/author’s years. Now he says
DVD is the end-all and be-all toward which his investments must be directed;
nothing else counts.
321
Words. 1572
Characters. 1
Pages. OS990105
If Not for DVD It Does Not Count-A flash of insight.... ©1999 Bill H
Ritchie, Jr.
Artists
Self- Esteem and Labor:
Wisdom of investing in ability to labor
Self-esteem is not dependent on the physical
products of work in studios. They will change because we change from minute to
minute, bound to time and time changes everything. Artist's esteem is not
dependent on the physical products of labor, but utility.
682
Words. 3406
Characters. 2
Pages. OS990104
Artists Self-Esteem and Labor-Wisdom of investing.... ©1999 Bill H
Ritchie, Jr.
Dream
Time at O’Studios:
Sharing a vivid memory
In
Emeralda Region, the isle of the domains-of-expertise in hospitality includes
storytelling and sharing of narratives in dreams, visions, flashes of insight
and other entertaining and inspiring verbiage, pictures and performances.
Following is a sample.
845
Words. 3912
Characters. 2
Pages. OS990103
Dream Time at O'Studios-Sharing a vivid.... ©1999 Bill H Ritchie, Jr.
Speaking
of Bad Days:
A diary entry of an Apprentice User
In his diary of real-life and fantasy the
Apprentice relates a remark about an impending doom. “Baby Boomers--numbering
about 76 million souls of every race, credo and economic standing--have enough
monetary wealth to destroy every living thing on Earth.”
375
Words. 1879
Characters. 1
Pages. OS990102
Speaking of Bad Days--A diary entry.... ©1999 Bill H Ritchie, Jr.
Wealth
in Emeralda E-mail:
Watch those eggs
The Emeralda
Inventor sees his daily e-mail as a special resource. He associates e-mail with
wealth of mental and spiritual readiness to make wise choices. Watch the
moments, as watching those moments is essential to human structural intellectual
capital.
1800
Words. 8666
Characters. 3
Pages. OS981203
©1998 Bill H.
Ritchie, Jr.
The
Basics:
Introduction to Emeralda at O'Studios
Short-term goals
are like ripples on the surface of water. Small regular intervals, they ride on
the larger waves of long-term goals. Together they form a concert, creating a
rhythm all their own. Its inventor thinks of Emeralda in terms of musical forms.
Statistics:
1592
Words. 7247
Characters. 3
Pages. OS981123
©1998 Bill H.
Ritchie, Jr.
Positively Curious
About an Old Artist's Video:
Why do I Have
These Doubts?
The author reflected on a meeting he ducked out
of that was partly to honor a 92-years old artist who enlisted him to help her
distribute her videotape she made at 80. It was remarkable at the time, but now
video is commonplace. How quickly people forget.
1092
Words. 2
Pages. OS981024.
©1998 Bill H Ritchie, Jr.
Q&A from O'Studios Agents:
Emeralda Inventor Interviews
The
Emeralda Inventor is visited by O'Studios Agents and they ask him questions
about how Emeralda works, how he--the inventor--reconciles several dilemmas and
paradoxes that seem to rise up out of his game theory--the theory of cooperation
among players.
8722
Words. 40262
Characters. 13
Pages. OS981014
©1998 Bill
H. Ritchie, Jr.
Focus:
Moving from focused individual to focus group
A cybernetic game starts with invention and then development-usually in that order. Between these stages is the focus group, which begins with a focused individual (the inventor) and continues to the focus group. This essay includes a sample E-mail Story. 1395 Words. 2 Pages. OS981004 ©1998 Bill H. Ritchie, Jr.
Media family tree:
Systems approach to Emeralda
Part XIII of Emeralda for Dummies. Drawing on a comparison with genealogy, the Emeralda newbie asks the question, "How do players get paid?" by looking at nature through the lens of the systems approach. Payment may come in forms of intellectual capital. 2322 Words. 3 Pages. OS980924 ©1998 Bill H. Ritchie, Jr.
Rewriting history:
The SS United States, from America with Love
The male storyteller entertains himself every day with photograph that he takes of his daily routine. The snapshots it seem to him were his experiences in other times and places. This is the vision of th SS United States' conception and its restoration. 1045 Words. 2 Pages. OS980914 ©1998 Bill H. Ritchie, Jr.
That old hyperlink feeling:
Tracing a path back in time
Concurrently writing and inventing, the creator of Emeralda follows a thread so he can trace his own moves from his Score sheet model to the functions that each Cell may perform. In his imagination, an inspector questions him, police interrogation-style. 1641 Words. 2 Pages. OS980904 ©1998 Bill H. Ritchie, Jr.
So you want to play Emeralda?
Filling in your form
To fill out an application form to play Emeralda before the game is invented is premature, but during the inventing or testing of the game it's and exercise that can serve different purposes, giving valuable feedback to guide design by the user developer. 639 Words. 2 Pages. OS980825 ©1998 Bill H. Ritchie, Jr.
What that professor said was boring:
Launching a new phase of Emeralda
At breakfast at O'Studios, a cynical visitor records his thoughts as he is introduced to the concept development history of Emeralda. he is surprised to be (in a surreptitious incident) reading her story at the same time he is experiencing the next steps. 1476 Words. 5 Pages. OS980815 ©1998 Bill H. Ritchie, Jr.
Automata
in Emeralda Region:
Demonstration in dumping the B.O.S.S. avatar
In
her book Wellsprings of Knowledge, Dorothy Lambert-Barton recommends four
automata, or avatars, to populate certain cells of Emeralda. Their wake-up call
comes at the juncture of the river and lake in the author’s visually-inspired
design of his games.
1104
Words. 5532
Characters. 2
Pages. OS980805
Automata in Emeralda Region-Demonstration in dumping the BOSS.... ©1998
Bill H Ritchie, Jr.
The
First Try of Printmaking On-line:
An evening to remember at Daniel Smith Inc.
The writer looks back at a two-hour event he
planned and produced at Daniel Smith Inc.-a Seattle art supply store-in which he
inked, wiped, and printed an intaglio and chine-colle print, converted it to a
digital file and got
it to his World Wide Website.
374
Words. 1866
Characters. 1
Pages. OS980726
The First Trial of Printmaking On-line-An evening to remember.... ©1998
Bill H Ritchie, Jr.
Outside
the Box:
Demonstration for squares, cells and handmade graphics
In
the science of cybernetics, from which the game of Emeralda evolves, there is a
clue as to what it means to play "outside the box writes the game’s
inventor, and here he describes a connection to Descartes, cartography and the
prints of Mauritz Escher.
1413
Words. 6693
Characters. 2
Pages. OS980716
Outside the Box-Demonstration for squares.... ©1998 Bill H Ritchie, Jr.
How
cells blend in Emeralda:
Bed-and-Breakfast
Games for the Gifts of Life
The
inventor of Emeralda uses an example a listserve member (Baren-list) posted as
a comment about staying in a B&B while traveling. The author, once an avid
traveler who now prefers virtual travel, presents his thoughts based on memories
and experiences.
1253
Words. 6025
Characters. 2
Pages. OS980706
How Cells Blend in Emeralda-Bed-and-breakfast.... ©1998 Bill H Ritchie,
Jr.
Which
Robin?
The professor’s search among former students
Visualizing
is thought to be the strong part of creative, inventive, discovering and
imaginative people's qualities, writes the author while launching his essay on
triple entry bookkeeping, illustrating the complicated moves he uses in Emeralda
game play. 1664
Words. 7777
Characters. 3
Pages. OS980626
Which Robin-The professors search among former students. ©1998 Bill H
Ritchie, Jr.
Four
Aboard A Watercraft:
Searching for peace, safety and joy on Earth
The
author met three comrades on a watercraft to consider strategic alliances to
benefit organizations with common visions of peace, safety and joy on earth. He
engraved their meeting date of on a blue water bottle—a letter of intent, a
noteworthy effort.
781
Words. 4036
Characters. 2
Pages. OS980616
Four Aboard A Watercraft-Searching for peace. ©1998
Bill H Ritchie, Jr.
Free-style
Writing for
Emeralda
Dummies:
Demonstration 3 at Emeralda Works
Free
verse is the style here as the Inventor of Emeralda writes down what he’s
thinking while role-playing for the Emeralda Interview tapes he’ll be making
in a few months. This essay is a document made on the fly while the author works
on his puzzlement.
1389
Words. 6435
Characters. 3
Pages. OS980507
Free-style Writing for Emeralda Dummies. ©1998 Bill H Ritchie, Jr.
Explaining Emeralda:
The Master Speaks to Beginners
On the threshold of another new experience in a day in the life of the Emeralda Master poses the ongoing, inner dialog on explaining Emeralda to his ghosts in the new machine. Pausing between virtue and reality, he adds more definitions. 1039 Words. 2 Pages. OS980407 ©1998 Bill H. Ritchie, Jr.
Installment
For Her story:
How the Titanic and the SS US crossed in the night
The
creator of Emeralda: Games for the Gifts of Life, writes periodically in a story
that is the background for the games. Every big game has a background legend or
fantasy story. These are passages from it, set in Scotland at the beginning of
the 20th C.
658
Words. 2
Pages.
OS980318.
©1998 Bill H Ritchie, Jr.
O'Studios
Vision:
Getting to the Destination state
Third day of a User
Apprentice' Residence Stay at O'Studios and a language lesson, based on the
pronunciation of the name of an obscure printmaking tool. She is part of a
vision in the eye of the Emeralda Master who shares his story on the World Wide
Web.
697
Words. 3263
Characters. 2
Pages. OS980308
©1998 Bill H.
Ritchie, Jr.
Emeralda Daydreamer:
An Essay for Ellie
His friend, Eleanor Mathews, is on his mind as the author tries to communicate his invention, Emeralda. He pictures a print making studio and animates it with imaginary people with links to dentistry, computers, travel and investing. 2010 Words. 3 Pages. OS980226. ©1998 Bill H. Ritchie, Jr.
How
do you play today?
Lost in the woods of O'Studios' Isle
A series of
accounts for routine activities yields essays that resemble demonstrations by
the Emeralda Inventor and Master at Play. In this account he begins with
questions about the Cells in which he finds himself. In this instance, it is a
virtual wood.
1184
Words. 5192
Characters. 2
Pages. OS980216
©1998 Bill H.
Ritchie, Jr.
Smooth
Moves in the Heart and Mind of the Artist's New Machine:
Magister Emeralda's demonstration
A User Apprentice
describes his final, sixth day at O'Studio's Residence Stay, when the Magister
Emeralda appears and shows how smoothly he moves from one cell in the Vade Mecum
to another. This demonstration previews what he must learn in the year ahead.
506
Words. 2397
Characters. 1
Page. OS980107
©1998 Bill H.
Ritchie, Jr.
Flying over O'Studios:
A Dreamer's Day
The author shares his first view of O'Studios Isle, the Domain-of-Expertise for outreach and community relations for artists, crafts people and designers. Flying high above the isle, he sees its shape for the first time, but he's confused by an old dream. 659 Words. 1 Page. OS980106 ©1998 Bill H. Ritchie, Jr.
Explaining Emeralda:
Stranded on a Desert Isle
The inventor of Emeralda--Game for the Gifts of Life, thinks about himself in comparison to someone who has been stranded for 15 years and suddenly faces rescue. 1782 Words. 8479 Characters. 3 Pages. OS980105. ©1998 Bill H. Ritchie Jr.
The
festivals at Emeralda:
Glass Bead Game Reborn
The inventor reflects on the development of the
Festivals that take place that give masters an opportunity to demonstrate their
strategies without seeming to be ingratiatory. 812
Words. 3999
Characters. 2 Pages.
OS980104
©1998 Bill H. Ritchie, Jr.
Legacy
Transfer:
High cost of living legends
The ways costs enter into the transfer of
information are like engineering and economics welded into a basic theory for a
new kind of investment. The author wants to invest in human structural
intellect, one’s ability to capitalize labor over a long term.
731
Words. 2
Pages. OS980103.
©1998 Bill H Ritchie, Jr.
Economics of Product Development by Apprentice Users:
First-day Notes of a Visitor to Open Studios and Hospitality
The Inventor-User is at the first day's lecture on the Island where entertainment and hospitality are supposed to be the reigning principles, but instead hears a management science specialist addressing the issues of the high cost of information transfer. 1099 Words. 2 Pages. OS980102 ©1998 Bill H. Ritchie, Jr.
Grandfather
clock:
Poem of a prisoner
The author, who works alone with only the company
of a mantle clock, is carried away for a moment by self-pity. 301
Words. 1414
Characters. 1
Page. OS971107.
©
1997 Bill H. Ritchie, Jr.
Stamp
Evaluation:
The Inventor’s Dissertation
The Stamp Game is a subdivision of Emeralda. This
is a unique game. Because it is a subdivision of Emeralda, it is necessary to
keep it in the context of the game itself. That means it has to be evaluated.
Evaluation is the third step in six. 1567 Words. 7154 Characters. 3 Pages. OS971103 ©1997 Bill H.
Ritchie Jr.
Interview with the
inventor:
Emeralda's Bill Ritchie
Fictional
interview with the inventor of Emeralda: The Game For Life as the cybernetic
artist/entrepreneur searches for ways to figure out what he is doing while he is
doing it. 786
Words. 3582
Characters. 2
Pages. OS971014. ©1997 Bill H. Ritchie, Jr.
An art show is born:
Surprise outcome of economic modeling
Events
from 1970 through the mid-nineties led to the creation of the Pacific Digital
Fine Arts Festival. While the show seems simple on the surface, its roots go
deep into a concept of creating a new economic model for cyber artists.
Selection from the author's forthcoming publication, "Reinventing Arts
Studios." 1330
Words. 6731
Characters. 2
Pages. OS970914 ©1997 Bill H. Ritchie, Jr.
Emeralda’s
name and symbol:
History and evolution
Considering
that a trademark registration of the name “Emeralda” is forthcoming, a
review of the origins of the name and its logo is in order. 981
Words. 4298
Characters. 3
Pages. OS970419.
© 1997 Bill H. Ritchie, Jr.
In a printmaker’s house:
An artist copy-wrights a writer’s words
An imaginary visit to the house of a printmaker in the cybernetic age takes the form of a dialogue with author Robert Grudin (On Dialogue: An Essay in Free Thought, Book: A Novel) who, a decade before, used a similar computer-aided, creative approach as a method to plumb the richness of his, the writer’s, art. Printmaking involves creating matrices and these resonate with potential for inner voices and virtual landscapes full of artifacts for the artist’s imagination to enjoy. 1455 Words. 3 Pages. OS970408 ©1997 Bill H. Ritchie, Jr.
Beautiful horses:
Parable of the Gates Prize
Keeping beauty in the gates of wisdom is like capturing wild horses in this parable by Bill Ritchie, whose Japanese-given name means “Keeper of beauty in gates” or, “Biru Richi”. 435 Words. 1
Page. OS970320 ©1997 Bill H. Ritchie, Jr.
Dialing
the Dead:
Postscript to the underground
Random
sampling of names from out of the past sometimes has a way of showing how fast
things change, and in the passage of an entire year, unfinished plans seem to
indicate a deadening effect has taken hold of some people. 1112
Words. 5092
Characters. 2
Pages. OS970319 ©1997 Bill H. Ritchie, Jr.
Let the games begin:
Planting the seeds of cooperation
Game theory and economic modeling may be the best combination for educational uses of information and telecommunications technologies. These words may be dry, but like dry seeds planted in a rich culture of human interaction, games, play and story-telling, they may develop and blossom in a wonderful, fruitful jungle of opportunity. 2580 Words. 4 Pages. OS970309 ©1997 Bill H. Ritchie, Jr.
Is there a Martha among us?
Craft and ability in the cybernetic age
The
well-known corporate craft queen is compared to Wiener, Rosenblueth and Thomas
Jefferson because her helpful hints can be adopted to solving big-picture
problems. It may appear simple, but it is not easy. 1701
Words. 8324
Characters. 3
Pages. OS970217 ©1997 Bill H. Ritchie, Jr.
How to butter your bread on both sides:
Churning your own HSIC portfolio
An old trick by unscrupulous stock brokers is to churn the portfolios of unwary clients, skimming the commission on transactions that, in fact, are unnecessary. Churning your own portfolio might make sense even if you don’t get paid for it. 1522 Words. 3 Pages. OS970128 ©1997 Bill H. Ritchie, Jr.
Another perfect day:
Scene at Open Studios & Hospitality
A Gruddite Apprentice-User (coming from MacRitchie’s Fast Art) expands his mentor’s directive, writing about a perfect day. It’s almost time for exercise, but there’s always time at O’Studios to do what one has to do to protect one’s most valuable assets. 640 Words. 2 Pages. OS961001 ©1996 Bill H. Ritchie, Jr.
Virtual versus vicious games:
Paths toward Emeralda
Perhaps
The Wizard of Oz is one of America’s greatest stories ever told, and it is
based on fear of the unknown and a Yellow Brick Road. The pathways to Emeralda
is based on faith in the unknown and intuition. 647
Words. 1
Page. OS960813 ©1996 Bill H. Ritchie, Jr.
Roots of Emeralda:
Search for life
Games fascinate the artist who uses electronic tools in his art and craft, but why? When a telecommunications company makes a deal with a game company, many possibilities are raised and point to a famous scheme called “The Glass Bead Game.” 2656 Words. 5 Pages. OS960809 ©1996 Bill H. Ritchie, Jr.
Alive and well among the metaphors:
Life in the tall forest
Where I live there once stood fir and cedar trees that were
so tall that no one had ever been able to climb to their tops.
Living among such giants made people think big. The trees are
gone, but their spirit remains, and that is why I think big. 1233
Words. 2 Pages. OS960804 ©1996 Bill H. Ritchie, Jr.
Flight of the 888:
A fanciful approach to quality teamwork
Last in this year's four-part of a story created on-line for people interested in arts, business, and communications technology education by a visionary intent on chartering a US Tech Corps chapter in Washington state. 735 Words. 2 Pages. OS960523. ©Bil H. Ritchie, Jr.
Flight of the 888:
Carla, the virtual flight hostess
A telecommunications pioneer suggested the need for a partnership for an upocoming conference and discussion. Her invitation inspired the story, “Muralism in the Age of Digital Communications.” 1005 Words. 2 Pages. OS960518. ©1996 Bill H. Ritchie., Jr.
Flight of the 888:
Muralism in the age of digitial communication
The outcome of this parable determine what, if any, is the common goal US West and AT&T Pioneers and Tech Corps Washington, as proposed by the first author, who filed an intent to charter Tech Corps in Washington state. 893 Words. 2 Pages. OS960517. ©1996 Bill H. Ritchie, Jr.
Flight of the 888:
A tech-corps dreamer's sketchbook
Created to encourage communications among people interested in arts, business, and communications technology education. The image of the airplane was contributed by Jerry Ritchie, and the mountains and sea of edutainment were added by the author. 644 Words. 2 Pages. OS960515 ©1996 Bill H. Ritchie, Jr.
Ritchie and the Witch:
Little Mind Workshop Book
Four elements are joined in an entertaining story about a witch, a cat and a Master of Digital Arts, a story about how Dreams Work to produce a Mind-Blending of Napoleon Hill’s “Think and grow rich” and Kevin Trudeau’s “Megamemory.” 828 Words. 2 Pages. OS960404
©1996 Bill H. Ritchie, Jr.
Visit to Open Studios and Hospitality:
Cybernetic Isle with heart among Domains of Expertise
The fourth stop on a ten-day tour of the Domain of Expertise, a fictional lake where arts, technology and business are mingled in the atmosphere of a future search. Excerpt from Reinvening Arts Studios Workbook. 1883 Words. 3 Pages. OS960316. ©1996 Bill H. Ritchie, Jr.
Tech Corps Emeralda:
Land of visionaries
You cannot have a Tech Corps chapter in Washington without
approval from the national office in Washington DC, but can you
have a virtual getaway by visioning one in an imaginary, sim
state--like in my beautiful, imaginary country, "Emeralda"?
3148 Words. 4 Pages. OS951218. ©1995 Bill H. Ritchie, Jr.
A gift to LMASOCACAD
An open letter by Mark Leonard who, with his wife and co-worker
Izumi Kurioiwa, donated a 1983 video camera and recorder that
Bill Ritchie used to make his Travel Tapes. Mark describes how
the system helped Kuroiwa-Leonard Media Arts get started.
Living Prints Travels World Class:
Reinventing Free Fine Art Printmaking
An "ITinerate Professor" sets course for a new way
of looking at travel and study of fine art printmaking. 935 Words.
2 Pages. OS950826. ©1995 Bill H. Ritchie, Jr.
Interview with the umpire:
Having a talk with ourselves
A fantasy interview written from both sides of his brain,
the "umpire" explains how he got his name and describes
why he chooses to do this non-artistic work. 2691 Words. 6 Pages.
OS950408. ©1995 Bill H. Ritchie, Jr
A Cybernetic Front-page Article:
A thread from Liner Notes
The author was to be a presenter at a meeting of Northwest
Cyberartists. He was asked to provide a front-page article for
their newsletter. From a previous issue of the newsletter, he
resumes an inner dialog he left from November of the year before.
943 Words. 2 Pages. OS950128. ©1994 Bill H. Ritchie, Jr
Proposal for W.R.I.T.E.:
Four dimensions of a story
Four dimensions face the Canada's W.R.I.T.E in this paper:
The author as born-again art teacher, as an early-adopter of media
arts, as self-appointed founder of a new museum school, and as
a channel for a 30,000 year-old alien named Media. 716 Words.
2 Pages. OS950124. ©1995 Bill H. Ritchie, Jr
An artist's hyperbook show:
The ToolBook Example
After four years of casual writing, electronic painting, sketching
and testing, the author imagines what it would be like to share
a tour of his hyperbook. (Hand-written original) 1000 Words. 4
Pages. OS941230. ©1994 Bill H. Ritchie, Jr
Peabody Sand & Gravel:
A painting story
Is it different to paint in the open air as compared to using
computer graphics and paint programs? Definitely, yes. The outcome
may be trivialized, though. The experience, to the creative person,
is all that really counts. (hand-written original) 1200 Words.
3 Pages. OS941222. ©1994 Bill H. Ritchie, Jr.
Interview A PATC student:
The boredom of practice
Formatting an expert's unpublished essays is boring in this
fantasy interview. The students at Pacific Arts and Technology
College work for a small salary and dream of better methods. 1892
Words. 8682
Characters. 5
Pages. os941210
Interview A PATCWA Student. ©1994 Bill H Ritchie, Jr.
Cruising your studio:
Between virtue and reality
This article was copy-written while reading the tutorial for
the world's first PC-based virtual reality planning software for
personal architecture. Mouse in hand, or a grip on your joystick,
you enter your studio and go to work. 1458 Words. 2 Pages. OS940228.
©1994 Bill H. Ritchie, Jr.
Rose thorns of silica:
Vision of a glass connection
After the author and his co-workers lost the battle to save
Rose Hill Grade School, he occasionally goes back over his database
and records for artifacts of the project. Better than any photograph
of the lost school, his stories enliven his imagination. 933 Words.
2 Pages. OS940218. ©1994 Bill H. Ritchie, Jr.
Smart time share condo:
Plugged in and going
There is a way, now and in the near future, for smart people
to get smarter about new technologies for home and work. They
invest money in a time-share condo limited partnership, and in
return they get a high-tech smart getaway without spending much.
1866 Words. 3 Pages. OS940210. ©1994 Bill H. Ritchie, Jr.
LMASOCACAD Quintet:
Sould of the new museum
Five foci for a new living museum: One for text of all kinds.
Another is for numbers. The third is for graphics. Fourth is sound
and the fifth is called by various names such as telecommunications,
electronic data transfer and data highway systems. 1280 Words.
2 Pages. OS940128. ©1994 Bill H. Ritchie, Jr.
Visualize Buying Rose Hill:
A Media fantasy
How do you save an old wooden school from demolition when
developers move in? Is there a profit center in historic preservation?
A business plan is needed, preceded by a fantastic visualization
session for visualizing heritage development business. 503 Words.
2 Pages. OS940121. ©1994 Bill H. Ritchie, Jr.
College in the palm of your hand:
Gleaning education on your PDA
The new college course will be palmtop-based. The author stares
into the tiny screen on his Casio B.O.S.S. and, like a crystal
ball, it tells him the past and future of the Personal Data Assistant
itself in education. A game called Emeralda is born. 509
Words. 1 Page. OS940119. ©1994 Bill H. Ritchie, Jr.
Interview with a data highway driver:
Tight turns and steep hills
Six months after an interview with a new data-highway builder,
the author asks, "What if I had answered differently?".
1736 Words. 3 Pages. OS931125. ©1993 Bill H. Ritchie, Jr.
The New Glass Bead Game:
Emeralda fantasy
A fantasy - there is no electronic brochure named Emeralda
but such brochures are coming soon. Ritchie estimates that in
three years there will be a half-dozen. By the year 2000, travel
magazines will include diskettes plus CD Multimedia products.
1329 Words. 3 Pages. OS931028. ©1993 Bill H. Ritchie, Jr.
What I want in a cruise:
Letter to the liner
A member of a special segment of the "geezer" generation
fantasizes on what he would say if a cruise industry poll asked
him what he wants in a luxury cruise. It's not what you would
expect from the nations' richest population. 1983 Words. 3 Pages.
OS931010. ©1993 Bill H. Ritchie, Jr.
Cruising Virtual Reality:
Fantasy coming about
Here is a whole-brain approach to members of the cruising
industry to put art, education and technology into the picture
of cruises. Content would be able to outperform most land-based
settings with Computer Arts Stars Theatre. 2505 Words.
3 Pages. OS931008. ©1993 Bill H. Ritchie, Jr.
Food co-op metaphor:
Electronic peaches next?
This article suggests that the intellectual and social-emotional
dimensions of the human personality can grow on the food co-op
model by applying it through technology, the tools of the age
of electronic reproduction. 2289 Words. 4 Pages. OS930920. ©1993
Bill H. Ritchie, Jr.
TRPI:
The right stuff for investing
TRP Investment is a means of achieving financial, educational
and social goals. A long-range plan, stretching fifty years into
the future, makes TRPI an ideal way to invest time. How does one
qualify? This article suggests some criteria. 222 Words. 1 Page.
OS930706. ©1993 Bill H. Ritchie, Jr.
Narrative for a storyboard:
Fit for a hard-drive
Over time, the artist reinvented his studio to fit on a computer
hard-drive. For each division, images evolved that were icons
for each division. Finally, a storyboard resulted that suggests
a fly-by tour of the Perfect Studios. 1154 Words. 3 Pages. OS930628.
©1993 Bill H. Ritchie, Jr.
LUXury Club:
Investment clubs are the answer
The author says ideas of Kenneth Lux, economist, need to be
examined to find answers to investors' questions. The sustainable
investor needs to know how plans fit the next thirty years. Track
investment clubs; see how they find direction and growth. 1500
Words. 3 Pages. OS930626. ©1993 Bill H. Ritchie, Jr.
Conversation of the Bored:
Hours away from a life
The reader is asked to imagine ten clones of Bill seated around
a round table, a crystal ball in front of each seat. They see
the logo of each of Ritchie's ten divisions. This article is self-talk
that guides the reinvention of arts studios. 1061 Words. 3 Pages.
OS930625. ©1993 Bill H. Ritchie, Jr.
Game round-table:
Dial 900 to get out
Reinventing arts studios began in the 80s after Naisbitt and
Aburdene's Reinventing the Corporation. An artist invented
an inner board of directors for his projects, and explains the
diagrams of Meeting of the Bored. This is the base for
Emeralda. 385 Words. 1 Page. OS930621. ©1993 Bill H. Ritchie,
Jr.
One wish:
Eve of an anniversary
It is the eve of my 29th Wedding Anniversary. In two days,
someone might ask me, "If you had one wish that you think
could come true here, what would it be?" 868 Words. 2 Pages.
OS930613. ©1993 Bill H. Ritchie, Jr.
US United States:
Her Story
The symbolism in the story of the luxury liner-turning-to-scrap-metal
is prophetic. Reading that the 1952 ship, SS United States, was
rusted and would be auctioned as junk, I began to make Her story
into a focal point in The Woman Who Fell to Earth.
427 Words. 1 Page. OS930612. ©1993 Bill H. Ritchie, Jr. Full text.
Hit your wagon to a star:
IT Professor on interview
The story of a another encounter the ITinerate Professor counts
as The 4th kind. Dependent on three industries (Transportation
equipment, food processing and tourism) the educators / entertainers
look for technology to move their information. 2216 Words. 4 Pages.
OS930611. ©1993 Bill H. Ritchie, Jr.
Play Work:
For mature interactives only
Thinking of an electronic game for two that is part Pictionary
and part Where in the world is Carmen SanDiego?, the author
puts himself in the player's seat. Put the joystick in your hand
and imagine this game you play on the data highway. 2170 Words.
3 Pages. OS930604. ©1993 Bill H. Ritchie, Jr.
Three little pigs:
Stories from Yakima
What Yakima needs is a story-telling monument to speak to
the world about sunshine, food, fresh water and growing things.
From this and the organization that maintains it the stories from
many nations go out with every parcel of Yakima Produce. 505 Words.
1 Page. OS930528. ©1993 Bill H. Ritchie, Jr.
I want my ITV:
Surfing downtown
The artist, crafts person and designers can use ITV in ways
that commercial stores might not want us to think about, but this
article suggests that it would be better for creatives if they
do. 1444 Words. 2 Pages. OS930522. ©1993 Bill H. Ritchie,
Jr.
Dear Media:
Postcards to my ghost
Short messages to a ghost in the new machine. 317 Words.
1 Page. OS930521. ©1993 Bill H. Ritchie, Jr.
Herstory:
Script for the foyer
Collecting the numerous relations of Herstory (Media's) into
a powerful crystalline lattice work and presenting them to a classroom
of one-million students. 533 Words. 1 Page. OS930516. ©1993
Bill H. Ritchie, Jr.
Tip of the IceBerg:
Fifteen years after the Emergency Meeting
Ten days from the Fifteenth Emergency Meeting Anniversary,
in sight of the tip-of-the-iceberg, zoomed-in on for a closerlook. Built on the plan to meet Jean Parrent, potential EarthSafe
2022 worker. 771 Words. 2 Pages. OS930508. ©1993 Bill
H. Ritchie, Jr.
Valley dreamers:
Blending the two Washingtons
The author is roused from his computer dream-world. "How
did I get here? What happened? Has the dream come true already?"
He considers whether computer technology and agriculture will
crest in the agricultural part of Eastern Washington State. Words.
1553 Words. 3 Pages. OS930428. ©1993 Bill H. Ritchie, Jr.
Automated Library Machines:
ALMS for the poor
As I unpack my electronic library of ToolBooks®, I find
projects partly unfinished. It was years ago when I first created
these, yet they are intact. What would a stranger, skilled with
browsing electronic ToolBooks®, think of my crude sketches?
994 Words. 2 Pages. OS930424. ©1993 Bill H. Ritchie, Jr.
Reading an art magazine from 2022:
Loveletter to Media
A love letter to Media. 789 Words. 2 Pages. OS930415. ©1993
Bill H. Ritchie, Jr.
Tetra's restaurant visit to Prism:
Taking home what you didn't get
Fantasy visit to Prism, a restaurant with a new way
to take home what you could not order. The story describes what
POP will mean in the future, and how computer kiosks will be more
friendly and useful to our epicurean natures. 1880 Words. 3 Pages.
OS930331. ©1993 Bill H. Ritchie, Jr.
A fun letter to Professor Eckre:
Art and politics collide on the data highway
Was Professor Eckre being an absent-minded professor when
he wrote a letter asking for free desk copies of my publications
for his political science class in North Dakota? It's fun to imagine
what he thought when he got this response. 324 Words. 1 Page.
OS930312. ©1993 Bill H. Ritchie, Jr.
Ride the data highway:
An art store, a train
Excerpted from RIISMA Magalog's Art Classrooms of Tomorrow
Today. The Art EarthSafe 2022 Class of the future is a multimedia
work, and these were part of the essay that mixed business, retail,
hospitality, marketing and sales with real and fantasy events.
1215 Words. 2 Pages. OS930304. ©1993 Bill H. Ritchie, Jr.
Ola! Ohaiyo! Hello Media!:
Concept for Media's KidsVid
Based on an announcement printed in a newspaper, this is a
copy-written version of what might become reality. The computer
revolution winds down, and arts education reform picks up. This
program is as original as Sesamee Street. 1650 Words. 3 Pages.
OS921220. ©1992 Bill H. Ritchie, Jr.
Jackson's rhyme:
Thinking of Pollack
What if Jackson Pollack had not missed the information age?
It is a question for art education. This is a letter to the editor
of CompuServe magazine with an offering to their Rhymes
Book. 200 Words. 1 Page. OS921112. ©1992 Bill H. Ritchie,
Jr.
Homeless computer users:
E-Mail to clubbers
After a generation of thinking that computers are a new way
of doing things, people who are deep in the creative and productive
potential of digital media may find themselves homeless. Neither
real, permanent security nor true outcasts from the system. 363
Words. 1 Page. OS921006. ©1992 Bill H. Ritchie, Jr.
Knotty exhibit shakes up the mind:
A proposal for a REAL store
This is a futuristic conception of a downtown Seattle Information
Technology Tower, a center showcase for northwest industries
- large and small - and how they use Washington-grown technologies.
The fictional story begins in 1992 with a sidewalk museum. 1078
Words. 3 Pages. OS920923. ©1992 Bill H. Ritchie, Jr.
The scholar and his son:
Parable from the Emerald Valley
A parable based on the development of the software known as
KidPix, created by Craig Hickman. It was created to send
to Haiyan Zhang, a friend of the author's, to encourage a Chinese
language learning program for K-12 students using CD-I. 812 Words.
2 Pages. OS920623. ©1992 Bill H. Ritchie, Jr.
Perfect Studios that Bill built:
Calculus of a dream that remains
The author creates a line of statements like The house
that Jack built and readers are invited to back-chain through
his personal and professional story of concommitant trials, setbacks
and intellectual gains all stuffed in a Perfect Studios
anecdote. 1020 Words. 2 Pages. OS920608. ©1992 Bill H. Ritchie,
Jr.
Scope for fiction:
The death tapes
The Death Tapes is a ghost in the new machine, voices
of characters in the history of the creation of Perfect Studios.
The seven-year development of Perfect Studios, pictured with a
widening scope for fiction, is play-acted by writing a fantasy
script. Unknown number of words and pages. OS920530. ©1992
Bill H. Ritchie, Jr.
Inventing Media's wheel:
Parable of a wood carver
A parable about a child and a crafts person and the creation
of a wheel for a machine that had not yet been invented. Reprinted
from Ritchie's Perfect Press Magalog because it is both
practical and fantastic. 607 Words. 2 Pages. OS920511. ©1992
Bill H. Ritchie, Jr.
Ken's Golden Age:
The Rolling Summer School
Conversing with Professor Ken renews interest in a fabulous
Summer-school bus. The author paints a background for the technologically-minded,
creating edu-tainment in virtual reality and takes a strange turn
into the realm of the soap opera. 4876 Words. 10 Pages. OS920510.
©1992 Bill H. Ritchie, Jr.
BillsGate' ToolBooks:
Drive-thru the F-Drive
Observing the 23rd Official Earth Day, the author begins a
review of the ToolBooks® he created over three years. How
can hypermedia books help in the EarthSafe 2022 program,
part of Perfect Studios' mission? Perhaps retrospect will show.
1810 Words. 4 Pages. OS920422. ©1994 Bill H. Ritchie, Jr.
TESC 2011:
Dreamer awake
Reading history from the view of a TESC-education, the fictional
teacher grows conscious of the origins of the college itself.
Basic tenets endured forty years of political and economic change,
despite change in technology. 1523 Words. 3 Pages. OS911020. ©1991
Bill H. Ritchie, Jr.
Rings on water:
Inspiration for mosaic
These words were written in a tiny notebook which Bill Ritchie
discovered when he was cleaning his studio. During his design
of an ill-fated mural for Spokane Community College, its message
seemed to make more sense. 461 Words. 1 Page. OS910303. ©1991
Bill H. Ritchie, Jr.
The Farmer and the Meritocrat:
Looking down, looking up
An old division between agriculture and culture-culture is
examined by a former farm boy who moved to the city. 227 Words.
1 Page. OS900915. ©1990 Bill H. Ritchie, Jr.
Positive Acceleration:
Outline for patience
Three paragraphs describing the metaphor of the dripping faucet
of life. 164 Words. 1 Page. OS900914. ©1990 Bill H. Ritchie,
Jr.
Life among the metaphors:
The bitter and the sweet
Account of the highs and lows of life among the metaphors,
an imaginary people. Their values are sometimes found in the those
living in the silicon forest. From the Emerald City to
the Emerald Valley, life with the metaphors is bitter /
sweet. 656 Words. 2 Pages. OS890804. ©1989 Bill H. Ritchie,
Jr.
A soft joke:
Where's the video?
A joke about an art director, an artist, an art teacher and
a computer artist and their dilemma in the face of life-threatening
forces. 259 Words. 1 Page. OS890605. ©1989 Bill H. Ritchie,
Jr.
What is a Perfect Studio Seminar?:
Vision of consumer edu-tainment
In the first year Perfect Studios seemed to have the potential
to be an alternative educational resource, this description was
created to define seminars. This is accompanied by a press release.
303 Words. 2 Pages. OS890425. ©1989 Bill H. Ritchie, Jr.
Locus:
Path of a moving point
Text for an exhibit by Bill H. Ritchie by Dr. Richard L. Brown,
gallery director and the head of the Department of Art, Pacific
Lutheran University, Tacoma, Washington. 441 Words. 1 Page. OS890115.
©1989 Richard Brown
Art Student:
A path you can trust, a path you can audit
C.
T. Chew attended the Orca Conference, showing the Art Student CD example and his
20 years’ work to illustrate some possibilities that are opening up because of
new computer technologies. He highlights the CD/ROM Publishers Club and the
print portfolio. 1635 Words. 7530 Characters. 3 Pages. OS881115 ©1988 C. T. Chew
A Tale of a Blind Elephant:
Who knows what computer art is?
Adaptation of the story of the blind men and the elephant
to provide answers to the question, What is Computer Art?
1234 Words. 2 Pages. OS880210. ©1988 Bill H. Ritchie, Jr.
Dreamer:
A Short Story
This original 1975 manuscript was re-discovered and reviewed
in 1991 and 1993 It is an autobiographical fantasy about a man
re-entering society that is starting over, without the encumbrances
of recorded history. 2145 Words. 6 Pages. OS750615. ©1975
Bill H. Ritchie, Jr.
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