SWAT HQ
The Daemon Mechanic
Variant Rules from CWIN
Posted January 13, 1999
Updated January 15, 2011
A daemon mechanic article presents variant rules intended to replace a
section of the current Car Wars rules. The term is derived from the
action a Demon Mechanic (see "Magic in Car Wars" in Autoduel
Quarterly
Vol. 6, No. 2) performing a repair of a vehicle under the effect of
the
Hold Steering spell (also in "Magic in Car Wars" in Autoduel
Quarterly
Vol. 6, No. 2).
Summon Demon Mechanic. Automatic; costs four points. This
spell brings
a technologically inclined demon who immediately repairs one system of
any vehicle (caster's choice) to full function, regardless of the
damage it might have sustained. The vehicle may be in motion at the
time; the demon doesn't care. A "system" includes: one weapon,
including its component or EWP armor (the weapon is also returned to
its original ammo load); one armor location, including dischargers and
other external components mounted there; one tire, including hubs and
guards; and one crewman, including component and body armor (he's also
a demon paramedic). This spell is only effective in combat, since the
demon will not appear unless blood is in the offing; you can't use a
demon mechanic to eliminate your maintenance costs!
Hold Steering. Weapon (to hit 8); costs eight points. If successful,
this spell locks the victim's steering mechanism solidly in place for
l-6 seconds, preventing any maneuvers except straight-line movement. A
lot of fun on curves. This can be cured by a Demon Mechanic (q.v.), who
will rip out the enchanted system and instantly replace it.
Old rules are "ripped out" and new rules are "installed" in their
place. If you are interested in submitting this type of article for
CWIN,
contact Michael
P.
Owen,
the SWAT Webmaster.
Advanced Character System Part 1
http://www.seanet.com/~owenmp/daemon/advchar1.html
Source: CWIN 2.02
Date: February 1999
Advanced Character System Part 2
http://www.seanet.com/~owenmp/daemon/advchar2.html
Source: CWIN 4.11
Date: November 2001
Advanced Military Weaponry Rules
http://www.seanet.com/~owenmp/daemon/advmil.html
Source: CWIN 1.03
May 1998
Advanced Pickup and Camper Rules
http://www.seanet.com/~owenmp/daemon/advpick.html
Source: CWIN 1.03
Date: May 1998
Advanced Monster Truck Rules
http://www.seanet.com/~owenmp/daemon/advmt.html
Source: CWIN 1.04
Date: June 1998
Alternate Weapon Mounts - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/mounts.htm
Source: CWIN 3.07
Date: July 2000
Assault Power Armor
http://www.seanet.com/~owenmp/daemon/pwrarm1.html
Source: CWIN 2.03
Date: March 1999
Battlesuits
http://www.seanet.com/~owenmp/daemon/pwrarm2.html
Source: CWIN 2.04
Date: April 1999
Black Sheep Industries 2052 Catalog
http://www.seanet.com/~owenmp/daemon/black.html
Source: CWIN 4.10
Date: October 2001
The Catch-22 Concepts of Cloning
http://www.seanet.com/~owenmp/daemon/cloning.html
Source: CWIN 2.01
Date: January 1999
Character Generation Tables
http://www.seanet.com/~owenmp/daemon/chargen1.html
Source: CWIN 2.05
Date: May 1999
Classic Night Arena Events
http://www.seanet.com/~owenmp/daemon/classic.html
Source: CWIN 1.03
Date: May 1998
The Complete Torpedo - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/crimson/index.html
Sources: CWIN 2.11 and Painted Target
Date: November 1999
Cornell
University Car Wars Variants
http://www.seanet.com/~owenmp/daemon/cornell.html
Sources: CWIN 6.04 and news:rec.games.board
Date: April 2003
Control Roll Variants
http://www.seanet.com/~owenmp/daemon/control.html
Source: CWIN 2.10
Date: October 1999
European Light Vehicle Chassis - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Sources: CWIN 2.07 and Painted Target
Date: July 1999
Formula One Combat Racing - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/fd/index.html
Sources: CWIN 2.08 and Painted Target
Date: August 1999
Gauss Weapons
http://www.seanet.com/~owenmp/daemon/gauss.html
Source: CWIN 1.06
Date: August 1998
Grilled Cheese Sandwiches
http://www.seanet.com/~owenmp/daemon/grilled.html
Source: CWIN 1.02
Date: April 1998
GURPS Autoduel Lite: Car Wars Roleplaying Tips and Tactics
http://www.seanet.com/~owenmp/daemon/roleplay.html
Source: CWIN 2.10
Date: October 1999
New Skills and Equipment
http://www.seanet.com/~owenmp/daemon/chargen2.html
Source: CWIN 2.08
Date: August 1999
Law Enforcement in 2050
http://www.seanet.com/~owenmp/daemon/lawenf.html
Source: CWIN 2.09
Date: September 1999
Mecha - Off-Site Article
http://novacw.com/nova.htm
http://novacw.com/supplements.htm
Source: CWIN 2.07 and New Omaha Vehicular Association
Date: July 1997
Organizations - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Sources: CWIN 2.12 and Boneheadz of New Idaho
Date: December 1999
Pedestrian Firearms - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Sources: CWIN 3.02 and Boneheadz of New Idaho
Date: February 2000
Pedestrian Melee Combat
http://www.seanet.com/~owenmp/daemon/melee.html
Source: CWIN 2.06
Date: June 1999
Robots - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Sources: CWIN 2.05 and Painted Target
Date: May 1999
Safe Zone Vehicles
http://www.seanet.com/~owenmp/daemon/safezone.html
Source: CWIN 3.05
Date: May 2000
Sensor Systems and Countermeasures Part 1
http://www.seanet.com/~owenmp/daemon/sensors1.html
Source: CWIN 1.05
Date: July 1998
Sensor Systems and Countermeasures Part 2
http://www.seanet.com/~owenmp/daemon/sensors2.html
Source: CWIN 1.06
Date: August 1998
Sensor Systems and Countermeasures Part 3
http://www.seanet.com/~owenmp/daemon/sensors3.html
Source: CWIN 2.07
Date: July 1999
Simple Campaigns Beyond the Arena - Off-Site Article
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Source: CWIN 3.09
Date: September 2000
Tech Levels
http://www.seanet.com/~owenmp/daemon/techlev.html
http://myweb.cableone.net/manycubes
http://myweb.cableone.net/manycubes/games.htm
Source: CWIN 2.05
Date: May 1999
Ultra-Tech Car Wars
http://www.seanet.com/~owenmp/daemon/ultracw.html
Source: CWIN 2.01
Date: January 1999
Vehicle Security - Off-Site Article
http://feggula.0dollarwebspace.com
http://feggula.0dollarwebspace.com/classiccw/vehicles/index.html
Source: CWIN 1.09 and Painted Target
Date: November 1998